Player Matchup

Bacchus
Bacchus
EnjoyingJoemama
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,535 Elo+
Party 2
He Bo
He Bo
Pmmmmmmmmmnmmnmm
He Bo
Level 51
God Stats
6W - 10L
1,310 SR
Queue Stats
796W - 785L
1,501 Elo+
Solo
Charybdis
Charybdis
Skeeterbug
Charybdis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,510 Elo+
Solo
Charon
Charon
ZanderUchiha
Charon
Level 104
God Stats
10W - 5L
1,565 SR
Queue Stats
192W - 177L
1,456 Elo+
Solo
Izanami
Izanami
ghost41103
Izanami
Level 128
God Stats
1W - 1L
1,562 SR
Queue Stats
46W - 39L
1,524 Elo+
Party 2
Team Averages
Level 97
1,487 SR
1,505 Elo+

VS

Team Averages
Level 81
1,515 SR
1,476 Elo+
Anhur
Anhur
Gnashcan
Anhur
Level 42
God Stats
1W - 1L
1,167 SR
Queue Stats
8W - 7L
1,465 Elo+
Solo
Susano
Susano
McFiggle
Susano
Level 18
God Stats
2W - 0L
1,739 SR
Queue Stats
28W - 25L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
NachoDadBoi
Yu Huang
Level 119
God Stats
2W - 0L
1,868 SR
Queue Stats
23W - 26L
1,415 Elo+
Party 1
Chaac
Chaac
ToeFat15
Chaac
Level 100
God Stats
2W - 0L
1,302 SR
Queue Stats
19W - 19L
1,510 Elo+
Party 1
Fafnir
Fafnir
splugemachine12
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
8,325
757
6,435
12,774
9,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 5 / 7
8,723
793
8,069
8,865
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Skeeterbug
Charybdis
15
3 / 6 / 7
8,904
809
10,928
9,564
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
16
1 / 4 / 10
9,163
833
5,711
10,630
9,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ghost41103
Izanami
15
3 / 6 / 9
9,223
838
7,456
9,052
2,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gnashcan
Anhur
16
4 / 2 / 18
9,672
879
8,079
9,235
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
McFiggle
Susano
16
7 / 5 / 12
10,129
921
10,731
11,363
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yu Huang
NachoDadBoi
Yu Huang
16
6 / 2 / 16
9,660
878
15,577
7,578
3,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
ToeFat15
Chaac
17
5 / 3 / 18
9,954
905
8,618
12,169
13,741
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 1 / 18
10,557
960
5,083
14,396
18,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
13
Kills
26
26
Deaths
13
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Anhur
Gnashcan
Anhur
4
2
18
6.5
W
Susano
McFiggle
Susano
7
5
12
2.6
W
Yu Huang
NachoDadBoi
Yu Huang
6
2
16
7
L
4
5
7
1.5
L
Charybdis
Skeeterbug
Charybdis
3
6
7
1.08
W
Chaac
ToeFat15
Chaac
5
3
18
4.67
L
Charon
1
4
10
1.5
L
Izanami
ghost41103
Izanami
3
6
9
1.25
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,599
Damage
48,088
50,885
Taken
54,741
28,370
Mitigated
44,501
8,085
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,435
549
559
791
12,774
9,562
0
5,967
6,764
10,274
1,249
W
Anhur
Gnashcan
Anhur
8,079
4,435
521
1,575
9,235
4,065
3,608
3,547
5,688
0
19,508
W
Susano
McFiggle
Susano
10,731
2,612
823
1,375
11,363
5,279
856
4,086
7,277
0
21,122
W
Yu Huang
NachoDadBoi
Yu Huang
15,577
794
1,791
1,369
7,578
3,369
1,128
3,465
4,113
33,867
0
L
8,069
75
1,713
1,175
8,865
3,187
434
2,319
6,259
16,180
0
L
Charybdis
Skeeterbug
Charybdis
10,928
4,913
952
898
9,564
3,232
356
3,401
6,030
0
19,932
W
Chaac
ToeFat15
Chaac
8,618
506
760
3,393
12,169
13,741
790
3,871
8,298
0
24,748
L
Charon
5,711
133
770
1,178
10,630
9,647
306
4,651
5,651
17,043
0
L
Izanami
ghost41103
Izanami
7,456
4,097
0
49
9,052
2,742
370
4,166
4,886
0
21,050
W
5,083
1,370
4,374
5,081
14,396
18,047
237
4,390
10,006
11,026
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,338
Gold Earned
49,972
99
Minions Killed
127
0
Camps Cleared
0
977,050
Distance Traveled
1,068,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,325
757
11
1
0
193,353
0
W
Anhur
9,672
879
26
2
0
208,927
0
W
Susano
10,129
921
22
2
0
215,845
0
W
Yu Huang
9,660
878
49
4
0
186,977
0
L
He Bo
8,723
793
26
2
0
198,303
0
L
Charybdis
8,904
809
15
1
0
172,921
0
W
Chaac
9,954
905
22
2
0
234,549
0
L
Charon
9,163
833
16
1
0
226,416
0
L
Izanami
9,223
838
31
3
0
186,057
0
W
Fafnir
10,557
960
8
1
0
221,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role