Player Matchup

Hera
Hera
 
Hera
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Kanashiri
Vamana
Level 144
God Stats
2W - 4L
1,281 SR
Queue Stats
512W - 463L
1,443 Elo+
Solo
Artio
Artio
OFFKILLER100
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,467 Elo+
Party 2
Thanatos
Thanatos
PapaSlade
Thanatos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,442 Elo+
Party 2
Team Averages
Level 130
1,456 SR
1,470 Elo+

VS

Team Averages
Level 87
1,578 SR
1,425 Elo+
Ravana
Ravana
Aronloko45
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 68L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
D-ToWnErExtrEEmE
Jormungandr
Level 145
God Stats
2W - 1L
1,679 SR
Queue Stats
60W - 66L
1,485 Elo+
Solo
Fafnir
Fafnir
Quematix
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 131L
1,376 Elo+
Party 1
Olorun
Olorun
Zerberus29
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
dwido
Ao Kuang
Level 129
God Stats
2W - 5L
1,710 SR
Queue Stats
249W - 269L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
9 / 0 / 9
10,772
1,077
13,281
4,590
1,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
 
Odin
13
0 / 3 / 17
8,151
815
4,156
11,727
10,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Kanashiri
Vamana
16
5 / 2 / 13
9,370
937
8,922
12,064
10,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 4 / 12
8,932
893
4,556
14,285
13,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
PapaSlade
Thanatos
14
6 / 3 / 9
8,797
880
8,717
10,590
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aronloko45
Ravana
13
2 / 5 / 8
7,279
728
4,047
8,131
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
D-ToWnErExtrEEmE
Jormungandr
8
1 / 2 / 0
6,055
606
3,603
2,951
1,016
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fafnir
Quematix
Fafnir
15
1 / 3 / 11
8,365
837
7,211
11,261
14,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Zerberus29
Olorun
16
4 / 5 / 8
8,612
861
10,777
10,116
5,191
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
dwido
Ao Kuang
14
4 / 6 / 3
8,034
803
7,594
9,820
4,074
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
21
Kills
12
12
Deaths
21
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
0
9
13.5
W
Odin
 
Odin
0
3
17
2.83
L
Ravana
Aronloko45
Ravana
2
5
8
1.2
L
Jormungandr
D-ToWnErExtrEEmE
Jormungandr
1
2
0
0.5
W
Vamana
Kanashiri
Vamana
5
2
13
5.75
W
1
4
12
1.75
W
Thanatos
PapaSlade
Thanatos
6
3
9
3.5
L
Fafnir
Quematix
Fafnir
1
3
11
2.17
L
Olorun
Zerberus29
Olorun
4
5
8
1.6
L
Ao Kuang
dwido
Ao Kuang
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,632
Damage
33,232
53,256
Taken
42,279
40,625
Mitigated
28,066
23,653
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,281
3,989
1,040
1,038
4,590
1,800
1,484
1,150
3,440
34,825
747
W
Odin
 
Odin
4,156
1,229
908
1,556
11,727
10,661
670
6,025
5,702
1,395
8,922
L
Ravana
Aronloko45
Ravana
4,047
1,132
278
1,023
8,131
3,517
0
4,480
3,605
0
6,059
L
Jormungandr
D-ToWnErExtrEEmE
Jormungandr
3,603
415
50
284
2,951
1,016
0
1,768
1,183
8,173
0
W
Vamana
Kanashiri
Vamana
8,922
3,789
1,738
3,326
12,064
10,799
611
5,454
6,610
0
20,640
W
4,556
385
3,464
4,036
14,285
13,702
75
9,408
4,877
10,375
236
W
Thanatos
PapaSlade
Thanatos
8,717
2,080
474
6,073
10,590
3,663
0
6,890
3,700
0
13,181
L
Fafnir
Quematix
Fafnir
7,211
2,326
332
2,087
11,261
14,268
0
3,791
7,230
12,170
170
L
Olorun
Zerberus29
Olorun
10,777
4,196
2,523
3,121
10,116
5,191
0
3,836
6,079
34,904
0
L
Ao Kuang
dwido
Ao Kuang
7,594
2,535
683
1,220
9,820
4,074
0
3,953
5,637
11,022
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,022
Gold Earned
38,345
127
Minions Killed
84
0
Camps Cleared
0
980,672
Distance Traveled
726,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,772
1,077
59
6
0
205,769
0
W
Odin
8,151
815
13
1
0
192,720
0
L
Ravana
7,279
728
2
0
0
160,507
0
L
Jormungandr
6,055
606
8
1
0
55,149
0
W
Vamana
9,370
937
22
2
0
193,748
0
W
Artio
8,932
893
19
2
0
182,381
0
W
Thanatos
8,797
880
14
1
0
206,054
0
L
Fafnir
8,365
837
10
1
0
195,005
0
L
Olorun
8,612
861
54
5
0
147,950
0
L
Ao Kuang
8,034
803
10
1
0
167,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role