Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
PantruALenda
Mulan
Level 123
God Stats
6W - 12L
1,494 SR
Queue Stats
307W - 381L
1,463 Elo+
Party 1
Hades
Hades
Ruanzin_027
Hades
Level 121
God Stats
37W - 41L
1,448 SR
Queue Stats
210W - 215L
1,522 Elo+
Solo
Nu Wa
Nu Wa
XoF Vitelas
Nu Wa
Level 149
God Stats
4W - 7L
1,339 SR
Queue Stats
189W - 215L
1,505 Elo+
Party 1
Team Averages
Level 138
1,456 SR
1,498 Elo+

VS

Team Averages
Level 143
1,460 SR
1,493 Elo+
Mulan
Mulan
Dygo27
Mulan
Level 126
God Stats
1W - 3L
1,529 SR
Queue Stats
144W - 132L
1,545 Elo+
Solo
Mercury
Mercury
Pauloandrade
Mercury
Level 192
God Stats
8W - 10L
1,567 SR
Queue Stats
235W - 225L
1,480 Elo+
Solo
Anhur
Anhur
Sir_Damasco
Anhur
Level 91
God Stats
0W - 3L
1,232 SR
Queue Stats
38W - 37L
1,502 Elo+
Solo
Vulcan
Vulcan
simonazzi
Vulcan
Level 149
God Stats
73W - 71L
1,517 SR
Queue Stats
261W - 249L
1,473 Elo+
Solo
Amaterasu
Amaterasu
uFaelz ll
Amaterasu
Level 159
God Stats
18W - 17L
1,455 SR
Queue Stats
1,048W - 1,091L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 1 / 0
8,439
649
7,060
11,483
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
 
Xing Tian
10
2 / 2 / 0
6,691
515
2,611
9,180
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 4
7,180
552
3,233
8,917
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 2 / 0
7,761
597
3,492
10,236
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 2 / 1
6,583
506
7,699
4,126
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dygo27
Mulan
11
4 / 3 / 2
6,598
508
7,618
10,717
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Pauloandrade
Mercury
13
3 / 2 / 4
7,059
543
4,281
11,311
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 1
6,266
482
2,256
7,083
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
simonazzi
Vulcan
13
1 / 1 / 2
7,152
550
5,911
5,194
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
uFaelz ll
Amaterasu
3
0 / 1 / 0
4,249
327
473
2,482
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
10
10
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
0
2
W
Xing Tian
 
Xing Tian
2
2
0
1
L
Mulan
Dygo27
Mulan
4
3
2
1.67
W
1
3
4
1
L
Mercury
Pauloandrade
Mercury
3
2
4
2.5
W
2
2
0
1
L
2
0
1
2.5
W
0
2
1
0.25
L
Vulcan
simonazzi
Vulcan
1
1
2
2
L
Amaterasu
uFaelz ll
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,095
Damage
20,539
43,942
Taken
36,787
21,289
Mitigated
14,569
13,632
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,060
576
0
2,481
11,483
7,714
0
0
11,087
0
61,876
W
Xing Tian
 
Xing Tian
2,611
316
0
1,718
9,180
4,695
222
365
8,646
17,594
0
L
Mulan
Dygo27
Mulan
7,618
834
0
3,151
10,717
6,676
0
2,089
8,628
0
33,835
W
3,233
244
0
1,591
8,917
3,844
270
319
8,389
0
50,564
L
Mercury
Pauloandrade
Mercury
4,281
2,206
0
3,730
11,311
3,491
0
2,373
8,938
0
46,488
W
3,492
44
40
6,361
10,236
4,073
132
4,226
5,529
51,794
2,714
L
2,256
985
0
3,449
7,083
2,063
0
4,777
2,306
0
29,462
W
7,699
1,986
0
1,441
4,126
963
448
171
3,894
45,268
9,639
L
Vulcan
simonazzi
Vulcan
5,911
80
0
623
5,194
1,534
48
3,493
1,701
50,350
858
L
Amaterasu
uFaelz ll
Amaterasu
473
355
0
738
2,482
805
0
627
1,855
0
5,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
31,324
404
Minions Killed
297
0
Camps Cleared
0
1,300,470
Distance Traveled
1,050,530
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,439
649
106
8
0
282,384
2
W
Xing Tian
6,691
515
24
2
0
257,734
4
L
Mulan
6,598
508
51
4
0
255,543
4
W
Mulan
7,180
552
78
6
0
258,444
0
L
Mercury
7,059
543
83
6
0
277,936
0
W
Hades
7,761
597
116
9
0
254,621
3
L
Anhur
6,266
482
56
4
0
186,753
2
W
Nu Wa
6,583
506
80
6
0
247,287
0
L
Vulcan
7,152
550
94
7
0
293,269
6
L
Amaterasu
4,249
327
13
1
0
37,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role