Player Matchup

Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SaggyMilkers
Baron Samedi
Level 100
God Stats
3W - 2L
1,469 SR
Queue Stats
46W - 88L
1,396 Elo+
Party 1
Neith
Neith
SyroV
Neith
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 133L
1,580 Elo+
Party 1
Lancelot
Lancelot
TheManLikeMoe
Lancelot
Level 135
God Stats
5W - 0L
1,825 SR
Queue Stats
113W - 163L
1,525 Elo+
Party 1
Odin
Odin
WeeWeeMorian
Odin
Level 128
God Stats
5W - 4L
1,587 SR
Queue Stats
109W - 101L
1,560 Elo+
Party 1
Team Averages
Level 121
1,576 SR
1,512 Elo+

VS

Team Averages
Level 92
1,533 SR
1,447 Elo+
Baron Samedi
Baron Samedi
DatGuyAndris
Baron Samedi
Level 149
God Stats
1W - 5L
1,621 SR
Queue Stats
42W - 41L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Highwayninja424
Gilgamesh
Level 86
God Stats
5W - 6L
1,601 SR
Queue Stats
309W - 361L
1,460 Elo+
Party 2
Serqet
Serqet
T Dog 2604
Serqet
Level 59
God Stats
3W - 4L
1,833 SR
Queue Stats
146W - 213L
1,400 Elo+
Party 2
Olorun
Olorun
stonk V
Olorun
Level 59
God Stats
6W - 10L
1,496 SR
Queue Stats
167W - 202L
1,448 Elo+
Party 2
Hercules
Hercules
x8GHOSTY8x
Hercules
Level 105
God Stats
0W - 3L
1,113 SR
Queue Stats
303W - 368L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 0 / 9
6,590
659
4,123
6,035
5,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
SaggyMilkers
Baron Samedi
10
1 / 5 / 4
5,343
534
2,483
6,689
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SyroV
Neith
12
5 / 0 / 5
7,047
705
7,304
4,463
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
TheManLikeMoe
Lancelot
13
8 / 0 / 1
7,136
714
6,182
5,348
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 3 / 2
6,073
607
8,215
8,254
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DatGuyAndris
Baron Samedi
10
5 / 3 / 1
5,974
597
5,665
6,357
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Highwayninja424
Gilgamesh
10
2 / 2 / 1
5,694
569
4,955
11,022
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
T Dog 2604
Serqet
10
1 / 3 / 3
5,281
528
2,867
8,151
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
stonk V
Olorun
8
0 / 5 / 0
4,409
441
1,662
6,808
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
x8GHOSTY8x
Hercules
7
0 / 5 / 1
4,165
417
3,076
10,980
6,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
8
8
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
9
7.5
L
Baron Samedi
DatGuyAndris
Baron Samedi
5
3
1
1.83
L
Gilgamesh
Highwayninja424
Gilgamesh
2
2
1
1.25
W
Baron Samedi
SaggyMilkers
Baron Samedi
1
5
4
0.6
W
Neith
SyroV
Neith
5
0
5
7.5
L
Serqet
T Dog 2604
Serqet
1
3
3
0.83
W
Lancelot
TheManLikeMoe
Lancelot
8
0
1
8.5
W
1
3
2
0.67
L
Olorun
stonk V
Olorun
0
5
0
0
L
Hercules
x8GHOSTY8x
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,307
Damage
18,225
30,789
Taken
43,318
17,816
Mitigated
19,704
7,970
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,123
629
0
2,569
6,035
5,253
0
1,167
4,734
19,281
1,259
L
Baron Samedi
DatGuyAndris
Baron Samedi
5,665
595
58
1,346
6,357
2,345
0
1,132
5,225
30,485
0
L
Gilgamesh
Highwayninja424
Gilgamesh
4,955
1,490
0
1,769
11,022
6,075
0
571
10,451
0
32,767
W
Baron Samedi
SaggyMilkers
Baron Samedi
2,483
473
0
924
6,689
2,152
0
3,359
2,927
23,560
0
W
Neith
SyroV
Neith
7,304
2,295
0
1,654
4,463
1,549
921
1,279
3,184
0
55,011
L
Serqet
T Dog 2604
Serqet
2,867
692
0
420
8,151
2,937
0
735
7,416
0
35,210
W
Lancelot
TheManLikeMoe
Lancelot
6,182
1,633
0
1,021
5,348
2,317
0
896
4,296
0
47,712
W
8,215
1,217
0
1,802
8,254
6,545
0
254
7,834
0
40,016
L
Olorun
stonk V
Olorun
1,662
767
0
786
6,808
2,079
0
1,468
5,340
21,237
0
L
Hercules
x8GHOSTY8x
Hercules
3,076
782
0
3,188
10,980
6,268
0
2,503
8,477
418
15,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
25,523
310
Minions Killed
240
0
Camps Cleared
0
1,033,097
Distance Traveled
975,366
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,590
659
15
2
0
226,162
0
L
Baron Samedi
5,974
597
61
6
0
185,437
0
L
Gilgamesh
5,694
569
53
5
0
181,925
0
W
Baron Samedi
5,343
534
39
4
0
158,717
0
W
Neith
7,047
705
107
11
0
195,525
3
L
Serqet
5,281
528
61
6
0
238,976
0
W
Lancelot
7,136
714
88
9
0
253,277
1
W
Odin
6,073
607
61
6
0
199,416
0
L
Olorun
4,409
441
41
4
0
175,240
0
L
Hercules
4,165
417
24
2
0
193,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role