Player Matchup

Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum II
 
Yemoja
Platinum II
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum II
InspireHead
Medusa
Platinum II
Level 157
God Stats
7W - 6L
1,578 SR
Queue Stats
104W - 99L
1,801 MMR
Solo
Pele
Pele
Platinum II
Predu Lucax
Pele
Platinum II
Level 129
God Stats
32W - 18L
1,732 SR
Queue Stats
213W - 211L
1,739 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 195
1,562 SR
1,608 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,592 SR
1,854 MMR
Mulan
Mulan
Masters
 
Mulan
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ravana
Ravana
Platinum V
Berlín
Ravana
Platinum V
Level 173
God Stats
2W - 3L
1,595 SR
Queue Stats
314W - 313L
1,747 MMR
Solo
Tiamat
Tiamat
Masters
Kinguz
Tiamat
Masters
Level 175
God Stats
2W - 4L
1,758 SR
Queue Stats
61W - 42L
2,649 MMR
Party 3
Nike
Nike
Platinum I
Peponsito
Nike
Platinum I
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 177L
1,861 MMR
Party 2
Ishtar
Ishtar
Gold I
SacoLaGun
Ishtar
Gold I
Level 173
God Stats
33W - 13L
1,607 SR
Queue Stats
859W - 858L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 2 / 1
3,652
730
1,063
1,723
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
 
Thor
7
1 / 0 / 0
3,475
695
640
2,620
796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
 
Yemoja
6
0 / 0 / 0
3,475
695
403
3,096
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
6
0 / 0 / 0
3,295
659
1,498
2,914
686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 0 / 0
4,055
811
482
3,218
683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
FreyaOdinSusanoKing Arthur

VS

Bans
ThanatosLancelotBastetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
1 / 1 / 0
3,679
736
1,873
3,284
1,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Berlín
Ravana
6
1 / 0 / 1
3,607
721
1,345
1,744
482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Kinguz
Tiamat
6
0 / 0 / 2
3,501
700
543
1,321
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nike
3
0 / 0 / 0
2,795
559
580
1,285
260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ishtar
SacoLaGun
Ishtar
7
0 / 0 / 0
3,427
685
2,338
1,747
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
2
1
0.25
W
Thor
 
Thor
1
0
0
1
W
Yemoja
 
Yemoja
0
0
0
0
L
Mulan
 
Mulan
1
1
0
1
L
Ravana
Berlín
Ravana
1
0
1
1.5
W
Medusa
0
0
0
0
L
Tiamat
Kinguz
Tiamat
0
0
2
1
L
Nike
0
0
0
0
W
0
0
0
0
L
Ishtar
SacoLaGun
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,086
Damage
6,679
13,571
Taken
9,381
4,093
Mitigated
3,203
5,086
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,063
0
0
99
1,723
324
0
35
1,648
17,835
490
W
Thor
 
Thor
640
103
0
380
2,620
796
0
402
2,152
0
14,176
W
Yemoja
 
Yemoja
403
156
711
1,956
3,096
1,604
0
0
3,096
7,468
0
L
Mulan
 
Mulan
1,873
263
0
1,173
3,284
1,652
0
395
2,877
0
10,106
L
Ravana
Berlín
Ravana
1,345
222
0
603
1,744
482
0
286
1,402
0
15,075
W
Medusa
1,498
475
0
989
2,914
686
0
0
2,914
0
20,367
L
Tiamat
Kinguz
Tiamat
543
162
0
783
1,321
368
17
427
793
15,299
0
L
Nike
580
179
0
650
1,285
260
0
0
1,285
0
5,834
W
482
236
0
951
3,218
683
0
0
3,218
0
25,323
L
Ishtar
SacoLaGun
Ishtar
2,338
1,752
0
851
1,747
441
0
169
1,578
0
21,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,952
Gold Earned
17,009
189
Minions Killed
152
0
Camps Cleared
0
526,242
Distance Traveled
495,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,652
730
47
9
0
101,838
0
W
Thor
3,475
695
30
6
0
117,979
0
W
Yemoja
3,475
695
8
2
0
99,403
1
L
Mulan
3,679
736
20
4
0
109,057
0
L
Ravana
3,607
721
33
7
0
120,127
0
W
Medusa
3,295
659
50
10
0
99,293
0
L
Tiamat
3,501
700
42
8
0
118,616
0
L
Nike
2,795
559
13
3
0
49,568
0
W
Pele
4,055
811
54
11
0
107,729
0
L
Ishtar
3,427
685
44
9
0
98,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role