Player Matchup

Geb
Geb
D-wreck00
Geb
Level 122
God Stats
160W - 113L
1,593 SR
Queue Stats
692W - 669L
1,504 Elo+
Solo
Mercury
Mercury
Dash David 117
Mercury
Level 107
God Stats
23W - 31L
1,479 SR
Queue Stats
204W - 207L
1,453 Elo+
Solo
Anhur
Anhur
GareldJones
Anhur
Level 89
God Stats
9W - 14L
1,389 SR
Queue Stats
612W - 571L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
GutMeGhosty
Nu Wa
Level 149
God Stats
38W - 36L
1,636 SR
Queue Stats
570W - 532L
1,533 Elo+
Party 1
Anubis
Anubis
pierreovo
Anubis
Level 42
God Stats
6W - 10L
1,288 SR
Queue Stats
141W - 158L
1,361 Elo+
Solo
Team Averages
Level 102
1,477 SR
1,472 Elo+

VS

Team Averages
Level 101
1,634 SR
1,452 Elo+
Atlas
Atlas
DellVeeloo
Atlas
Level 89
God Stats
4W - 3L
1,471 SR
Queue Stats
179W - 156L
1,494 Elo+
Solo
Bastet
Bastet
DiamondF0X
Bastet
Level 138
God Stats
8W - 2L
1,877 SR
Queue Stats
139W - 129L
1,462 Elo+
Solo
Anubis
Anubis
Poldiac
Anubis
Level 126
God Stats
20W - 10L
1,669 SR
Queue Stats
360W - 362L
1,452 Elo+
Solo
Danzaburou
Danzaburou
YoSigma
Danzaburou
Level 82
God Stats
20W - 17L
1,574 SR
Queue Stats
353W - 340L
1,430 Elo+
Solo
Ratatoskr
Ratatoskr
star_ghost31
Ratatoskr
Level 69
God Stats
9W - 7L
1,579 SR
Queue Stats
367W - 368L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,282
483
5,396
12,161
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 0 / 0
6,730
518
2,088
9,781
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 1
5,738
441
4,572
5,527
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
6,647
511
4,908
3,645
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
pierreovo
Anubis
11
1 / 4 / 0
6,036
464
3,539
9,343
3,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 0 / 1
6,733
518
5,656
8,584
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
DiamondF0X
Bastet
12
2 / 1 / 1
6,514
501
5,502
8,219
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Poldiac
Anubis
15
5 / 0 / 0
9,069
698
5,477
7,916
3,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
YoSigma
Danzaburou
11
0 / 1 / 1
6,285
483
4,638
5,306
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
star_ghost31
Ratatoskr
13
1 / 1 / 2
7,814
601
5,108
9,000
3,874
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
0
0
0
0
W
Atlas
0
0
1
0.5
W
Bastet
DiamondF0X
Bastet
2
1
1
2.5
L
1
1
1
1.5
L
1
3
0
0.33
W
Anubis
Poldiac
Anubis
5
0
0
5
W
Danzaburou
YoSigma
Danzaburou
0
1
1
0.5
L
Anubis
pierreovo
Anubis
1
4
0
0.25
W
Ratatoskr
star_ghost31
Ratatoskr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,503
Damage
26,381
40,457
Taken
39,025
16,366
Mitigated
16,795
12,572
Healing
18,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,396
113
0
4,125
12,161
7,461
0
4,458
7,703
24,721
0
L
2,088
915
137
2,517
9,781
3,881
0
710
9,071
0
60,852
W
Atlas
5,656
1,699
0
3,328
8,584
5,838
0
3,042
5,462
25,642
0
W
Bastet
DiamondF0X
Bastet
5,502
1,212
0
1,961
8,219
2,027
0
826
7,281
0
39,906
L
4,572
1,384
0
1,721
5,527
1,185
0
2,830
2,697
0
38,337
L
4,908
1,405
0
520
3,645
575
0
2,679
966
37,725
375
W
Anubis
Poldiac
Anubis
5,477
272
0
5,270
7,916
3,215
0
3,808
3,830
91,162
1,607
W
Danzaburou
YoSigma
Danzaburou
4,638
1,828
0
2,175
5,306
1,841
0
2,272
3,020
0
39,259
L
Anubis
pierreovo
Anubis
3,539
231
0
3,552
9,343
3,264
0
456
8,887
36,613
0
W
Ratatoskr
star_ghost31
Ratatoskr
5,108
917
0
5,547
9,000
3,874
312
3,532
5,388
0
46,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
36,415
351
Minions Killed
406
0
Camps Cleared
0
1,250,016
Distance Traveled
1,360,061
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,282
483
33
3
0
276,487
2
L
Mercury
6,730
518
115
9
0
311,964
6
W
Atlas
6,733
518
30
2
0
278,386
0
W
Bastet
6,514
501
60
5
0
312,669
1
L
Anhur
5,738
441
72
6
0
244,321
3
L
Nu Wa
6,647
511
76
6
0
240,912
4
W
Anubis
9,069
698
155
12
0
245,120
0
W
Danzaburou
6,285
483
71
5
0
246,408
0
L
Anubis
6,036
464
55
4
0
176,332
0
W
Ratatoskr
7,814
601
90
7
0
277,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role