Player Matchup

Danzaburou
Danzaburou
Aish199
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,265 Elo+
Party 1
King Arthur
King Arthur
Dbuck10
King Arthur
Level 85
God Stats
3W - 2L
1,745 SR
Queue Stats
46W - 41L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Ferdaaaa
Baron Samedi
Level 82
God Stats
11W - 17L
1,470 SR
Queue Stats
104W - 94L
1,507 Elo+
Solo
Ymir
Ymir
creampibandit
Ymir
Level 34
God Stats
1W - 3L
1,514 SR
Queue Stats
1W - 8L
1,232 Elo+
Party 1
Mercury
Mercury
floodedjesus
Mercury
Level 78
God Stats
6W - 5L
1,607 SR
Queue Stats
45W - 37L
1,569 Elo+
Solo
Team Averages
Level 62
1,567 SR
1,418 Elo+

VS

Team Averages
Level 97
1,475 SR
1,482 Elo+
Anhur
Anhur
DuxBellorum15
Anhur
Level 127
God Stats
1W - 1L
1,518 SR
Queue Stats
96W - 96L
1,473 Elo+
Party 2
Scylla
Scylla
GeebOlympian
Scylla
Level 89
God Stats
4W - 2L
1,363 SR
Queue Stats
104W - 108L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
SoloOrAutoLost
Sun Wukong
Level 68
God Stats
22W - 23L
1,437 SR
Queue Stats
177W - 175L
1,441 Elo+
Party 2
Lancelot
Lancelot
acardend
Lancelot
Level 106
God Stats
22W - 21L
1,556 SR
Queue Stats
444W - 429L
1,510 Elo+
Solo
Mulan
Mulan
lordofwookies
Mulan
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 239L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aish199
Danzaburou
11
0 / 6 / 0
6,584
387
4,974
11,822
2,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Dbuck10
King Arthur
14
0 / 9 / 4
8,602
506
8,767
26,231
14,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
Ferdaaaa
Baron Samedi
13
6 / 3 / 4
8,486
499
15,845
14,692
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 3 / 0
7,459
439
3,499
13,835
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
floodedjesus
Mercury
15
6 / 6 / 0
9,220
542
6,486
14,719
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,350
550
14,461
10,059
3,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
3 / 7 / 5
8,950
526
7,015
9,564
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
SoloOrAutoLost
Sun Wukong
13
2 / 1 / 6
8,095
476
7,700
12,711
11,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
acardend
Lancelot
17
8 / 1 / 4
10,109
595
11,131
11,328
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
9 / 4 / 0
10,969
645
19,564
19,231
16,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
13
Kills
27
27
Deaths
13
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aish199
Danzaburou
0
6
0
0
L
King Arthur
Dbuck10
King Arthur
0
9
4
0.22
W
5
0
3
6.5
L
Baron Samedi
Ferdaaaa
Baron Samedi
6
3
4
2.67
W
Scylla
3
7
5
0.79
W
Sun Wukong
SoloOrAutoLost
Sun Wukong
2
1
6
5
W
Lancelot
acardend
Lancelot
8
1
4
10
L
1
3
0
0.33
L
Mercury
floodedjesus
Mercury
6
6
0
1
W
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,571
Damage
59,871
81,299
Taken
62,893
37,967
Mitigated
40,135
19,451
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aish199
Danzaburou
4,974
2,774
0
2,020
11,822
2,407
0
919
10,573
0
48,313
L
King Arthur
Dbuck10
King Arthur
8,767
2,279
0
7,055
26,231
14,331
0
1,226
24,847
0
62,032
W
14,461
5,013
0
3,652
10,059
3,514
575
2,584
7,329
0
79,417
L
Baron Samedi
Ferdaaaa
Baron Samedi
15,845
515
980
6,779
14,692
5,924
0
2,688
11,786
40,177
1,099
W
Scylla
7,015
691
0
952
9,564
3,001
411
4,177
4,847
58,246
346
W
Sun Wukong
SoloOrAutoLost
Sun Wukong
7,700
758
0
3,001
12,711
11,376
175
4,606
7,765
0
35,972
W
Lancelot
acardend
Lancelot
11,131
2,493
0
2,845
11,328
5,363
0
2,742
8,359
0
66,760
L
3,499
621
0
1,820
13,835
9,729
0
874
12,667
30,896
0
L
Mercury
floodedjesus
Mercury
6,486
2,566
0
797
14,719
5,576
0
1,269
13,408
0
77,882
W
19,564
2,508
0
7,018
19,231
16,881
0
3,230
15,794
0
81,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,351
Gold Earned
47,473
384
Minions Killed
457
0
Camps Cleared
0
1,672,106
Distance Traveled
1,727,258
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,584
387
60
4
0
302,005
0
L
King Arthur
8,602
506
107
6
0
312,538
0
W
Anhur
9,350
550
127
7
0
321,342
0
L
Baron Samedi
8,486
499
68
4
0
337,668
0
W
Scylla
8,950
526
81
5
0
318,329
0
W
Sun Wukong
8,095
476
32
2
0
363,622
8
W
Lancelot
10,109
595
95
6
0
405,409
0
L
Ymir
7,459
439
40
2
0
339,437
2
L
Mercury
9,220
542
109
6
0
380,458
0
W
Mulan
10,969
645
122
7
0
318,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role