Player Matchup

Odin
Odin
Diamond II
 
Odin
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Diamond III
 
Vulcan
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Diamond III
 
Ravana
Diamond III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond III
BugléWizard
Charybdis
Diamond III
Level 251
God Stats
8W - 10L
1,605 SR
Queue Stats
387W - 363L
2,217 MMR
Solo
Cabrakan
Cabrakan
Diamond II
TheMorochos
Cabrakan
Diamond II
Level 148
God Stats
13W - 6L
1,779 SR
Queue Stats
292W - 277L
2,160 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,577 SR
1,775 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,660 SR
2,039 MMR
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
Khronus64
Bacchus
Diamond IV
Level 87
God Stats
4W - 3L
1,691 SR
Queue Stats
135W - 119L
2,098 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Mΐzυchî
The Morrigan
Diamond II
Level 200
God Stats
11W - 3L
1,673 SR
Queue Stats
109W - 79L
2,267 MMR
Party 1
Anhur
Anhur
Diamond II
OriginReformed
Anhur
Diamond II
Level 184
God Stats
31W - 29L
1,633 SR
Queue Stats
284W - 259L
2,211 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
TheePoloMoe
Tsukuyomi
Masters
Level 159
God Stats
60W - 30L
1,800 SR
Queue Stats
121W - 97L
2,119 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 3 / 0
6,815
682
4,164
8,455
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
 
Vulcan
9
0 / 5 / 0
5,217
522
1,324
5,707
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
 
Ravana
10
1 / 4 / 1
5,212
521
3,539
6,839
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
BugléWizard
Charybdis
10
0 / 3 / 3
5,685
569
4,753
6,489
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
TheMorochos
Cabrakan
9
1 / 4 / 2
5,476
548
2,219
9,398
8,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
NemesisThanatosLokiKuzenbo

VS

Bans
CthulhuMorgan Le FayJanusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 7
6,627
663
5,272
7,467
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Khronus64
Bacchus
11
2 / 2 / 6
6,517
652
4,252
9,318
8,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

The Morrigan
Mΐzυchî
The Morrigan
13
8 / 0 / 1
7,771
777
6,746
2,665
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 4
6,394
639
8,307
6,506
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TheePoloMoe
Tsukuyomi
11
4 / 3 / 1
6,348
635
4,427
6,680
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
19
19
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
0
1
L
Vulcan
 
Vulcan
0
5
0
0
L
Ravana
 
Ravana
1
4
1
0.38
W
Zhong Kui
 
Zhong Kui
3
0
7
6.5
L
Charybdis
BugléWizard
Charybdis
0
3
3
0.5
W
Bacchus
Khronus64
Bacchus
2
2
6
2.5
W
The Morrigan
Mΐzυchî
The Morrigan
8
0
1
8.5
W
2
0
4
4
L
Cabrakan
TheMorochos
Cabrakan
1
4
2
0.5
W
Tsukuyomi
TheePoloMoe
Tsukuyomi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,999
Damage
29,004
36,888
Taken
32,636
19,284
Mitigated
18,220
8,031
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,164
724
0
1,480
8,455
5,884
0
2,359
6,096
0
46,314
L
Vulcan
 
Vulcan
1,324
39
0
437
5,707
1,368
0
3,781
1,926
32,581
0
L
Ravana
 
Ravana
3,539
993
0
2,001
6,839
1,686
0
2,901
3,938
0
34,309
W
Zhong Kui
 
Zhong Kui
5,272
1,062
0
4,870
7,467
4,851
0
475
6,924
50,485
1,204
L
Charybdis
BugléWizard
Charybdis
4,753
2,583
0
2,579
6,489
1,545
0
1,804
4,685
0
47,209
W
Bacchus
Khronus64
Bacchus
4,252
504
0
1,607
9,318
8,071
0
1,418
7,839
20,526
2,918
W
The Morrigan
Mΐzυchî
The Morrigan
6,746
1,241
0
500
2,665
880
0
854
1,779
53,159
6,848
W
8,307
4,021
0
4,182
6,506
1,855
434
660
5,846
0
54,560
L
Cabrakan
TheMorochos
Cabrakan
2,219
413
0
1,534
9,398
8,801
0
3,245
6,153
13,590
0
W
Tsukuyomi
TheePoloMoe
Tsukuyomi
4,427
1,047
0
1,085
6,680
2,563
0
70
6,610
0
32,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
33,657
324
Minions Killed
400
0
Camps Cleared
0
1,069,509
Distance Traveled
1,075,462
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,815
682
94
9
0
197,488
0
L
Vulcan
5,217
522
68
7
0
217,350
0
L
Ravana
5,212
521
59
6
0
247,748
0
W
Zhong Kui
6,627
663
92
9
0
219,111
2
L
Charybdis
5,685
569
90
9
0
199,092
3
W
Bacchus
6,517
652
30
3
0
229,413
0
W
The Morrigan
7,771
777
114
11
0
215,065
0
W
Anhur
6,394
639
104
10
0
199,850
3
L
Cabrakan
5,476
548
13
1
0
207,831
0
W
Tsukuyomi
6,348
635
60
6
0
212,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role