Player Matchup

Bacchus
Bacchus
Silver I
EmanBurner
Bacchus
Silver I
Level 55
God Stats
2W - 1L
1,520 SR
Queue Stats
89W - 115L
1,123 MMR
Party 2
Chronos
Chronos
Silver II
Nico90castro
Chronos
Silver II
Level 150
God Stats
5W - 2L
1,747 SR
Queue Stats
319W - 357L
1,096 MMR
Solo
Ne Zha
Ne Zha
Gold V
SmiteDevsFat
Ne Zha
Gold V
Level 45
God Stats
8W - 6L
1,413 SR
Queue Stats
48W - 50L
1,221 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,560 SR
1,147 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,609 SR
1,309 MMR
Geb
Geb
Silver III
ADDICT8677
Geb
Silver III
Level 68
God Stats
1W - 3L
1,520 SR
Queue Stats
3W - 8L
1,372 MMR
Party 1
Arachne
Arachne
Bronze III
LunarUncle421
Arachne
Bronze III
Level 47
God Stats
1W - 1L
1,792 SR
Queue Stats
2W - 3L
1,539 MMR
Party 1
Vulcan
Vulcan
Silver IV
TheNarlyBro
Vulcan
Silver IV
Level 129
God Stats
1W - 1L
1,515 SR
Queue Stats
15W - 28L
1,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EmanBurner
Bacchus
14
2 / 1 / 7
8,546
855
6,126
9,714
10,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Nico90castro
Chronos
14
1 / 0 / 8
8,320
832
3,745
6,137
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
15
7 / 0 / 3
9,551
955
10,209
7,052
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
HorusAchillesKuzenboSun WukongMulan

VS

Bans
Chang'eRaMerlinNoxBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,213
721
7,030
7,314
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
12
0 / 3 / 0
6,924
692
3,097
9,192
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
12
1 / 5 / 0
7,251
725
7,451
7,101
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Bacchus
EmanBurner
Bacchus
2
1
7
5.5
L
Arachne
0
3
0
0
W
Chronos
Nico90castro
Chronos
1
0
8
5
W
Ne Zha
7
0
3
8.5
L
Vulcan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
17,578
22,903
Taken
23,607
16,249
Mitigated
12,814
10,074
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,030
238
0
1,295
7,314
5,798
144
3,033
4,219
15,018
2,156
W
Bacchus
EmanBurner
Bacchus
6,126
586
0
3,154
9,714
10,587
547
5,050
3,975
16,718
474
L
Arachne
3,097
2,095
0
1,600
9,192
4,791
0
4,049
5,099
0
14,981
W
Chronos
Nico90castro
Chronos
3,745
483
0
4,046
6,137
2,443
1,863
3,618
2,179
28,738
0
W
Ne Zha
10,209
2,406
0
2,874
7,052
3,219
1,630
4,091
2,709
0
40,413
L
Vulcan
7,451
244
0
478
7,101
2,225
112
2,749
4,268
24,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
21,388
137
Minions Killed
92
0
Camps Cleared
0
606,985
Distance Traveled
568,257
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,213
721
27
3
0
198,731
1
W
Bacchus
8,546
855
26
3
0
203,047
1
L
Arachne
6,924
692
29
3
0
187,468
0
W
Chronos
8,320
832
54
5
0
195,292
3
W
Ne Zha
9,551
955
57
6
0
208,646
0
L
Vulcan
7,251
725
36
4
0
182,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role