Player Matchup

Neith
Neith
ChainedGod
Neith
Level 170
God Stats
44W - 39L
1,618 SR
Queue Stats
120W - 109L
1,595 Elo+
Solo
Thor
Thor
Consery
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,448 Elo+
Party 1
Horus
Horus
Dark-_-lsHere
Horus
Level 155
God Stats
1W - 1L
1,137 SR
Queue Stats
118W - 116L
1,473 Elo+
Party 1
Zeus
Zeus
KingEatzU
Zeus
Level 146
God Stats
17W - 12L
1,540 SR
Queue Stats
131W - 137L
1,473 Elo+
Party 1
Shiva
Shiva
Quagsire1990
Shiva
Level 241
God Stats
195W - 130L
1,614 SR
Queue Stats
608W - 594L
1,615 Elo+
Solo
Team Averages
Level 147
1,482 SR
1,521 Elo+

VS

Team Averages
Level 107
1,626 SR
1,504 Elo+
Jormungandr
Jormungandr
Bl00dyHedgeh00d
Jormungandr
Level 61
God Stats
1W - 1L
1,735 SR
Queue Stats
74W - 87L
1,503 Elo+
Solo
Neith
Neith
ChanceKnife
Neith
Level 135
God Stats
23W - 9L
1,739 SR
Queue Stats
107W - 104L
1,529 Elo+
Party 2
Thoth
Thoth
DiamondPinecone
Thoth
Level 149
God Stats
1W - 5L
1,461 SR
Queue Stats
511W - 511L
1,494 Elo+
Solo
Tyr
Tyr
Kritz
Tyr
Level 123
God Stats
0W - 2L
1,658 SR
Queue Stats
172W - 153L
1,471 Elo+
Party 2
Fenrir
Fenrir
RogRoyal1
Fenrir
Level 65
God Stats
18W - 15L
1,537 SR
Queue Stats
262W - 257L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 1 / 3
5,829
583
4,311
5,505
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Consery
Thor
11
5 / 1 / 2
5,839
584
3,778
5,977
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 2
6,468
647
5,804
9,167
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
11
3 / 1 / 2
6,132
613
4,680
4,005
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 5
5,843
584
6,267
8,646
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bl00dyHedgeh00d
Jormungandr
9
0 / 2 / 0
5,329
533
2,514
6,743
3,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 4 / 2
4,768
477
3,838
6,474
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 1
5,213
521
4,220
5,757
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Kritz
Tyr
7
0 / 4 / 1
4,228
423
3,383
7,952
1,701
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
RogRoyal1
Fenrir
10
4 / 4 / 0
5,812
581
5,312
8,486
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bl00dyHedgeh00d
Jormungandr
0
2
0
0
W
Neith
3
1
3
4.5
L
0
4
2
0.25
W
Thor
Consery
Thor
5
1
2
6
W
1
0
2
2
L
0
1
1
0.5
W
Zeus
3
1
2
4
L
Tyr
Kritz
Tyr
0
4
1
0.13
W
3
1
5
5.5
L
Fenrir
RogRoyal1
Fenrir
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
19,267
33,300
Taken
35,412
15,939
Mitigated
10,581
9,325
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bl00dyHedgeh00d
Jormungandr
2,514
372
0
1,251
6,743
3,127
0
0
6,444
32,096
456
W
Neith
4,311
1,292
0
1,378
5,505
1,508
0
0
5,505
0
39,398
L
3,838
899
0
1,306
6,474
1,412
0
494
5,980
0
29,829
W
Thor
Consery
Thor
3,778
933
0
530
5,977
2,053
0
1,326
4,651
0
32,510
W
5,804
2,424
72
3,793
9,167
7,505
13
2,781
6,386
0
41,992
L
4,220
194
0
1,714
5,757
1,504
0
1,989
3,729
33,790
538
W
Zeus
4,680
342
0
860
4,005
1,033
0
1,279
2,726
37,775
807
L
Tyr
Kritz
Tyr
3,383
416
0
1,424
7,952
1,701
0
1,421
6,531
0
13,630
W
6,267
1,119
345
2,347
8,646
3,840
0
1,171
7,475
779
32,997
L
Fenrir
RogRoyal1
Fenrir
5,312
1,235
0
3,072
8,486
2,837
0
996
7,422
0
33,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
25,350
328
Minions Killed
269
0
Camps Cleared
0
1,075,499
Distance Traveled
1,001,006
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,329
533
65
7
0
185,715
0
W
Neith
5,829
583
67
7
0
204,696
0
L
Neith
4,768
477
44
4
0
213,650
0
W
Thor
5,839
584
48
5
0
244,818
0
W
Horus
6,468
647
77
8
0
196,308
0
L
Thoth
5,213
521
63
6
0
206,248
0
W
Zeus
6,132
613
81
8
0
199,659
0
L
Tyr
4,228
423
38
4
0
187,318
0
W
Shiva
5,843
584
55
6
0
230,018
4
L
Fenrir
5,812
581
59
6
0
208,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role