Player Matchup

Kukulkan
Kukulkan
Remylin1987
Kukulkan
Level 62
God Stats
1W - 1L
1,585 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 1
Chaac
Chaac
Remylin87
Chaac
Level 35
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Kali
Kali
WestIronSmith
Kali
Level 108
God Stats
163W - 145L
1,557 SR
Queue Stats
772W - 763L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
juanfer500
Baron Samedi
Level 124
God Stats
22W - 18L
1,747 SR
Queue Stats
119W - 110L
1,524 Elo+
Solo
Medusa
Medusa
xdarKprofanx
Medusa
Level 129
God Stats
0W - 4L
1,188 SR
Queue Stats
18W - 19L
1,462 Elo+
Solo
Team Averages
Level 92
1,480 SR
1,519 Elo+

VS

Team Averages
Level 75
1,496 SR
1,495 Elo+
Charybdis
Charybdis
Bloodstxrm
Charybdis
Level 84
God Stats
3W - 2L
1,711 SR
Queue Stats
46W - 46L
1,481 Elo+
Party 2
Ix Chel
Ix Chel
Shr1kez
Ix Chel
Level 88
God Stats
5W - 1L
1,720 SR
Queue Stats
76W - 69L
1,548 Elo+
Party 2
Cliodhna
Cliodhna
YØkaiX
Cliodhna
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 20L
1,605 Elo+
Party 2
Mulan
Mulan
na973nou
Mulan
Level 36
God Stats
4W - 7L
1,211 SR
Queue Stats
12W - 16L
1,272 Elo+
Solo
Bacchus
Bacchus
shadowtayler77
Bacchus
Level 78
God Stats
3W - 1L
1,339 SR
Queue Stats
74W - 53L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Remylin1987
Kukulkan
6
0 / 5 / 0
3,642
520
869
3,040
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Remylin87
Chaac
1
0 / 0 / 0
1,419
203
0
0
0
6
0 / 2 / 1
3,760
537
2,067
6,903
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
juanfer500
Baron Samedi
9
1 / 0 / 0
5,000
714
4,349
5,473
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
8
2 / 1 / 0
4,531
647
5,411
4,882
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bloodstxrm
Charybdis
9
5 / 0 / 0
5,744
821
1,933
4,540
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Shr1kez
Ix Chel
7
1 / 1 / 0
4,419
631
2,624
3,459
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
YØkaiX
Cliodhna
7
2 / 1 / 0
4,180
597
2,911
5,522
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
na973nou
Mulan
9
0 / 1 / 1
4,920
703
3,579
7,115
3,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

7
0 / 0 / 3
4,742
677
2,545
5,122
3,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
8
8
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bloodstxrm
Charybdis
5
0
0
5
L
Kukulkan
Remylin1987
Kukulkan
0
5
0
0
L
Chaac
Remylin87
Chaac
0
0
0
0
W
Ix Chel
Shr1kez
Ix Chel
1
1
0
1
L
0
2
1
0.25
W
Cliodhna
YØkaiX
Cliodhna
2
1
0
2
L
Baron Samedi
juanfer500
Baron Samedi
1
0
0
1
W
Mulan
na973nou
Mulan
0
1
1
0.5
W
0
0
3
1.5
L
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,696
Damage
13,592
20,298
Taken
25,758
5,825
Mitigated
10,542
5,108
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bloodstxrm
Charybdis
1,933
972
0
2,947
4,540
1,197
787
869
3,671
0
31,690
L
Kukulkan
Remylin1987
Kukulkan
869
168
0
0
3,040
628
0
173
2,867
12,154
0
L
Chaac
Remylin87
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Shr1kez
Ix Chel
2,624
127
472
1,165
3,459
922
0
0
3,459
19,846
0
L
2,067
902
0
2,298
6,903
2,127
0
1,650
5,205
0
16,824
W
Cliodhna
YØkaiX
Cliodhna
2,911
606
0
2,403
5,522
1,316
0
432
5,032
0
18,925
L
Baron Samedi
juanfer500
Baron Samedi
4,349
620
0
2,166
5,473
1,805
0
0
5,473
28,370
493
W
Mulan
na973nou
Mulan
3,579
973
0
2,617
7,115
3,853
0
3,251
3,357
0
31,987
W
2,545
664
122
1,391
5,122
3,254
0
0
5,122
14,741
0
L
Medusa
5,411
1,244
0
644
4,882
1,265
0
3,094
1,584
0
26,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,352
Gold Earned
24,005
153
Minions Killed
228
0
Camps Cleared
0
573,897
Distance Traveled
746,273
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,744
821
63
9
0
132,348
0
L
Kukulkan
3,642
520
17
2
0
136,916
0
L
Chaac
1,419
203
0
0
0
0
0
W
Ix Chel
4,419
631
43
6
0
151,654
4
L
Kali
3,760
537
35
5
0
156,098
0
W
Cliodhna
4,180
597
34
5
0
166,549
1
L
Baron Samedi
5,000
714
65
9
0
125,273
0
W
Mulan
4,920
703
66
9
0
133,241
2
W
Bacchus
4,742
677
22
3
0
162,481
1
L
Medusa
4,531
647
36
5
0
155,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role