Player Matchup

Anhur
Anhur
FinnaBust69
Anhur
Level 110
God Stats
16W - 7L
1,762 SR
Queue Stats
146W - 153L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
MGRash
Nu Wa
Level 177
God Stats
25W - 12L
1,739 SR
Queue Stats
307W - 306L
1,518 Elo+
Solo
Cthulhu
Cthulhu
MonkeWthFlpFlops
Cthulhu
Level 114
God Stats
7W - 1L
1,743 SR
Queue Stats
150W - 157L
1,539 Elo+
Party 2
Cabrakan
Cabrakan
Ropoko123
Cabrakan
Level 105
God Stats
14W - 6L
1,684 SR
Queue Stats
184W - 149L
1,526 Elo+
Party 1
Odin
Odin
guapo123
Odin
Level 129
God Stats
1W - 0L
1,690 SR
Queue Stats
323W - 299L
1,514 Elo+
Party 1
Team Averages
Level 127
1,724 SR
1,526 Elo+

VS

Team Averages
Level 113
1,486 SR
1,516 Elo+
Pele
Pele
 
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Morrni
Medusa
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 62L
1,427 Elo+
Party 3
Mulan
Mulan
ROSEOFDEATH7659
Mulan
Level 114
God Stats
1W - 2L
1,330 SR
Queue Stats
84W - 74L
1,496 Elo+
Solo
Nu Wa
Nu Wa
ShinShoRyuGuile
Nu Wa
Level 153
God Stats
177W - 174L
1,625 SR
Queue Stats
593W - 648L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
oogwayGreatness
Kumbhakarna
Level 84
God Stats
0W - 2L
1,473 SR
Queue Stats
81W - 75L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,925
693
8,466
7,683
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
MGRash
Nu Wa
12
1 / 0 / 3
6,680
668
4,781
1,843
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 1
7,193
719
4,235
6,007
4,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Ropoko123
Cabrakan
12
4 / 1 / 2
6,486
649
4,060
6,783
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
0 / 2 / 7
5,531
553
5,543
7,528
6,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 2 / 0
6,016
602
4,048
8,696
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Morrni
Medusa
9
1 / 5 / 1
5,056
506
7,606
9,327
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 4 / 1
5,449
545
1,742
9,744
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,120
212
0
580
125
Kumbhakarna
oogwayGreatness
Kumbhakarna
9
1 / 2 / 2
5,202
520
2,260
10,504
3,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
5
5
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
0
1
W
6
1
2
7
W
Nu Wa
MGRash
Nu Wa
1
0
3
2.5
W
2
1
1
2.5
L
Medusa
Morrni
Medusa
1
5
1
0.3
L
1
4
1
0.38
W
Cabrakan
Ropoko123
Cabrakan
4
1
2
5
L
0
0
0
0
W
Odin
0
2
7
1.75
L
Kumbhakarna
oogwayGreatness
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,085
Damage
15,656
29,844
Taken
38,851
18,363
Mitigated
12,235
14,343
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,048
544
0
1,948
8,696
2,786
0
3,676
4,809
0
43,314
W
8,466
4,568
0
4,728
7,683
2,347
0
498
7,185
0
40,125
W
Nu Wa
MGRash
Nu Wa
4,781
744
0
968
1,843
425
198
0
1,843
40,832
1,671
W
4,235
308
0
3,096
6,007
4,437
0
0
6,007
44,522
1,053
L
Medusa
Morrni
Medusa
7,606
3,431
0
1,340
9,327
1,916
0
1,329
7,926
0
36,996
L
1,742
87
0
1,518
9,744
3,892
0
5,771
3,778
0
32,870
W
Cabrakan
Ropoko123
Cabrakan
4,060
576
0
3,680
6,783
4,513
0
67
6,716
42,124
1,838
L
0
0
0
0
580
125
0
508
0
0
0
W
Odin
5,543
1,051
153
1,718
7,528
6,641
0
1,695
5,833
0
22,865
L
Kumbhakarna
oogwayGreatness
Kumbhakarna
2,260
682
1,473
1,884
10,504
3,516
0
793
9,665
12,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
23,843
351
Minions Killed
230
0
Camps Cleared
0
1,061,554
Distance Traveled
855,246
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,016
602
80
8
0
259,633
0
W
Anhur
6,925
693
74
7
0
193,408
1
W
Nu Wa
6,680
668
80
8
0
208,216
0
W
Cthulhu
7,193
719
91
9
0
221,002
1
L
Medusa
5,056
506
55
6
0
197,156
0
L
Mulan
5,449
545
76
8
0
181,199
1
W
Cabrakan
6,486
649
75
8
0
227,388
0
L
Nu Wa
2,120
212
0
0
0
0
0
W
Odin
5,531
553
31
3
0
211,540
0
L
Kumbhakarna
5,202
520
19
2
0
217,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role