Player Matchup

Jormungandr
Jormungandr
ArcaNoidNekoArc
Jormungandr
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 10L
1,238 Elo+
Party 1
Anhur
Anhur
Awita_de_Uwuu
Anhur
Level 156
God Stats
5W - 8L
1,484 SR
Queue Stats
128W - 123L
1,408 Elo+
Party 1
Ra
Ra
ThasUnfortunate
Ra
Level 105
God Stats
10W - 13L
1,430 SR
Queue Stats
10W - 14L
1,404 Elo+
Solo
Team Averages
Level 88
1,471 SR
1,350 Elo+

VS

Team Averages
Level 86
1,638 SR
1,604 Elo+
Neith
Neith
Blitz88
Neith
Level 69
God Stats
51W - 48L
1,503 SR
Queue Stats
206W - 207L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
TimMcSlim
Kuzenbo
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 43L
1,359 Elo+
Solo
Scylla
Scylla
κRΛZΞR
Scylla
Level 61
God Stats
17W - 1L
1,912 SR
Queue Stats
1,281W - 44L
2,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArcaNoidNekoArc
Jormungandr
11
0 / 5 / 0
6,578
658
3,150
9,048
6,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 7 / 0
7,392
739
5,256
12,423
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,069
707
2,467
6,452
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blitz88
Neith
14
5 / 1 / 10
9,375
938
9,319
7,814
2,383
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
TimMcSlim
Kuzenbo
15
2 / 0 / 13
9,082
908
4,097
7,268
8,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
κRΛZΞR
Scylla
16
9 / 0 / 5
10,140
1,014
10,842
3,933
1,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
16
16
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArcaNoidNekoArc
Jormungandr
0
5
0
0
L
1
7
0
0.14
W
Neith
Blitz88
Neith
5
1
10
10
L
0
4
0
0
W
Kuzenbo
TimMcSlim
Kuzenbo
2
0
13
8.5
W
Scylla
κRΛZΞR
Scylla
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,873
Damage
24,258
27,923
Taken
19,015
12,616
Mitigated
12,083
2,931
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArcaNoidNekoArc
Jormungandr
3,150
343
0
0
9,048
6,426
0
5,361
3,578
12,690
0
L
5,256
3,044
0
1,184
12,423
4,107
0
5,018
7,320
0
20,558
W
Neith
Blitz88
Neith
9,319
4,685
0
4,238
7,814
2,383
1,787
2,419
5,395
0
27,673
L
2,467
80
732
1,015
6,452
2,083
0
3,860
2,504
24,431
0
W
Kuzenbo
TimMcSlim
Kuzenbo
4,097
1,607
199
481
7,268
8,581
723
2,222
4,987
14,479
2,042
W
Scylla
κRΛZΞR
Scylla
10,842
1,813
0
250
3,933
1,119
1,078
934
2,999
56,809
1,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,039
Gold Earned
28,597
88
Minions Killed
156
0
Camps Cleared
0
454,329
Distance Traveled
568,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,578
658
11
1
0
148,150
0
L
Anhur
7,392
739
40
4
0
135,499
0
W
Neith
9,375
938
40
4
0
171,085
0
L
Ra
7,069
707
37
4
0
170,680
0
W
Kuzenbo
9,082
908
21
2
0
197,766
0
W
Scylla
10,140
1,014
95
10
0
199,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role