Player Matchup

Janus
Janus
GuaraCamp
Janus
Level 171
God Stats
32W - 34L
1,552 SR
Queue Stats
592W - 576L
1,469 Elo+
Solo
Xbalanque
Xbalanque
JeroSilvan
Xbalanque
Level 103
God Stats
0W - 3L
1,177 SR
Queue Stats
50W - 49L
1,438 Elo+
Party 3
Nu Wa
Nu Wa
Magnanï
Nu Wa
Level 156
God Stats
3W - 2L
1,827 SR
Queue Stats
91W - 85L
1,463 Elo+
Solo
Guan Yu
Guan Yu
Veggviszir
Guan Yu
Level 159
God Stats
5W - 7L
1,576 SR
Queue Stats
378W - 380L
1,483 Elo+
Solo
Atlas
Atlas
elmoha624
Atlas
Level 27
God Stats
1W - 1L
1,835 SR
Queue Stats
61W - 64L
1,435 Elo+
Party 3
Team Averages
Level 123
1,593 SR
1,458 Elo+

VS

Team Averages
Level 149
1,519 SR
1,503 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LeZzOoGaming
Zhong Kui
Level 148
God Stats
10W - 7L
1,513 SR
Queue Stats
152W - 183L
1,466 Elo+
Party 1
Vamana
Vamana
O12-bit_Fortnite
Vamana
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 157L
1,405 Elo+
Solo
Ymir
Ymir
andr3henriqu3
Ymir
Level 198
God Stats
5W - 3L
1,623 SR
Queue Stats
156W - 165L
1,553 Elo+
Party 2
Scylla
Scylla
z ZARAKI z
Scylla
Level 193
God Stats
18W - 12L
1,458 SR
Queue Stats
263W - 247L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GuaraCamp
Janus
13
1 / 6 / 0
7,238
483
7,046
8,898
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
JeroSilvan
Xbalanque
13
1 / 1 / 2
7,419
495
7,063
6,792
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Magnanï
Nu Wa
14
2 / 6 / 3
8,131
542
7,005
12,670
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Veggviszir
Guan Yu
15
1 / 1 / 0
8,529
569
8,194
15,492
14,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
elmoha624
Atlas
10
1 / 6 / 2
6,471
431
4,921
17,060
12,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 2 / 5
7,971
531
4,436
7,119
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
LeZzOoGaming
Zhong Kui
14
4 / 2 / 2
8,590
573
9,563
14,589
10,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 1 / 1
9,039
603
6,534
11,391
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
9 / 0 / 9
9,786
652
15,246
12,668
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
z ZARAKI z
Scylla
18
5 / 1 / 6
10,732
715
8,212
5,949
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
20
20
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
5
2.25
L
Janus
GuaraCamp
Janus
1
6
0
0.17
L
Xbalanque
JeroSilvan
Xbalanque
1
1
2
2
W
Zhong Kui
LeZzOoGaming
Zhong Kui
4
2
2
2.5
L
Nu Wa
Magnanï
Nu Wa
2
6
3
0.58
W
0
1
1
0.5
L
Guan Yu
Veggviszir
Guan Yu
1
1
0
1
W
9
0
9
13.5
L
Atlas
elmoha624
Atlas
1
6
2
0.33
W
Scylla
z ZARAKI z
Scylla
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,229
Damage
43,991
60,912
Taken
51,716
35,202
Mitigated
28,046
19,501
Healing
19,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,436
3,286
0
1,484
7,119
2,026
367
3,708
3,313
0
41,236
L
Janus
GuaraCamp
Janus
7,046
53
0
1,419
8,898
2,642
0
4,989
3,699
54,259
0
L
Xbalanque
JeroSilvan
Xbalanque
7,063
3,393
0
2,600
6,792
2,340
0
3,854
2,938
0
53,626
W
Zhong Kui
LeZzOoGaming
Zhong Kui
9,563
1,882
0
6,523
14,589
10,029
2,586
4,877
9,628
46,150
15,366
L
Nu Wa
Magnanï
Nu Wa
7,005
1,495
0
3,793
12,670
3,594
0
8,762
3,740
56,300
1,027
W
6,534
2,090
0
3,067
11,391
8,868
703
826
10,565
0
72,557
L
Guan Yu
Veggviszir
Guan Yu
8,194
971
120
7,692
15,492
14,415
0
4,146
10,295
0
73,713
W
15,246
3,563
0
6,600
12,668
5,034
0
5,334
7,063
75,892
0
L
Atlas
elmoha624
Atlas
4,921
1,360
0
3,877
17,060
12,211
0
9,738
7,154
17,199
489
W
Scylla
z ZARAKI z
Scylla
8,212
964
0
1,487
5,949
2,089
309
3,407
2,344
79,959
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
46,118
469
Minions Killed
578
0
Camps Cleared
0
1,498,873
Distance Traveled
1,512,452
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,971
531
75
5
0
321,922
0
L
Janus
7,238
483
106
7
0
313,160
4
L
Xbalanque
7,419
495
115
8
0
293,741
2
W
Zhong Kui
8,590
573
98
7
0
285,565
0
L
Nu Wa
8,131
542
98
7
0
271,194
1
W
Vamana
9,039
603
131
9
0
268,043
1
L
Guan Yu
8,529
569
126
8
0
315,521
5
W
Ymir
9,786
652
108
7
0
334,113
4
L
Atlas
6,471
431
24
2
0
305,257
4
W
Scylla
10,732
715
166
11
0
302,809
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role