Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
ChaoticPhenomena
Kukulkan
Gold III
Level 155
God Stats
84W - 76L
1,561 SR
Queue Stats
241W - 246L
1,528 MMR
Solo
Thor
Thor
Gold II
Chincel
Thor
Gold II
Level 129
God Stats
3W - 4L
1,566 SR
Queue Stats
194W - 191L
1,521 MMR
Party 1
Artio
Artio
Gold III
jbusyup
Artio
Gold III
Level 111
God Stats
6W - 2L
1,779 SR
Queue Stats
281W - 285L
1,480 MMR
Party 1
Chaac
Chaac
Gold V
noh0
Chaac
Gold V
Level 65
God Stats
3W - 1L
1,707 SR
Queue Stats
180W - 189L
1,474 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,623 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 162
1,542 SR
1,506 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
CDZ-_-20
Kuzenbo
Gold IV
Level 145
God Stats
9W - 6L
1,635 SR
Queue Stats
23W - 28L
1,531 MMR
Solo
Agni
Agni
Bronze III
Legitchief08
Agni
Bronze III
Level 153
God Stats
1W - 2L
1,638 SR
Queue Stats
39W - 39L
1,500 MMR
Solo
Medusa
Medusa
Gold V
dogr0se
Medusa
Gold V
Level 137
God Stats
1W - 0L
1,368 SR
Queue Stats
7W - 4L
1,515 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
skunk90
Sun Wukong
Gold III
Level 218
God Stats
226W - 197L
1,567 SR
Queue Stats
412W - 424L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 6 / 1
5,840
487
4,164
9,349
3,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,310
526
1,789
3,363
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Chincel
Thor
12
0 / 0 / 0
5,931
494
1,590
8,579
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
jbusyup
Artio
8
1 / 0 / 0
5,797
483
3,532
7,975
4,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chaac
noh0
Chaac
12
0 / 2 / 0
6,924
577
5,349
13,711
6,218
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
AwilixThothUllrBacchus

VS

Bans
ArtemisChang'eKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 3
6,336
528
2,756
7,736
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Kuzenbo
CDZ-_-20
Kuzenbo
11
0 / 0 / 3
6,612
551
3,052
5,752
5,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
1 / 0 / 2
7,392
616
4,468
3,784
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
dogr0se
Medusa
13
6 / 1 / 0
7,800
650
9,690
7,899
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
skunk90
Sun Wukong
14
2 / 0 / 0
8,119
677
8,524
9,819
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
1
0.08
W
Aphrodite
 
Aphrodite
0
0
3
1.5
W
Kuzenbo
CDZ-_-20
Kuzenbo
0
0
3
1.5
L
0
1
0
0
L
Thor
Chincel
Thor
0
0
0
0
W
1
0
2
2
W
Medusa
dogr0se
Medusa
6
1
0
6
L
Artio
jbusyup
Artio
1
0
0
1
L
Chaac
noh0
Chaac
0
2
0
0
W
Sun Wukong
skunk90
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,424
Damage
28,490
42,977
Taken
34,990
18,272
Mitigated
17,306
9,698
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,164
1,851
0
1,575
9,349
3,171
0
748
8,601
0
40,493
W
Aphrodite
 
Aphrodite
2,756
620
1,374
7,078
7,736
2,287
0
587
7,149
58,277
0
W
Kuzenbo
CDZ-_-20
Kuzenbo
3,052
1,420
0
1,926
5,752
5,048
40
2,259
3,493
16,723
0
L
1,789
166
0
620
3,363
997
0
2,635
584
50,815
0
L
Thor
Chincel
Thor
1,590
239
0
858
8,579
3,237
0
1,294
7,223
0
52,350
W
4,468
192
0
490
3,784
1,118
0
854
2,930
56,184
728
W
Medusa
dogr0se
Medusa
9,690
4,069
0
1,791
7,899
2,707
0
857
7,042
0
61,202
L
Artio
jbusyup
Artio
3,532
572
224
2,771
7,975
4,649
0
3,952
3,689
10,792
741
L
Chaac
noh0
Chaac
5,349
553
0
3,650
13,711
6,218
0
1,107
12,604
0
52,389
W
Sun Wukong
skunk90
Sun Wukong
8,524
1,825
0
3,052
9,819
6,146
229
497
9,322
0
69,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
36,259
402
Minions Killed
466
0
Camps Cleared
0
1,268,882
Distance Traveled
1,301,836
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,840
487
78
7
0
216,585
2
W
Aphrodite
6,336
528
93
8
0
248,627
2
W
Kuzenbo
6,612
551
23
2
0
271,981
4
L
Kukulkan
6,310
526
107
9
0
252,284
5
L
Thor
5,931
494
89
7
0
296,062
0
W
Agni
7,392
616
132
11
0
258,950
2
W
Medusa
7,800
650
106
9
0
258,802
6
L
Artio
5,797
483
18
2
0
275,996
1
L
Chaac
6,924
577
110
9
0
227,955
0
W
Sun Wukong
8,119
677
112
9
0
263,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role