Player Matchup

Vamana
Vamana
CzarGarrett
Vamana
Level 126
God Stats
2W - 3L
1,602 SR
Queue Stats
86W - 92L
1,404 Elo+
Solo
Izanami
Izanami
Jordybear65
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 72L
1,345 Elo+
Solo
Surtr
Surtr
Lightningboy453
Surtr
Level 38
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 7L
1,300 Elo+
Solo
Chang'e
Chang'e
SkillZ Xx Zz02
Chang'e
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,359 Elo+
Party 1
Hun Batz
Hun Batz
SkillZ ZzTTV
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,359 Elo+
Party 1
Team Averages
Level 52
1,473 SR
1,353 Elo+

VS

Team Averages
Level 91
1,518 SR
1,461 Elo+
Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DeMagicConch
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,487 Elo+
Party 2
Neith
Neith
QuamagiSound
Neith
Level 63
God Stats
9W - 6L
1,581 SR
Queue Stats
355W - 378L
1,396 Elo+
Solo
Artemis
Artemis
bfggwaa
Artemis
Level 83
God Stats
8W - 2L
1,588 SR
Queue Stats
139W - 126L
1,488 Elo+
Party 2
Atlas
Atlas
swayzindawinds
Atlas
Level 100
God Stats
3W - 3L
1,422 SR
Queue Stats
54W - 58L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
2 / 6 / 14
8,696
791
7,802
15,072
19,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Jordybear65
Izanami
1
0 / 0 / 0
2,744
249
0
119
29
13
2 / 8 / 9
8,184
744
6,282
12,406
12,906
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
6 / 5 / 9
8,965
815
8,944
12,127
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SkillZ ZzTTV
Hun Batz
16
8 / 3 / 5
8,866
806
8,675
9,510
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 3 / 9
9,365
851
7,318
5,829
2,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Guan Yu
DeMagicConch
Guan Yu
18
6 / 4 / 12
10,949
995
8,063
17,781
21,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 2 / 16
9,135
830
7,695
4,506
1,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
bfggwaa
Artemis
16
7 / 3 / 11
10,463
951
13,173
7,361
2,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 6 / 11
9,267
842
7,240
13,022
8,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
18
Kills
22
22
Deaths
18
37
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
9
2.83
L
Vamana
2
6
14
1.5
W
Guan Yu
DeMagicConch
Guan Yu
6
4
12
3
L
Izanami
Jordybear65
Izanami
0
0
0
0
L
2
8
9
0.81
W
2
2
16
5
L
6
5
9
2.1
L
Hun Batz
SkillZ ZzTTV
Hun Batz
8
3
5
3.5
W
Artemis
bfggwaa
Artemis
7
3
11
4.17
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,703
Damage
43,489
49,234
Taken
48,499
42,674
Mitigated
37,462
8,032
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,318
2,999
243
966
5,829
2,237
2,026
1,058
4,731
0
24,252
L
Vamana
7,802
1,692
286
1,347
15,072
19,428
0
1,848
13,224
1,390
24,751
W
Guan Yu
DeMagicConch
Guan Yu
8,063
1,888
3,708
5,078
17,781
21,423
204
3,535
13,972
2,345
13,243
L
Izanami
Jordybear65
Izanami
0
0
0
0
119
29
0
119
0
0
0
L
6,282
1,506
501
1,312
12,406
12,906
165
2,443
9,963
749
11,472
W
7,695
2,944
167
666
4,506
1,838
1,711
689
3,633
0
22,039
L
8,944
1,960
1,306
2,562
12,127
5,326
258
1,758
10,369
18,672
210
L
Hun Batz
SkillZ ZzTTV
Hun Batz
8,675
872
0
718
9,510
4,985
0
2,190
7,320
0
14,249
W
Artemis
bfggwaa
Artemis
13,173
7,217
795
1,095
7,361
2,977
3,232
1,295
5,942
0
29,003
W
7,240
1,671
493
252
13,022
8,987
307
3,240
9,679
19,065
204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,455
Gold Earned
49,179
83
Minions Killed
143
0
Camps Cleared
0
709,327
Distance Traveled
928,006
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,365
851
36
3
0
158,031
0
L
Vamana
8,696
791
26
2
0
169,366
0
W
Guan Yu
10,949
995
16
1
0
209,099
0
L
Izanami
2,744
249
0
0
0
0
0
L
Surtr
8,184
744
13
1
0
168,903
1
W
Neith
9,135
830
32
3
0
165,544
0
L
Chang'e
8,965
815
29
3
0
168,719
0
L
Hun Batz
8,866
806
15
1
0
202,339
0
W
Artemis
10,463
951
39
4
0
198,044
0
W
Atlas
9,267
842
20
2
0
197,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role