Player Matchup

Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver I
Alistair8866
Hercules
Silver I
Level 123
God Stats
0W - 3L
1,257 SR
Queue Stats
22W - 32L
1,280 MMR
Party 1
Medusa
Medusa
Silver II
FrogSplash-_-
Medusa
Silver II
Level 201
God Stats
3W - 2L
1,759 SR
Queue Stats
61W - 88L
1,295 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,505 SR
1,358 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,499 SR
1,488 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
Drizzit98961
Discordia
Gold III
Level 105
God Stats
13W - 10L
1,511 SR
Queue Stats
222W - 251L
1,488 MMR
Party 2
Cthulhu
Cthulhu
Gold I
FB-Tonster362
Cthulhu
Gold I
Level 154
God Stats
32W - 12L
1,484 SR
Queue Stats
173W - 191L
1,478 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 5 / 0
8,980
816
5,934
8,397
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Alistair8866
Hercules
12
0 / 4 / 2
7,281
662
3,534
9,929
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 1 / 2
7,774
707
4,407
9,023
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Nu WaAchillesNe ZhaAthenaChang'e

VS

Bans
MulanChironKuzenboNeithBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 2 / 3
9,633
876
9,978
11,025
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
Drizzit98961
Discordia
15
2 / 1 / 3
8,825
802
8,288
3,614
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
16
2 / 0 / 5
9,554
869
6,240
7,256
5,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
10
10
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
5
0
0.6
W
Chaac
 
Chaac
6
2
3
3.75
L
Hercules
Alistair8866
Hercules
0
4
2
0.25
W
Discordia
Drizzit98961
Discordia
2
1
3
3.5
W
Cthulhu
2
0
5
4.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,875
Damage
24,506
27,349
Taken
21,895
13,043
Mitigated
15,493
5,242
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,934
257
0
1,589
8,397
2,971
0
4,572
3,544
25,479
0
W
Chaac
 
Chaac
9,978
1,667
0
4,397
11,025
8,871
0
1,723
8,703
0
35,463
L
Hercules
Alistair8866
Hercules
3,534
1,171
0
1,588
9,929
7,059
0
4,809
4,727
0
8,434
W
Discordia
Drizzit98961
Discordia
8,288
0
0
730
3,614
897
511
1,575
1,875
29,069
0
W
Cthulhu
6,240
320
0
1,210
7,256
5,725
240
2,015
4,841
29,420
1,083
L
4,407
793
0
2,065
9,023
3,013
0
4,575
4,171
0
24,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
28,012
114
Minions Killed
152
0
Camps Cleared
0
628,696
Distance Traveled
654,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,980
816
57
5
0
195,453
0
W
Chaac
9,633
876
40
4
0
218,798
0
L
Hercules
7,281
662
8
1
0
200,260
0
W
Discordia
8,825
802
56
5
0
212,639
0
W
Cthulhu
9,554
869
56
5
0
223,021
0
L
Medusa
7,774
707
49
4
0
232,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role