Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Frieeza
Anubis
Level 141
God Stats
4W - 2L
1,694 SR
Queue Stats
112W - 100L
1,631 Elo+
Solo
Maui
Maui
Gordopilo
Maui
Level 129
God Stats
24W - 25L
1,558 SR
Queue Stats
712W - 628L
1,564 Elo+
Solo
Ravana
Ravana
TonymartinezS2
Ravana
Level 166
God Stats
1W - 1L
1,696 SR
Queue Stats
83W - 76L
1,578 Elo+
Party 1
Apollo
Apollo
ryuhabusa
Apollo
Level 102
God Stats
4W - 5L
1,580 SR
Queue Stats
284W - 253L
1,590 Elo+
Solo
Team Averages
Level 133
1,606 SR
1,573 Elo+

VS

Team Averages
Level 143
1,564 SR
1,606 Elo+
Awilix
Awilix
BigShiv13
Awilix
Level 121
God Stats
9W - 6L
1,625 SR
Queue Stats
424W - 367L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Firestalker77
Danzaburou
Level 126
God Stats
12W - 5L
1,656 SR
Queue Stats
193W - 133L
1,607 Elo+
Party 2
Horus
Horus
Floppycocoa
Horus
Level 147
God Stats
2W - 2L
1,435 SR
Queue Stats
189W - 142L
1,645 Elo+
Party 2
Raijin
Raijin
Stomp408
Raijin
Level 125
God Stats
3W - 1L
1,646 SR
Queue Stats
437W - 377L
1,615 Elo+
Solo
Kuzenbo
Kuzenbo
xnorix
Kuzenbo
Level 194
God Stats
2W - 4L
1,457 SR
Queue Stats
80W - 77L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 0 / 0
5,838
730
4,503
5,817
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Frieeza
Anubis
10
2 / 0 / 1
5,118
640
6,359
4,109
1,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
7
1 / 2 / 1
4,706
588
1,596
7,655
3,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 2
4,780
598
2,262
4,469
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
ryuhabusa
Apollo
4
1 / 2 / 0
3,935
492
2,056
2,367
640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigShiv13
Awilix
9
3 / 1 / 0
4,744
593
4,289
5,968
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Firestalker77
Danzaburou
11
2 / 1 / 2
6,123
765
5,213
4,737
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 2
4,935
617
2,738
5,675
3,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Stomp408
Raijin
8
0 / 3 / 0
4,654
582
2,387
4,965
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
xnorix
Kuzenbo
9
0 / 1 / 2
4,625
578
2,341
5,617
5,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
6
6
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
0
2
W
Awilix
BigShiv13
Awilix
3
1
0
3
W
Danzaburou
Firestalker77
Danzaburou
2
1
2
3
W
1
1
2
2
L
Anubis
Frieeza
Anubis
2
0
1
2.5
L
Maui
1
2
1
0.75
W
Raijin
Stomp408
Raijin
0
3
0
0
L
1
2
2
1
L
Apollo
ryuhabusa
Apollo
1
2
0
0.5
W
Kuzenbo
xnorix
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
16,968
24,417
Taken
26,962
11,832
Mitigated
12,779
9,689
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,503
1,169
0
1,856
5,817
4,635
0
2,341
3,476
0
40,627
W
Awilix
BigShiv13
Awilix
4,289
1,732
0
875
5,968
1,684
0
2,034
3,934
0
26,458
W
Danzaburou
Firestalker77
Danzaburou
5,213
2,304
0
2,269
4,737
1,315
955
1,410
3,327
0
48,746
W
2,738
1,469
177
2,309
5,675
3,181
0
2,426
3,249
755
9,800
L
Anubis
Frieeza
Anubis
6,359
459
50
2,878
4,109
1,621
0
1,178
2,707
41,232
0
L
Maui
1,596
477
0
2,015
7,655
3,664
0
468
7,145
11,457
0
W
Raijin
Stomp408
Raijin
2,387
47
0
1,250
4,965
993
0
2,085
2,880
27,648
0
L
2,262
734
0
2,254
4,469
1,272
0
383
3,994
0
25,125
L
Apollo
ryuhabusa
Apollo
2,056
1,398
0
636
2,367
640
0
0
2,367
0
11,110
W
Kuzenbo
xnorix
Kuzenbo
2,341
771
0
1,506
5,617
5,606
0
0
5,617
21,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,377
Gold Earned
25,081
235
Minions Killed
270
0
Camps Cleared
0
787,969
Distance Traveled
839,931
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,838
730
75
9
0
159,977
0
W
Awilix
4,744
593
48
6
0
221,465
0
W
Danzaburou
6,123
765
87
11
0
140,234
0
W
Horus
4,935
617
22
3
0
181,820
2
L
Anubis
5,118
640
60
8
0
155,244
0
L
Maui
4,706
588
13
2
0
172,158
5
W
Raijin
4,654
582
69
9
0
154,221
4
L
Ravana
4,780
598
58
7
0
201,925
1
L
Apollo
3,935
492
29
4
0
98,665
0
W
Kuzenbo
4,625
578
44
6
0
142,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role