Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
IIIII-_beta610
Danzaburou
Silver IV
Level 126
God Stats
1W - 1L
1,757 SR
Queue Stats
2W - 7L
1,316 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Mavetlaravim721
Erlang Shen
Gold V
Level 51
God Stats
6W - 10L
1,537 SR
Queue Stats
215W - 227L
1,301 MMR
Solo
Loki
Loki
Gold IV
Tonyy24_-
Loki
Gold IV
Level 156
God Stats
25W - 20L
1,540 SR
Queue Stats
180W - 182L
1,310 MMR
Party 1
Vulcan
Vulcan
Gold IV
piojin704
Vulcan
Gold IV
Level 158
God Stats
15W - 19L
1,460 SR
Queue Stats
155W - 152L
1,277 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,559 SR
1,341 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,598 SR
1,302 MMR
Pele
Pele
Silver IV
KaiOP
Pele
Silver IV
Level 135
God Stats
0W - 1L
1,763 SR
Queue Stats
14W - 23L
1,304 MMR
Party 2
Surtr
Surtr
Silver I
LoadedBeanz
Surtr
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,290 MMR
Solo
Ix Chel
Ix Chel
Silver IV
SheLovesZero
Ix Chel
Silver IV
Level 124
God Stats
4W - 6L
1,677 SR
Queue Stats
25W - 40L
1,316 MMR
Party 2
Hel
Hel
Silver I
mkh452
Hel
Silver I
Level 65
God Stats
2W - 4L
1,419 SR
Queue Stats
59W - 71L
1,295 MMR
Solo
Izanami
Izanami
Gold V
verdureneitor
Izanami
Gold V
Level 143
God Stats
11W - 14L
1,631 SR
Queue Stats
80W - 88L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 6
5,468
547
2,930
9,837
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
IIIII-_beta610
Danzaburou
11
3 / 0 / 0
6,162
616
3,859
5,709
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Mavetlaravim721
Erlang Shen
12
2 / 0 / 1
7,314
731
5,396
8,344
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Loki
12
6 / 1 / 3
6,668
667
4,669
7,349
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
piojin704
Vulcan
12
4 / 0 / 3
6,976
698
4,765
2,735
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneMedusaFreyaThanatos

VS

Bans
AgniThorBacchusRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KaiOP
Pele
9
1 / 3 / 1
5,002
500
1,978
7,494
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 0
5,100
510
4,452
9,216
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Ix Chel
SheLovesZero
Ix Chel
7
0 / 4 / 0
4,594
459
1,565
5,423
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
mkh452
Hel
8
1 / 3 / 0
4,940
494
3,860
5,545
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
9
0 / 3 / 1
5,061
506
3,077
5,338
1,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
6
3
W
Danzaburou
IIIII-_beta610
Danzaburou
3
0
0
3
L
Pele
KaiOP
Pele
1
3
1
0.5
L
0
2
0
0
W
Erlang Shen
Mavetlaravim721
Erlang Shen
2
0
1
2.5
L
Ix Chel
SheLovesZero
Ix Chel
0
4
0
0
W
Loki
6
1
3
7.5
L
Hel
mkh452
Hel
1
3
0
0.33
W
Vulcan
piojin704
Vulcan
4
0
3
5.5
L
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
14,932
33,974
Taken
33,016
17,714
Mitigated
9,583
15,932
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,930
1,101
0
2,844
9,837
6,765
8
2,281
7,306
14,332
0
W
Danzaburou
IIIII-_beta610
Danzaburou
3,859
1,347
0
3,614
5,709
1,765
50
1,370
4,033
0
38,798
L
Pele
KaiOP
Pele
1,978
239
0
720
7,494
2,315
0
1,468
5,946
0
32,767
L
4,452
2,166
0
3,042
9,216
3,458
0
427
8,749
788
35,022
W
Erlang Shen
Mavetlaravim721
Erlang Shen
5,396
3,058
0
4,708
8,344
6,249
342
305
8,039
0
55,687
L
Ix Chel
SheLovesZero
Ix Chel
1,565
328
50
347
5,423
1,133
0
2,109
3,169
23,353
0
W
Loki
4,669
1,339
0
3,685
7,349
2,055
0
329
7,020
0
39,982
L
Hel
mkh452
Hel
3,860
935
872
1,595
5,545
1,259
0
2,133
3,394
21,753
632
W
Vulcan
piojin704
Vulcan
4,765
162
0
1,081
2,735
880
189
772
1,963
48,583
1,479
L
Izanami
3,077
2,261
0
1,045
5,338
1,418
0
1,275
4,063
0
36,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
24,697
379
Minions Killed
285
0
Camps Cleared
0
1,100,857
Distance Traveled
1,024,832
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,468
547
31
3
0
234,982
4
W
Danzaburou
6,162
616
67
7
0
200,418
0
L
Pele
5,002
500
60
6
0
248,854
0
L
Surtr
5,100
510
66
7
0
195,452
0
W
Erlang Shen
7,314
731
117
12
0
182,375
1
L
Ix Chel
4,594
459
39
4
0
200,587
1
W
Loki
6,668
667
76
8
0
247,394
2
L
Hel
4,940
494
41
4
0
182,976
2
W
Vulcan
6,976
698
88
9
0
235,688
2
L
Izanami
5,061
506
79
8
0
196,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role