Player Matchup

Hercules
Hercules
Clayboy49
Hercules
Level 86
God Stats
7W - 8L
1,480 SR
Queue Stats
66W - 66L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stape034964
Morgan Le Fay
Level 64
God Stats
5W - 6L
1,438 SR
Queue Stats
91W - 92L
1,426 Elo+
Party 1
Chaac
Chaac
ThornhubPremium
Chaac
Level 78
God Stats
3W - 0L
1,761 SR
Queue Stats
61W - 67L
1,428 Elo+
Party 1
Team Averages
Level 76
1,559 SR
1,428 Elo+

VS

Team Averages
Level 69
1,489 SR
1,281 Elo+
Medusa
Medusa
BigboiGragas
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Chang'e
Chang'e
EllaBee33
Chang'e
Level 88
God Stats
228W - 188L
1,468 SR
Queue Stats
439W - 440L
1,363 Elo+
Solo
Ares
Ares
MeowsterChief7
Ares
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clayboy49
Hercules
15
3 / 1 / 4
8,947
813
7,127
10,479
8,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
Stape034964
Morgan Le Fay
14
3 / 3 / 4
8,816
801
7,740
5,715
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 6
9,005
819
9,880
9,446
11,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 1
7,813
710
5,061
10,627
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
EllaBee33
Chang'e
14
3 / 3 / 1
8,641
786
10,019
10,656
4,237
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 1 / 1
7,356
669
2,957
9,094
8,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
4
4
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
1
0.3
W
Hercules
Clayboy49
Hercules
3
1
4
5
L
Chang'e
EllaBee33
Chang'e
3
3
1
1.17
L
0
1
1
0.5
W
Morgan Le Fay
Stape034964
Morgan Le Fay
3
3
4
1.67
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,747
Damage
18,037
25,640
Taken
30,377
22,562
Mitigated
17,203
3,782
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,061
2,302
0
1,046
10,627
4,498
0
2,161
7,685
0
21,756
W
Hercules
Clayboy49
Hercules
7,127
1,060
0
966
10,479
8,996
104
4,835
5,262
0
19,807
L
Chang'e
EllaBee33
Chang'e
10,019
0
694
2,891
10,656
4,237
0
857
9,495
29,451
2,180
L
2,957
195
148
550
9,094
8,468
0
3,420
5,019
9,028
0
W
Morgan Le Fay
Stape034964
Morgan Le Fay
7,740
1,026
0
274
5,715
1,971
0
3,149
2,382
20,613
1,012
W
9,880
343
0
2,542
9,446
11,595
0
3,552
5,813
0
25,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
23,810
108
Minions Killed
96
0
Camps Cleared
0
669,100
Distance Traveled
609,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,813
710
32
3
0
198,789
0
W
Hercules
8,947
813
28
3
0
226,540
0
L
Chang'e
8,641
786
44
4
0
215,299
0
L
Ares
7,356
669
20
2
0
194,993
0
W
Morgan Le Fay
8,816
801
44
4
0
183,172
0
W
Chaac
9,005
819
36
3
0
259,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role