Player Matchup

Skadi
Skadi
Bloodknight1986
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,274 Elo+
Party 3
Lancelot
Lancelot
MiguelRv-
Lancelot
Level 61
God Stats
8W - 2L
1,555 SR
Queue Stats
47W - 60L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Therealpancacks4
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 61L
1,538 Elo+
Party 1
Ymir
Ymir
death_phoenix94
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,408 Elo+
Party 3
Surtr
Surtr
lowboss_513
Surtr
Level 49
God Stats
16W - 8L
1,620 SR
Queue Stats
73W - 54L
1,525 Elo+
Party 1
Team Averages
Level 83
1,535 SR
1,433 Elo+

VS

Team Averages
Level 85
1,569 SR
1,489 Elo+
Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dios_eskrapy
Zeus
Level 86
God Stats
48W - 33L
1,660 SR
Queue Stats
312W - 318L
1,543 Elo+
Party 2
Chaac
Chaac
KIN THE DARK145
Chaac
Level 64
God Stats
27W - 13L
1,709 SR
Queue Stats
419W - 432L
1,462 Elo+
Party 2
Cerberus
Cerberus
TreyOcho01
Cerberus
Level 62
God Stats
12W - 8L
1,476 SR
Queue Stats
206W - 233L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,798
446
2,174
8,008
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
MiguelRv-
Lancelot
12
5 / 2 / 2
7,297
561
7,350
10,853
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Therealpancacks4
Ah Muzen Cab
15
7 / 0 / 1
9,213
709
10,625
12,074
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 2 / 0
5,213
401
1,724
7,841
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 4 / 0
6,819
525
4,943
9,296
5,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 0 / 4
7,097
546
8,563
7,452
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
 
Ravana
11
4 / 4 / 1
6,264
482
5,848
8,181
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 6 / 0
6,614
509
5,291
9,973
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 3
8,170
628
7,733
9,009
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
TreyOcho01
Cerberus
10
2 / 1 / 3
6,745
519
4,273
8,765
6,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
13
Kills
11
11
Deaths
13
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
0
4
3
L
Ravana
 
Ravana
4
4
1
1.13
W
0
3
0
0
L
1
6
0
0.17
L
3
2
3
2.25
W
Lancelot
MiguelRv-
Lancelot
5
2
2
3
W
Ah Muzen Cab
Therealpancacks4
Ah Muzen Cab
7
0
1
7.5
L
Cerberus
TreyOcho01
Cerberus
2
1
3
3.5
W
0
2
0
0
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,816
Damage
31,708
48,072
Taken
43,380
18,947
Mitigated
22,762
8,770
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,563
4,582
0
3,944
7,452
2,533
635
609
6,843
0
53,182
L
Ravana
 
Ravana
5,848
912
0
1,540
8,181
3,049
0
318
7,863
0
33,348
W
2,174
891
0
308
8,008
1,981
52
593
7,415
0
33,611
L
5,291
510
0
1,590
9,973
2,496
0
0
9,973
36,968
922
L
7,733
1,093
0
2,740
9,009
8,308
0
288
8,721
13,461
53,880
W
Lancelot
MiguelRv-
Lancelot
7,350
1,919
0
2,950
10,853
4,558
0
1,251
9,534
0
44,492
W
Ah Muzen Cab
Therealpancacks4
Ah Muzen Cab
10,625
4,355
0
1,836
12,074
3,764
0
6,195
5,833
0
78,887
L
Cerberus
TreyOcho01
Cerberus
4,273
188
90
3,109
8,765
6,376
71
829
7,936
19,166
3,002
W
1,724
171
200
744
7,841
3,261
0
1,293
6,548
14,564
0
W
4,943
2,094
0
2,732
9,296
5,383
6
882
7,796
1,263
43,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,340
Gold Earned
34,890
370
Minions Killed
411
0
Camps Cleared
0
1,286,653
Distance Traveled
1,349,939
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,097
546
91
7
0
249,052
1
L
Ravana
6,264
482
57
4
0
306,541
0
W
Skadi
5,798
446
53
4
0
230,636
0
L
Zeus
6,614
509
84
6
0
253,538
0
L
Chaac
8,170
628
126
10
0
261,228
0
W
Lancelot
7,297
561
68
5
0
308,604
0
W
Ah Muzen Cab
9,213
709
136
10
0
272,915
1
L
Cerberus
6,745
519
53
4
0
279,580
5
W
Ymir
5,213
401
33
3
0
250,213
4
W
Surtr
6,819
525
80
6
0
224,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role