Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Retro-Steve2
Olorun
Level 107
God Stats
1W - 1L
1,257 SR
Queue Stats
30W - 30L
1,469 Elo+
Party 2
Charybdis
Charybdis
The Actual Plug
Charybdis
Level 62
God Stats
2W - 3L
1,603 SR
Queue Stats
24W - 25L
1,433 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,480 Elo+

VS

Team Averages
Level 100
1,466 SR
1,416 Elo+
Zeus
Zeus
Dios_eskrapy
Zeus
Level 86
God Stats
48W - 33L
1,646 SR
Queue Stats
312W - 318L
1,529 Elo+
Party 1
Chaac
Chaac
KIN THE DARK145
Chaac
Level 64
God Stats
27W - 13L
1,662 SR
Queue Stats
418W - 429L
1,450 Elo+
Party 1
Medusa
Medusa
MATTKILLAH
Medusa
Level 216
God Stats
18W - 5L
1,565 SR
Queue Stats
216W - 212L
1,461 Elo+
Solo
Cerberus
Cerberus
YOTOKOXD
Cerberus
Level 39
God Stats
2W - 9L
1,159 SR
Queue Stats
51W - 72L
1,293 Elo+
Solo
Serqet
Serqet
honestspider332
Serqet
Level 94
God Stats
0W - 3L
1,300 SR
Queue Stats
26W - 35L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
6 / 0 / 3
6,670
606
5,157
6,621
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
 
Loki
11
0 / 4 / 0
5,482
498
3,528
12,682
5,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
10
0 / 2 / 2
5,475
498
3,034
8,063
2,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
12
2 / 0 / 4
6,720
611
3,903
5,158
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
The Actual Plug
Charybdis
11
3 / 2 / 1
6,316
574
4,082
7,225
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,320
484
1,951
7,667
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 1
6,650
605
9,036
7,546
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
MATTKILLAH
Medusa
11
3 / 2 / 1
6,604
600
7,515
7,567
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
YOTOKOXD
Cerberus
7
1 / 3 / 1
4,723
429
1,951
5,007
1,441
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

8
1 / 2 / 2
5,189
472
1,375
6,053
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
8
8
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
3
7.5
W
Loki
 
Loki
0
4
0
0
W
Chang'e
 
Chang'e
0
2
2
0.5
L
0
4
0
0
L
3
0
1
3.5
L
Medusa
MATTKILLAH
Medusa
3
2
1
1.75
W
Olorun
2
0
4
4
W
Charybdis
The Actual Plug
Charybdis
3
2
1
1.75
L
Cerberus
YOTOKOXD
Cerberus
1
3
1
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
21,828
39,749
Taken
33,840
13,603
Mitigated
14,360
13,243
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,157
842
0
1,333
6,621
1,938
0
355
6,266
0
40,201
W
Loki
 
Loki
3,528
1,084
0
4,013
12,682
5,502
0
1,916
10,154
0
36,014
W
Chang'e
 
Chang'e
3,034
215
576
3,299
8,063
2,846
0
1,112
6,616
21,339
0
L
1,951
177
0
1,314
7,667
1,989
0
3,162
4,505
35,059
0
L
9,036
1,343
0
3,095
7,546
6,317
0
1,024
6,522
8,497
40,450
L
Medusa
MATTKILLAH
Medusa
7,515
2,229
0
809
7,567
2,509
215
668
6,899
0
55,568
W
Olorun
3,903
1,530
120
1,598
5,158
1,638
790
1,596
3,562
42,941
1,418
W
Charybdis
The Actual Plug
Charybdis
4,082
1,683
0
2,304
7,225
1,679
0
524
6,701
0
38,116
L
Cerberus
YOTOKOXD
Cerberus
1,951
70
0
358
5,007
1,441
0
784
4,223
7,675
925
L
1,375
178
0
293
6,053
2,104
0
1,052
5,001
0
26,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
28,486
312
Minions Killed
295
0
Camps Cleared
0
1,127,808
Distance Traveled
1,055,599
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,670
606
73
7
0
265,339
2
W
Loki
5,482
498
53
5
0
229,325
0
W
Chang'e
5,475
498
49
4
0
214,762
0
L
Zeus
5,320
484
68
6
0
208,152
0
L
Chaac
6,650
605
74
7
0
214,312
0
L
Medusa
6,604
600
91
8
0
182,721
0
W
Olorun
6,720
611
82
7
0
213,967
0
W
Charybdis
6,316
574
55
5
0
204,415
0
L
Cerberus
4,723
429
14
1
0
203,607
0
L
Serqet
5,189
472
48
4
0
246,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role