Player Matchup

Janus
Janus
Unholy_Lexis
Janus
Level 154
God Stats
1W - 3L
1,275 SR
Queue Stats
56W - 61L
1,505 Elo+
Party 1
Pele
Pele
Viserion7799
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,552 Elo+
Party 1
Tyr
Tyr
dìlfpr0n
Tyr
Level 106
God Stats
9W - 2L
1,920 SR
Queue Stats
113W - 12L
1,889 Elo+
Solo
Team Averages
Level 91
1,565 SR
1,649 Elo+

VS

Team Averages
Level 148
1,553 SR
1,719 Elo+
Baron Samedi
Baron Samedi
DoctorGodzilla55
Baron Samedi
Level 158
God Stats
0W - 1L
1,564 SR
Queue Stats
1W - 1L
1,951 Elo+
Party 2
Izanami
Izanami
LOB LEGION
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Vinoraptor-Gamer
Cthulhu
Level 141
God Stats
0W - 1L
1,595 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,718
872
6,114
5,483
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 4 / 5
7,739
774
3,275
6,773
2,036
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 0 / 5
9,220
922
8,916
10,373
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorGodzilla55
Baron Samedi
14
3 / 4 / 4
8,511
851
4,964
8,029
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LOB LEGION
Izanami
10
0 / 4 / 3
6,965
697
2,167
5,493
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 3 / 3
8,715
872
8,635
8,435
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
7
7
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DoctorGodzilla55
Baron Samedi
3
4
4
1.25
L
Izanami
LOB LEGION
Izanami
0
4
3
0.38
W
3
3
5
1.83
L
4
3
3
1.83
W
2
4
5
1.13
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,305
Damage
15,766
22,629
Taken
21,957
12,808
Mitigated
11,559
3,373
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DoctorGodzilla55
Baron Samedi
4,964
165
280
1,500
8,029
3,452
26
2,353
5,477
20,470
0
L
Izanami
LOB LEGION
Izanami
2,167
1,273
0
544
5,493
1,898
0
1,595
3,711
0
17,832
W
6,114
258
0
230
5,483
1,648
0
3,514
1,757
32,803
0
L
8,635
265
288
1,855
8,435
6,209
0
2,206
5,977
25,065
2,241
W
3,275
406
0
673
6,773
2,036
0
4,895
1,765
0
17,103
W
8,916
664
0
2,470
10,373
9,124
0
3,389
6,449
0
29,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
24,191
138
Minions Killed
118
0
Camps Cleared
0
574,956
Distance Traveled
443,938
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,511
851
55
6
0
156,041
0
L
Izanami
6,965
697
25
3
0
100,823
0
W
Janus
8,718
872
71
7
0
173,776
0
L
Cthulhu
8,715
872
38
4
0
187,074
4
W
Pele
7,739
774
25
3
0
167,677
0
W
Tyr
9,220
922
42
4
0
233,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role