Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DanzaMain01
Tiamat
Level 147
God Stats
1W - 1L
1,245 SR
Queue Stats
63W - 52L
1,517 Elo+
Party 2
Anubis
Anubis
Humnoid_Tsunami
Anubis
Level 155
God Stats
9W - 5L
1,692 SR
Queue Stats
592W - 622L
1,490 Elo+
Solo
Eset
Eset
SK47ILL
Eset
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 52L
1,503 Elo+
Solo
Hercules
Hercules
changemain68
Hercules
Level 107
God Stats
3W - 1L
1,506 SR
Queue Stats
92W - 94L
1,486 Elo+
Party 2
Team Averages
Level 125
1,488 SR
1,499 Elo+

VS

Team Averages
Level 145
1,497 SR
1,467 Elo+
Amaterasu
Amaterasu
BrewChew2
Amaterasu
Level 170
God Stats
16W - 12L
1,595 SR
Queue Stats
767W - 795L
1,403 Elo+
Solo
Mulan
Mulan
Gadianton84
Mulan
Level 125
God Stats
3W - 4L
1,362 SR
Queue Stats
96W - 109L
1,496 Elo+
Party 1
Artio
Artio
MicroPeenis
Artio
Level 129
God Stats
6W - 3L
1,653 SR
Queue Stats
336W - 353L
1,471 Elo+
Party 1
Thanatos
Thanatos
Nembutals
Thanatos
Level 147
God Stats
4W - 10L
1,373 SR
Queue Stats
387W - 395L
1,480 Elo+
Party 1
Hercules
Hercules
steveroxz310
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 4 / 15
7,852
785
9,291
8,610
3,919
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
18
10 / 0 / 14
10,660
1,066
11,700
9,976
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
3 / 3 / 11
8,295
830
8,640
9,067
4,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
SK47ILL
Eset
15
6 / 1 / 15
8,981
898
12,758
5,135
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
changemain68
Hercules
16
3 / 1 / 17
8,656
866
13,587
17,201
12,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrewChew2
Amaterasu
13
2 / 6 / 4
7,154
715
6,397
16,150
12,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 5
6,797
680
6,041
10,002
7,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
2 / 5 / 5
7,853
785
7,457
14,474
15,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
Nembutals
Thanatos
15
3 / 5 / 2
7,973
797
9,562
10,837
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
steveroxz310
Hercules
14
2 / 3 / 6
7,614
761
6,759
13,442
12,070
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
24
Kills
9
9
Deaths
24
72
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
4
15
2.38
L
Amaterasu
BrewChew2
Amaterasu
2
6
4
0.67
W
Tiamat
10
0
14
17
L
0
5
5
0.5
W
3
3
11
2.83
L
2
5
5
0.9
L
Thanatos
Nembutals
Thanatos
3
5
2
0.8
W
Eset
SK47ILL
Eset
6
1
15
13.5
W
Hercules
changemain68
Hercules
3
1
17
11.5
L
Hercules
steveroxz310
Hercules
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,976
Damage
36,216
49,989
Taken
64,905
31,685
Mitigated
51,925
22,028
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,291
1,323
531
1,100
8,610
3,919
815
959
7,651
19,312
0
L
Amaterasu
BrewChew2
Amaterasu
6,397
2,334
291
3,973
16,150
12,390
0
8,577
7,124
0
12,683
W
Tiamat
11,700
1,326
474
2,729
9,976
8,818
486
1,535
8,441
20,662
0
L
6,041
621
421
1,347
10,002
7,376
0
5,904
3,941
0
10,782
W
8,640
854
1,246
2,102
9,067
4,664
763
1,193
7,874
21,515
293
L
7,457
449
1,262
3,643
14,474
15,951
0
10,834
3,482
15,454
0
L
Thanatos
Nembutals
Thanatos
9,562
1,832
706
4,258
10,837
4,138
0
7,099
3,498
0
19,408
W
Eset
SK47ILL
Eset
12,758
1,748
2,052
893
5,135
2,021
484
1,696
3,439
22,013
0
W
Hercules
changemain68
Hercules
13,587
3,593
1,456
9,445
17,201
12,263
54
2,074
15,127
0
17,769
L
Hercules
steveroxz310
Hercules
6,759
1,336
471
5,010
13,442
12,070
0
9,736
3,586
0
16,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,444
Gold Earned
37,391
112
Minions Killed
87
0
Camps Cleared
0
965,154
Distance Traveled
892,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,852
785
15
2
0
177,615
0
L
Amaterasu
7,154
715
15
2
0
174,252
0
W
Tiamat
10,660
1,066
32
3
0
212,029
0
L
Mulan
6,797
680
9
1
0
156,169
0
W
Anubis
8,295
830
28
3
0
153,326
0
L
Artio
7,853
785
23
2
0
207,377
0
L
Thanatos
7,973
797
23
2
0
193,393
0
W
Eset
8,981
898
27
3
0
204,472
0
W
Hercules
8,656
866
10
1
0
217,712
0
L
Hercules
7,614
761
17
2
0
161,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role