Player Matchup

Vulcan
Vulcan
EckoSan
Vulcan
Level 223
God Stats
5W - 5L
1,402 SR
Queue Stats
498W - 467L
1,581 Elo+
Solo
Izanami
Izanami
Samurai_Cake
Izanami
Level 127
God Stats
16W - 9L
1,646 SR
Queue Stats
506W - 483L
1,472 Elo+
Solo
Odin
Odin
SbrellitosWayne9
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,574 Elo+
Party 1
Arachne
Arachne
d0m3n1k0
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,357 Elo+
Party 1
Sylvanus
Sylvanus
debbit
Sylvanus
Level 160
God Stats
7W - 2L
1,798 SR
Queue Stats
85W - 91L
1,461 Elo+
Party 1
Team Averages
Level 147
1,569 SR
1,489 Elo+

VS

Team Averages
Level 116
1,572 SR
1,521 Elo+
Ares
Ares
BOBERTALDO
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,573 Elo+
Solo
Hou Yi
Hou Yi
Elusive1170
Hou Yi
Level 228
God Stats
8W - 9L
1,584 SR
Queue Stats
384W - 360L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Phasical
Kukulkan
Level 117
God Stats
5W - 2L
1,722 SR
Queue Stats
42W - 42L
1,505 Elo+
Solo
Mulan
Mulan
PurpleBarf
Mulan
Level 60
God Stats
104W - 101L
1,598 SR
Queue Stats
229W - 241L
1,491 Elo+
Solo
Kali
Kali
Yami_sensho
Kali
Level 68
God Stats
3W - 5L
1,459 SR
Queue Stats
358W - 320L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EckoSan
Vulcan
10
0 / 0 / 2
5,843
584
4,872
2,660
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Samurai_Cake
Izanami
12
4 / 0 / 2
6,814
681
5,079
4,366
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 1 / 3
5,559
556
2,359
7,171
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
d0m3n1k0
Arachne
10
3 / 1 / 2
5,990
599
3,210
7,532
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
debbit
Sylvanus
12
5 / 1 / 0
7,698
770
5,825
6,888
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,453
445
2,356
9,619
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
9
1 / 2 / 0
4,982
498
3,684
6,025
1,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Phasical
Kukulkan
11
1 / 0 / 0
5,525
553
3,604
4,482
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
9
1 / 4 / 0
4,947
495
3,022
8,268
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 2 / 2
4,521
452
1,395
6,532
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
3
3
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Vulcan
EckoSan
Vulcan
0
0
2
1
L
Hou Yi
1
2
0
0.5
L
Kukulkan
Phasical
Kukulkan
1
0
0
1
L
Mulan
1
4
0
0.25
W
Izanami
Samurai_Cake
Izanami
4
0
2
5
W
1
1
3
2.5
L
0
2
2
0.5
W
Arachne
d0m3n1k0
Arachne
3
1
2
4
W
Sylvanus
debbit
Sylvanus
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
14,061
28,617
Taken
34,926
13,825
Mitigated
13,764
12,048
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,356
319
0
1,553
9,619
4,443
0
920
8,628
11,264
0
W
Vulcan
EckoSan
Vulcan
4,872
172
0
1,043
2,660
814
0
1,341
1,319
39,535
764
L
Hou Yi
3,684
1,887
0
2,113
6,025
1,417
0
0
6,025
0
35,932
L
Kukulkan
Phasical
Kukulkan
3,604
232
0
1,388
4,482
1,354
0
2,347
1,815
41,350
0
L
Mulan
3,022
559
0
1,773
8,268
4,714
0
4,262
4,006
0
25,034
W
Izanami
Samurai_Cake
Izanami
5,079
3,133
0
1,667
4,366
1,503
606
1,317
3,049
0
55,572
W
2,359
671
0
1,867
7,171
4,362
60
1,994
5,177
0
13,222
L
1,395
522
0
2,163
6,532
1,836
0
1,963
4,442
0
22,765
W
Arachne
d0m3n1k0
Arachne
3,210
2,222
0
3,665
7,532
2,724
0
1,669
5,829
0
37,206
W
Sylvanus
debbit
Sylvanus
5,825
1,767
84
3,722
6,888
4,422
0
197
6,285
37,404
10,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
24,428
352
Minions Killed
252
0
Camps Cleared
0
985,308
Distance Traveled
948,285
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,453
445
7
1
0
186,375
2
W
Vulcan
5,843
584
75
8
0
208,539
1
L
Hou Yi
4,982
498
64
6
0
170,756
0
L
Kukulkan
5,525
553
88
9
0
201,258
0
L
Mulan
4,947
495
50
5
0
170,814
0
W
Izanami
6,814
681
103
10
0
182,443
0
W
Odin
5,559
556
20
2
0
215,616
0
L
Kali
4,521
452
43
4
0
219,082
2
W
Arachne
5,990
599
57
6
0
208,373
0
W
Sylvanus
7,698
770
97
10
0
170,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role