Player Matchup

Agni
Agni
Adorned_Despair
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 245L
1,467 Elo+
Solo
Bacchus
Bacchus
JuiceMcDaniels
Bacchus
Level 154
God Stats
64W - 45L
1,616 SR
Queue Stats
452W - 452L
1,532 Elo+
Party 1
Cliodhna
Cliodhna
SmitingSpirit
Cliodhna
Level 50
God Stats
4W - 3L
1,531 SR
Queue Stats
138W - 151L
1,555 Elo+
Solo
Skadi
Skadi
Super-Rio26
Skadi
Level 165
God Stats
84W - 85L
1,581 SR
Queue Stats
582W - 579L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xMelodic242
Cu Chulainn
Level 170
God Stats
32W - 23L
1,690 SR
Queue Stats
131W - 126L
1,570 Elo+
Solo
Team Averages
Level 133
1,584 SR
1,526 Elo+

VS

Team Averages
Level 144
1,577 SR
1,518 Elo+
Geb
Geb
CrimsonLag
Geb
Level 148
God Stats
1W - 0L
1,343 SR
Queue Stats
2W - 3L
1,322 Elo+
Solo
Hades
Hades
DrC4BR4
Hades
Level 173
God Stats
6W - 3L
1,765 SR
Queue Stats
507W - 491L
1,563 Elo+
Solo
Chiron
Chiron
OneTrickCentaur
Chiron
Level 109
God Stats
204W - 134L
1,650 SR
Queue Stats
207W - 138L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
Tezcatlipoca486
Ao Kuang
Level 154
God Stats
78W - 62L
1,614 SR
Queue Stats
78W - 65L
1,575 Elo+
Solo
Thanatos
Thanatos
icantsupportyou
Thanatos
Level 136
God Stats
10W - 9L
1,514 SR
Queue Stats
322W - 304L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,456
497
4,597
9,934
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 5
7,178
552
5,108
7,127
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cliodhna
SmitingSpirit
Cliodhna
15
5 / 4 / 3
8,183
629
6,653
10,711
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 3
6,769
521
5,746
6,288
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
xMelodic242
Cu Chulainn
14
2 / 2 / 0
7,997
615
8,964
12,499
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,693
515
4,118
12,179
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hades
DrC4BR4
Hades
13
1 / 2 / 1
7,536
580
5,918
11,732
7,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 1
6,859
528
6,620
7,408
2,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
15
9 / 1 / 0
9,495
730
10,345
10,811
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
13
2 / 4 / 2
7,225
556
3,000
10,107
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
12
Kills
13
13
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
0
3
3
0.5
W
Hades
DrC4BR4
Hades
1
2
1
0.75
L
2
0
5
4.5
W
1
2
1
0.75
L
Cliodhna
SmitingSpirit
Cliodhna
5
4
3
1.63
L
3
2
3
2.25
W
Ao Kuang
9
1
0
9
W
Thanatos
2
4
2
0.75
L
Cu Chulainn
xMelodic242
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
30,001
46,559
Taken
52,237
21,059
Mitigated
25,712
10,498
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,597
1,010
0
419
9,934
2,051
0
6,863
3,071
37,406
210
W
4,118
209
0
4,280
12,179
8,575
0
3,049
9,130
31,928
0
W
Hades
DrC4BR4
Hades
5,918
736
0
7,302
11,732
7,551
0
534
11,198
50,065
2,007
L
5,108
466
0
1,773
7,127
7,151
0
2,620
4,507
15,086
1,591
W
6,620
2,775
476
2,390
7,408
2,227
0
1,670
5,738
0
62,814
L
Cliodhna
SmitingSpirit
Cliodhna
6,653
933
0
4,068
10,711
3,071
0
3,414
7,297
0
63,951
L
5,746
1,805
0
1,352
6,288
1,685
0
1,701
4,587
0
46,793
W
Ao Kuang
10,345
2,393
0
5,048
10,811
3,543
0
4,084
6,727
57,889
6,008
W
Thanatos
3,000
595
0
6,361
10,107
3,816
0
448
9,659
0
63,907
L
Cu Chulainn
xMelodic242
Cu Chulainn
8,964
2,411
0
2,886
12,499
7,101
0
5,117
7,382
1,137
62,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
37,808
400
Minions Killed
501
0
Camps Cleared
0
1,370,704
Distance Traveled
1,349,942
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,456
497
81
6
0
247,757
2
W
Geb
6,693
515
28
2
0
277,189
0
W
Hades
7,536
580
118
9
0
258,339
0
L
Bacchus
7,178
552
23
2
0
281,885
0
W
Chiron
6,859
528
121
9
0
257,254
1
L
Cliodhna
8,183
629
107
8
0
321,051
3
L
Skadi
6,769
521
85
7
0
242,933
1
W
Ao Kuang
9,495
730
134
10
0
261,520
0
W
Thanatos
7,225
556
100
8
0
295,640
0
L
Cu Chulainn
7,997
615
104
8
0
277,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role