Player Matchup

Skadi
Skadi
 
Skadi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BUDDAbunny92
Sun Wukong
Level 128
God Stats
7W - 1L
1,880 SR
Queue Stats
101W - 87L
1,542 Elo+
Party 2
Mulan
Mulan
KreinKhepri
Mulan
Level 156
God Stats
6W - 7L
1,537 SR
Queue Stats
353W - 315L
1,575 Elo+
Party 4
Cabrakan
Cabrakan
Rinñ
Cabrakan
Level 166
God Stats
11W - 4L
1,704 SR
Queue Stats
282W - 244L
1,568 Elo+
Party 4
He Bo
He Bo
WheelsTheLegMan
He Bo
Level 161
God Stats
14W - 15L
1,570 SR
Queue Stats
238W - 222L
1,555 Elo+
Solo
Team Averages
Level 149
1,638 SR
1,548 Elo+

VS

Team Averages
Level 156
1,609 SR
1,583 Elo+
Medusa
Medusa
BigBoss2159
Medusa
Level 164
God Stats
1W - 1L
1,803 SR
Queue Stats
151W - 128L
1,587 Elo+
Party 3
Cupid
Cupid
HugeGiganticNuts
Cupid
Level 136
God Stats
4W - 1L
1,743 SR
Queue Stats
167W - 159L
1,590 Elo+
Party 1
The Morrigan
The Morrigan
Itchyfawn602
The Morrigan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 116L
1,596 Elo+
Party 1
Tiamat
Tiamat
KashBlk
Tiamat
Level 170
God Stats
1W - 2L
1,497 SR
Queue Stats
151W - 128L
1,587 Elo+
Party 3
Set
Set
MenCoomer
Set
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 1 / 1
6,256
626
6,843
6,899
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
BUDDAbunny92
Sun Wukong
10
1 / 1 / 5
5,370
537
4,468
7,272
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 2 / 3
6,454
645
7,615
10,424
6,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
Rinñ
Cabrakan
11
5 / 1 / 1
6,092
609
3,927
6,506
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 3
6,727
673
4,306
2,716
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 2
5,466
547
5,909
8,919
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,286
529
5,366
8,327
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

The Morrigan
Itchyfawn602
The Morrigan
11
3 / 1 / 0
5,630
563
2,711
4,801
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
KashBlk
Tiamat
10
0 / 2 / 1
5,212
521
632
4,212
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,798
580
7,208
11,848
9,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
5
5
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
1
2.5
W
Sun Wukong
BUDDAbunny92
Sun Wukong
1
1
5
3.5
L
Medusa
0
2
2
0.5
L
1
3
2
0.67
L
The Morrigan
Itchyfawn602
The Morrigan
3
1
0
3
L
Tiamat
KashBlk
Tiamat
0
2
1
0.25
W
0
2
3
0.75
L
1
3
1
0.5
W
Cabrakan
Rinñ
Cabrakan
5
1
1
5.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,159
Damage
21,826
33,817
Taken
38,107
16,029
Mitigated
18,251
12,241
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,843
1,554
0
2,572
6,899
1,637
0
174
6,595
0
47,164
W
Sun Wukong
BUDDAbunny92
Sun Wukong
4,468
514
0
2,289
7,272
2,944
0
63
6,914
0
22,659
L
Medusa
5,909
2,436
0
2,903
8,919
2,527
0
350
8,569
0
43,904
L
5,366
2,763
202
3,051
8,327
3,174
0
2,091
6,152
0
31,195
L
The Morrigan
Itchyfawn602
The Morrigan
2,711
276
0
933
4,801
1,582
0
1,405
3,200
33,758
2,499
L
Tiamat
KashBlk
Tiamat
632
132
0
733
4,212
1,657
0
2,405
1,538
21,343
0
W
7,615
2,451
0
3,099
10,424
6,570
0
696
9,728
0
46,033
L
7,208
3,865
0
3,825
11,848
9,311
0
1,251
10,597
0
37,877
W
Cabrakan
Rinñ
Cabrakan
3,927
648
0
3,244
6,506
4,114
0
927
5,482
38,169
877
W
4,306
34
0
1,037
2,716
764
0
1,081
1,635
42,507
903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
27,392
371
Minions Killed
318
0
Camps Cleared
0
1,099,161
Distance Traveled
1,043,439
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,256
626
86
9
0
204,554
0
W
Sun Wukong
5,370
537
36
4
0
242,519
0
L
Medusa
5,466
547
67
7
0
217,319
0
L
Cupid
5,286
529
58
6
0
191,584
0
L
The Morrigan
5,630
563
68
7
0
229,570
0
L
Tiamat
5,212
521
53
5
0
201,757
2
W
Mulan
6,454
645
88
9
0
172,528
4
L
Set
5,798
580
72
7
0
203,209
1
W
Cabrakan
6,092
609
61
6
0
236,990
0
W
He Bo
6,727
673
100
10
0
242,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role