Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ISlpartan117
Fenrir
Level 101
God Stats
1W - 1L
1,714 SR
Queue Stats
17W - 27L
1,436 Elo+
Solo
Aphrodite
Aphrodite
mysticcmm
Aphrodite
Level 48
God Stats
4W - 3L
1,507 SR
Queue Stats
93W - 85L
1,485 Elo+
Party 2
Team Averages
Level 85
1,574 SR
1,474 Elo+

VS

Team Averages
Level 80
1,547 SR
1,425 Elo+
Shiva
Shiva
Lootie__
Shiva
Level 57
God Stats
2W - 2L
1,445 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo
Nemesis
Nemesis
SalvadorM
Nemesis
Level 143
God Stats
2W - 0L
1,695 SR
Queue Stats
115W - 119L
1,408 Elo+
Party 1
Yu Huang
Yu Huang
green514
Yu Huang
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 53L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 0 / 0
7,003
700
9,717
8,171
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
10
0 / 6 / 1
6,656
666
3,212
8,882
3,082
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
mysticcmm
Aphrodite
14
1 / 2 / 0
7,893
789
3,710
7,319
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Lootie__
Shiva
14
2 / 0 / 4
8,205
821
6,073
10,091
8,021
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
SalvadorM
Nemesis
14
4 / 0 / 3
8,854
885
5,320
6,428
2,612
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
green514
Yu Huang
14
1 / 1 / 6
8,177
818
7,824
5,908
1,966
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Fenrir
0
6
1
0.08
W
Shiva
Lootie__
Shiva
2
0
4
4
W
Nemesis
SalvadorM
Nemesis
4
0
3
5.5
W
Yu Huang
green514
Yu Huang
1
1
6
4
L
Aphrodite
mysticcmm
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
19,217
24,372
Taken
22,427
11,993
Mitigated
12,599
7,214
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,717
1,399
0
412
8,171
6,194
0
2,845
5,300
25,663
1,563
L
Fenrir
3,212
516
0
136
8,882
3,082
0
1,802
7,054
0
5,583
W
Shiva
Lootie__
Shiva
6,073
645
920
2,945
10,091
8,021
0
4,034
5,881
0
28,349
W
Nemesis
SalvadorM
Nemesis
5,320
1,683
0
949
6,428
2,612
0
4,022
2,154
0
22,438
W
Yu Huang
green514
Yu Huang
7,824
703
0
0
5,908
1,966
0
3,967
1,690
32,588
0
L
Aphrodite
mysticcmm
Aphrodite
3,710
563
2,245
4,421
7,319
2,717
0
3,218
4,090
31,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,552
Gold Earned
25,236
102
Minions Killed
135
0
Camps Cleared
0
544,987
Distance Traveled
588,768
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,003
700
33
3
0
189,381
2
L
Fenrir
6,656
666
4
0
0
171,326
0
W
Shiva
8,205
821
50
5
0
202,538
4
W
Nemesis
8,854
885
39
4
0
211,465
0
W
Yu Huang
8,177
818
46
5
0
174,765
0
L
Aphrodite
7,893
789
65
7
0
184,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role