Player Matchup

Cerberus
Cerberus
Hazey27
Cerberus
Level 86
God Stats
6W - 2L
1,793 SR
Queue Stats
83W - 36L
1,709 Elo+
Party 2
Serqet
Serqet
HungVeloci
Serqet
Level 66
God Stats
15W - 5L
1,650 SR
Queue Stats
88W - 31L
1,760 Elo+
Party 2
Baron Samedi
Baron Samedi
Shortdog21
Baron Samedi
Level 72
God Stats
79W - 30L
1,783 SR
Queue Stats
85W - 31L
1,709 Elo+
Party 2
Team Averages
Level 75
1,742 SR
1,726 Elo+

VS

Team Averages
Level 103
1,622 SR
1,627 Elo+
Sun Wukong
Sun Wukong
Empyriest
Sun Wukong
Level 141
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 2L
1,706 Elo+
Party 1
Thoth
Thoth
SameAlec
Thoth
Level 159
God Stats
0W - 1L
1,315 SR
Queue Stats
30W - 20L
1,676 Elo+
Party 1
Izanami
Izanami
TTK Cthulhu
Izanami
Level 10
God Stats
0W - 1L
1,858 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hazey27
Cerberus
17
5 / 2 / 11
11,586
828
8,014
17,729
15,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Serqet
HungVeloci
Serqet
18
7 / 0 / 8
12,804
915
13,152
11,998
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Shortdog21
Baron Samedi
20
8 / 0 / 11
13,916
994
14,326
7,418
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Empyriest
Sun Wukong
16
1 / 5 / 0
9,829
702
7,454
16,761
16,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
SameAlec
Thoth
17
1 / 5 / 1
10,095
721
10,529
9,423
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TTK Cthulhu
Izanami
13
0 / 10 / 0
8,628
616
4,866
11,843
3,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
20
Kills
2
2
Deaths
20
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Empyriest
Sun Wukong
1
5
0
0.2
W
Cerberus
Hazey27
Cerberus
5
2
11
5.25
W
Serqet
HungVeloci
Serqet
7
0
8
11
L
Thoth
SameAlec
Thoth
1
5
1
0.3
W
Baron Samedi
Shortdog21
Baron Samedi
8
0
11
13.5
L
Izanami
TTK Cthulhu
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
22,849
37,145
Taken
38,027
23,995
Mitigated
22,658
12,481
Healing
1,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Empyriest
Sun Wukong
7,454
1,709
0
1,200
16,761
16,648
0
10,487
5,857
0
23,481
W
Cerberus
Hazey27
Cerberus
8,014
370
0
3,178
17,729
15,337
672
4,073
13,656
21,599
1,291
W
Serqet
HungVeloci
Serqet
13,152
2,837
0
3,317
11,998
5,304
2,082
4,444
7,554
0
52,717
L
Thoth
SameAlec
Thoth
10,529
281
0
226
9,423
2,676
0
4,473
4,841
48,954
0
W
Baron Samedi
Shortdog21
Baron Samedi
14,326
380
2,252
3,734
7,418
3,354
0
2,557
4,861
67,791
1,486
L
Izanami
TTK Cthulhu
Izanami
4,866
3,244
0
301
11,843
3,334
0
7,145
4,379
0
11,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
28,552
223
Minions Killed
132
0
Camps Cleared
0
825,326
Distance Traveled
706,055
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,829
702
21
2
0
249,516
0
W
Cerberus
11,586
828
49
4
0
266,507
3
W
Serqet
12,804
915
63
5
0
296,961
0
L
Thoth
10,095
721
78
6
0
250,997
3
W
Baron Samedi
13,916
994
111
8
0
261,858
1
L
Izanami
8,628
616
33
2
0
205,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role