Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IICRAKII1
Ah Muzen Cab
Level 148
God Stats
20W - 14L
1,559 SR
Queue Stats
457W - 465L
1,457 Elo+
Solo
Thor
Thor
Leboudha17
Thor
Level 82
God Stats
7W - 4L
1,737 SR
Queue Stats
222W - 183L
1,600 Elo+
Solo
Atlas
Atlas
Sroomies
Atlas
Level 46
God Stats
11W - 12L
1,490 SR
Queue Stats
47W - 68L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
ZARC2017
Baron Samedi
Level 145
God Stats
10W - 2L
1,857 SR
Queue Stats
68W - 68L
1,528 Elo+
Solo
Mulan
Mulan
f4b1o_lol123
Mulan
Level 118
God Stats
8W - 0L
1,846 SR
Queue Stats
68W - 71L
1,511 Elo+
Solo
Team Averages
Level 108
1,698 SR
1,496 Elo+

VS

Team Averages
Level 50
1,544 SR
1,415 Elo+
Anubis
Anubis
Ghostbusters295
Anubis
Level 11
God Stats
5W - 6L
1,442 SR
Queue Stats
11W - 24L
1,253 Elo+
Party 1
Cupid
Cupid
JayVsTheWrld624
Cupid
Level 15
God Stats
1W - 1L
1,720 SR
Queue Stats
32W - 55L
1,312 Elo+
Party 1
Ravana
Ravana
KrAzy805
Ravana
Level 85
God Stats
11W - 11L
1,584 SR
Queue Stats
91W - 91L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Parallel-a-
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,444 Elo+
Party 1
Achilles
Achilles
QasuisToilet
Achilles
Level 59
God Stats
4W - 9L
1,474 SR
Queue Stats
210W - 236L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IICRAKII1
Ah Muzen Cab
12
2 / 4 / 1
6,853
571
5,300
8,577
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
10 / 0 / 4
8,213
684
8,890
9,797
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
Sroomies
Atlas
4
0 / 2 / 0
4,225
352
721
3,038
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ZARC2017
Baron Samedi
14
4 / 0 / 6
8,176
681
5,471
5,728
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
7,744
645
6,882
13,748
7,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,437
453
1,506
6,078
1,930
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 5
5,953
496
2,267
7,137
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
KrAzy805
Ravana
10
0 / 6 / 0
5,606
467
6,519
9,796
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Parallel-a-
Sylvanus
11
1 / 4 / 1
6,737
561
6,421
10,138
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
QasuisToilet
Achilles
11
6 / 1 / 1
6,896
575
8,317
9,479
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
19
Kills
8
8
Deaths
19
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ah Muzen Cab
IICRAKII1
Ah Muzen Cab
2
4
1
0.63
L
1
3
5
1.17
L
Ravana
KrAzy805
Ravana
0
6
0
0
W
10
0
4
12
L
Sylvanus
Parallel-a-
Sylvanus
1
4
1
0.38
L
Achilles
QasuisToilet
Achilles
6
1
1
6.5
W
Atlas
Sroomies
Atlas
0
2
0
0
W
Baron Samedi
ZARC2017
Baron Samedi
4
0
6
7
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,264
Damage
25,030
40,888
Taken
42,628
16,693
Mitigated
20,404
13,928
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,506
42
0
722
6,078
1,930
0
1,996
4,082
23,233
0
W
Ah Muzen Cab
IICRAKII1
Ah Muzen Cab
5,300
1,975
0
1,393
8,577
2,729
1,815
0
8,577
0
45,798
L
2,267
1,189
28
2,425
7,137
2,069
30
346
6,791
0
30,673
L
Ravana
KrAzy805
Ravana
6,519
1,269
0
2,598
9,796
3,005
0
2,048
7,748
0
46,654
W
8,890
1,971
0
5,140
9,797
2,726
0
898
8,899
0
52,211
L
Sylvanus
Parallel-a-
Sylvanus
6,421
2,644
0
2,105
10,138
8,023
0
821
9,317
35,221
10,453
L
Achilles
QasuisToilet
Achilles
8,317
3,447
0
2,870
9,479
5,377
0
952
8,527
0
38,283
W
Atlas
Sroomies
Atlas
721
395
0
64
3,038
1,454
0
0
3,038
3,689
0
W
Baron Samedi
ZARC2017
Baron Samedi
5,471
172
134
2,415
5,728
2,258
0
977
4,751
52,258
691
W
6,882
1,298
0
4,782
13,748
7,526
0
5,260
8,488
0
52,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
30,629
349
Minions Killed
307
0
Camps Cleared
0
1,060,379
Distance Traveled
1,097,826
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,437
453
50
4
0
198,525
0
W
Ah Muzen Cab
6,853
571
65
5
0
204,174
0
L
Cupid
5,953
496
48
4
0
223,319
0
L
Ravana
5,606
467
69
6
0
265,505
3
W
Thor
8,213
684
80
7
0
300,100
1
L
Sylvanus
6,737
561
75
6
0
168,023
0
L
Achilles
6,896
575
65
5
0
242,454
2
W
Atlas
4,225
352
2
0
0
79,733
0
W
Baron Samedi
8,176
681
101
8
0
247,855
2
W
Mulan
7,744
645
101
8
0
228,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role