Player Matchup

Da Ji
Da Ji
FIuffy-Unlcorn
Da Ji
Level 182
God Stats
13W - 15L
1,505 SR
Queue Stats
547W - 548L
1,547 Elo+
Solo
Yemoja
Yemoja
JediFL
Yemoja
Level 30
God Stats
9W - 10L
1,537 SR
Queue Stats
33W - 34L
1,465 Elo+
Party 1
Skadi
Skadi
WhyLokiWhy
Skadi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,492 Elo+
Party 1
Hera
Hera
ovillel
Hera
Level 163
God Stats
31W - 23L
1,621 SR
Queue Stats
391W - 404L
1,509 Elo+
Solo
Odin
Odin
wEtWilli
Odin
Level 29
God Stats
3W - 7L
1,384 SR
Queue Stats
47W - 56L
1,489 Elo+
Party 1
Team Averages
Level 92
1,510 SR
1,500 Elo+

VS

Team Averages
Level 118
1,584 SR
1,483 Elo+
Mulan
Mulan
BigJoey69554404
Mulan
Level 103
God Stats
4W - 2L
1,748 SR
Queue Stats
44W - 39L
1,361 Elo+
Solo
Bakasura
Bakasura
Krionus
Bakasura
Level 67
God Stats
2W - 2L
1,376 SR
Queue Stats
47W - 39L
1,524 Elo+
Solo
Geb
Geb
MrSoloDolo5165
Geb
Level 157
God Stats
137W - 125L
1,583 SR
Queue Stats
954W - 955L
1,555 Elo+
Solo
Hel
Hel
RTR Ilumi
Hel
Level 138
God Stats
3W - 1L
1,695 SR
Queue Stats
321W - 325L
1,586 Elo+
Solo
Danzaburou
Danzaburou
WarriorsRequiem
Danzaburou
Level 124
God Stats
1W - 0L
1,516 SR
Queue Stats
16W - 23L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,557
535
8,577
13,943
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
JediFL
Yemoja
13
1 / 3 / 3
7,715
482
3,152
13,211
8,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
14
0 / 2 / 2
8,533
533
5,425
7,060
2,128
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
ovillel
Hera
15
5 / 1 / 2
9,320
583
13,577
8,281
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
13
1 / 4 / 1
8,320
520
5,946
14,927
10,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,246
515
9,960
12,429
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Krionus
Bakasura
16
7 / 2 / 1
9,395
587
9,002
16,502
8,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 5
8,496
531
4,637
14,231
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 3
8,355
522
12,938
11,073
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WarriorsRequiem
Danzaburou
13
0 / 2 / 6
8,159
510
6,585
9,719
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
11
12
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
3
2
2
2
L
Yemoja
JediFL
Yemoja
1
3
3
0.83
W
Bakasura
Krionus
Bakasura
7
2
1
3.75
W
1
1
5
3.5
W
2
3
3
1.17
W
Danzaburou
WarriorsRequiem
Danzaburou
0
2
6
1.5
L
Skadi
0
2
2
0.5
L
Hera
ovillel
Hera
5
1
2
6
L
Odin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,677
Damage
43,122
57,422
Taken
63,954
29,767
Mitigated
43,050
20,958
Healing
28,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,960
2,751
0
4,607
12,429
14,152
0
393
12,030
0
57,750
L
8,577
1,535
0
7,029
13,943
5,626
0
4,353
9,326
0
61,192
L
Yemoja
JediFL
Yemoja
3,152
1,014
5,271
3,703
13,211
8,154
0
5,869
6,671
12,508
0
W
Bakasura
Krionus
Bakasura
9,002
6,089
0
5,535
16,502
8,869
66
2,804
13,514
0
63,526
W
4,637
443
0
3,157
14,231
12,587
175
3,739
10,227
19,598
2,233
W
12,938
566
5,305
6,639
11,073
3,864
0
5,526
5,258
67,358
0
W
Danzaburou
WarriorsRequiem
Danzaburou
6,585
2,085
316
2,879
9,719
3,578
704
3,378
6,127
0
68,882
L
Skadi
5,425
1,905
0
984
7,060
2,128
959
3,093
3,889
0
66,044
L
Hera
ovillel
Hera
13,577
1,901
0
2,041
8,281
3,382
511
3,268
4,833
86,719
732
L
Odin
5,946
3,082
0
1,930
14,927
10,477
0
580
13,674
0
47,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
42,651
491
Minions Killed
472
0
Camps Cleared
0
1,588,116
Distance Traveled
1,594,828
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,246
515
88
6
0
233,110
0
L
Da Ji
8,557
535
94
6
0
373,374
3
L
Yemoja
7,715
482
18
1
0
308,532
2
W
Bakasura
9,395
587
121
8
0
374,991
0
W
Geb
8,496
531
36
2
0
332,817
2
W
Hel
8,355
522
121
8
0
355,711
6
W
Danzaburou
8,159
510
106
7
0
298,199
0
L
Skadi
8,533
533
117
7
0
293,658
1
L
Hera
9,320
583
170
11
0
334,709
2
L
Odin
8,320
520
92
6
0
277,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role