Player Matchup

Serqet
Serqet
Platinum II
Dragónite
Serqet
Platinum II
Level 120
God Stats
1W - 0L
1,979 SR
Queue Stats
42W - 20L
1,975 MMR
Solo
Chernobog
Chernobog
Platinum I
Jeαn
Chernobog
Platinum I
Level 176
God Stats
10W - 8L
1,605 SR
Queue Stats
273W - 244L
1,950 MMR
Solo
Cerberus
Cerberus
Platinum I
LeantFros
Cerberus
Platinum I
Level 226
God Stats
37W - 33L
1,693 SR
Queue Stats
582W - 569L
1,974 MMR
Solo
Chronos
Chronos
Platinum I
Rōnın
Chronos
Platinum I
Level 176
God Stats
27W - 12L
1,648 SR
Queue Stats
176W - 169L
2,025 MMR
Party 1
Athena
Athena
Platinum I
a2725b
Athena
Platinum I
Level 166
God Stats
15W - 5L
1,842 SR
Queue Stats
103W - 94L
1,962 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 173
1,753 SR
1,977 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 185
1,632 SR
1,977 MMR
Ares
Ares
Platinum II
DaLama
Ares
Platinum II
Level 256
God Stats
3W - 5L
1,626 SR
Queue Stats
267W - 247L
1,944 MMR
Solo
Camazotz
Camazotz
Platinum II
Desnudarte
Camazotz
Platinum II
Level 89
God Stats
18W - 14L
1,722 SR
Queue Stats
106W - 90L
2,008 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
NotFamaz
Sun Wukong
Platinum I
Level 159
God Stats
115W - 78L
1,697 SR
Queue Stats
783W - 788L
2,000 MMR
Solo
Apollo
Apollo
Diamond IV
WizzyJohn
Apollo
Diamond IV
Level 266
God Stats
4W - 4L
1,557 SR
Queue Stats
534W - 540L
1,938 MMR
Solo
Nu Wa
Nu Wa
Platinum I
gibblegabble
Nu Wa
Platinum I
Level 156
God Stats
29W - 33L
1,558 SR
Queue Stats
475W - 453L
1,995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dragónite
Serqet
14
4 / 1 / 4
7,919
566
9,572
11,133
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Jeαn
Chernobog
17
2 / 0 / 2
9,235
660
6,613
7,233
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
LeantFros
Cerberus
16
2 / 0 / 3
8,381
599
6,232
11,465
10,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Rōnın
Chronos
14
4 / 2 / 2
8,611
615
6,128
8,080
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
a2725b
Athena
12
0 / 1 / 4
7,510
536
3,032
8,596
7,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
Cu ChulainnErlang ShenAwilix

VS

Bans
ThorAphroditeBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DaLama
Ares
13
3 / 2 / 1
8,186
585
4,771
9,282
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Camazotz
Desnudarte
Camazotz
13
0 / 2 / 0
6,888
492
3,449
12,840
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
NotFamaz
Sun Wukong
14
0 / 3 / 0
7,998
571
8,664
13,684
9,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
WizzyJohn
Apollo
12
0 / 2 / 0
6,907
493
2,569
6,487
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
1 / 3 / 2
7,974
570
10,821
7,317
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
4
4
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
DaLama
Ares
3
2
1
1.75
L
Camazotz
Desnudarte
Camazotz
0
2
0
0
W
Serqet
Dragónite
Serqet
4
1
4
6
W
Chernobog
Jeαn
Chernobog
2
0
2
3
W
Cerberus
LeantFros
Cerberus
2
0
3
3.5
L
Sun Wukong
NotFamaz
Sun Wukong
0
3
0
0
W
Chronos
Rōnın
Chronos
4
2
2
2.5
L
Apollo
WizzyJohn
Apollo
0
2
0
0
W
Athena
a2725b
Athena
0
1
4
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
30,274
46,507
Taken
49,610
26,403
Mitigated
23,748
14,569
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
DaLama
Ares
4,771
732
0
2,007
9,282
6,892
0
4,535
4,533
13,773
915
L
Camazotz
Desnudarte
Camazotz
3,449
590
0
6,697
12,840
3,621
0
1,535
11,305
0
60,987
W
Serqet
Dragónite
Serqet
9,572
3,341
0
4,210
11,133
4,071
0
2,415
8,563
0
58,737
W
Chernobog
Jeαn
Chernobog
6,613
3,907
0
3,438
7,233
2,204
1,939
2,532
4,595
0
85,578
W
Cerberus
LeantFros
Cerberus
6,232
499
0
4,161
11,465
10,645
469
1,295
10,076
61,121
2,296
L
Sun Wukong
NotFamaz
Sun Wukong
8,664
2,194
0
2,286
13,684
9,392
0
6,003
7,051
0
69,600
W
Chronos
Rōnın
Chronos
6,128
3,047
0
966
8,080
2,168
312
4,545
3,177
68,718
1,380
L
Apollo
WizzyJohn
Apollo
2,569
1,518
0
2,557
6,487
1,681
0
248
6,053
0
50,686
W
Athena
a2725b
Athena
3,032
1,021
0
1,794
8,596
7,315
117
3,609
4,763
18,092
1,510
L
10,821
1,494
0
750
7,317
2,162
0
2,481
4,836
69,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,656
Gold Earned
37,953
596
Minions Killed
484
0
Camps Cleared
0
1,527,469
Distance Traveled
1,415,899
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,186
585
25
2
0
289,646
0
L
Camazotz
6,888
492
101
7
0
342,254
0
W
Serqet
7,919
566
95
7
0
355,033
2
W
Chernobog
9,235
660
161
12
0
303,142
0
W
Cerberus
8,381
599
149
11
0
279,969
9
L
Sun Wukong
7,998
571
121
9
0
288,205
3
W
Chronos
8,611
615
155
11
0
280,308
0
L
Apollo
6,907
493
101
7
0
207,603
4
W
Athena
7,510
536
36
3
0
309,017
6
L
Nu Wa
7,974
570
136
10
0
288,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role