Player Matchup

Danzaburou
Danzaburou
Anchodon
Danzaburou
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,446 Elo+
Solo
Cliodhna
Cliodhna
G36Ccups
Cliodhna
Level 24
God Stats
6W - 5L
1,684 SR
Queue Stats
144W - 149L
1,385 Elo+
Party 1
Kuzenbo
Kuzenbo
MrButtermen82
Kuzenbo
Level 134
God Stats
122W - 117L
1,489 SR
Queue Stats
620W - 645L
1,407 Elo+
Solo
Discordia
Discordia
SegaSalem
Discordia
Level 143
God Stats
29W - 24L
1,589 SR
Queue Stats
358W - 354L
1,400 Elo+
Party 1
Ravana
Ravana
Trejxy
Ravana
Level 109
God Stats
1W - 2L
1,273 SR
Queue Stats
80W - 103L
1,451 Elo+
Solo
Team Averages
Level 101
1,507 SR
1,418 Elo+

VS

Team Averages
Level 76
1,447 SR
1,413 Elo+
Mulan
Mulan
DrangaoNPN
Mulan
Level 46
God Stats
16W - 12L
1,470 SR
Queue Stats
77W - 108L
1,348 Elo+
Solo
Maman Brigitte
Maman Brigitte
EvilSundew95745
Maman Brigitte
Level 84
God Stats
4W - 4L
1,441 SR
Queue Stats
105W - 89L
1,475 Elo+
Solo
Terra
Terra
MAIDENfan6660
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 139L
1,470 Elo+
Solo
Cernunnos
Cernunnos
MiguelRv-
Cernunnos
Level 61
God Stats
4W - 6L
1,544 SR
Queue Stats
47W - 60L
1,418 Elo+
Solo
Janus
Janus
NUF187
Janus
Level 68
God Stats
8W - 12L
1,278 SR
Queue Stats
95W - 104L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anchodon
Danzaburou
15
2 / 1 / 1
8,873
493
8,825
10,174
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
G36Ccups
Cliodhna
16
3 / 3 / 2
9,240
513
8,168
15,082
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
14
0 / 3 / 4
8,833
491
4,115
14,032
13,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
SegaSalem
Discordia
18
5 / 3 / 4
10,811
601
12,027
9,807
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Trejxy
Ravana
18
9 / 0 / 3
12,250
681
12,943
9,347
7,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
7
0 / 3 / 0
5,945
330
1,600
5,215
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Maman Brigitte
EvilSundew95745
Maman Brigitte
14
3 / 5 / 3
8,369
465
7,926
15,786
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
4 / 1 / 3
8,882
493
9,665
19,732
17,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
MiguelRv-
Cernunnos
15
2 / 3 / 3
8,758
487
8,486
13,646
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
NUF187
Janus
15
1 / 7 / 0
8,524
474
7,700
12,788
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
19
Kills
10
10
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anchodon
Danzaburou
2
1
1
2.5
L
Mulan
0
3
0
0
L
Maman Brigitte
EvilSundew95745
Maman Brigitte
3
5
3
0.9
W
Cliodhna
G36Ccups
Cliodhna
3
3
2
1.33
L
4
1
3
5.5
L
Cernunnos
MiguelRv-
Cernunnos
2
3
3
1.17
W
Kuzenbo
0
3
4
0.67
L
Janus
NUF187
Janus
1
7
0
0.14
W
Discordia
SegaSalem
Discordia
5
3
4
2.33
W
Ravana
Trejxy
Ravana
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,078
Damage
35,377
58,442
Taken
67,167
32,736
Mitigated
33,764
16,670
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anchodon
Danzaburou
8,825
3,500
0
6,296
10,174
3,403
385
3,148
6,986
0
65,995
L
Mulan
1,600
111
0
978
5,215
1,475
0
0
5,215
0
14,433
L
Maman Brigitte
EvilSundew95745
Maman Brigitte
7,926
585
0
3,723
15,786
5,963
0
3,816
11,575
55,906
0
W
Cliodhna
G36Ccups
Cliodhna
8,168
635
0
2,180
15,082
5,144
1,059
7,482
7,424
0
72,393
L
9,665
1,132
3,509
5,848
19,732
17,832
0
4,084
15,478
31,209
1,980
L
Cernunnos
MiguelRv-
Cernunnos
8,486
4,132
0
4,105
13,646
4,944
185
1,658
11,980
0
65,425
W
Kuzenbo
4,115
1,707
45
2,866
14,032
13,592
145
4,356
9,629
23,358
0
L
Janus
NUF187
Janus
7,700
489
0
680
12,788
3,550
0
6,065
6,193
60,844
0
W
Discordia
SegaSalem
Discordia
12,027
341
0
3,594
9,807
3,188
1,679
6,990
2,510
71,482
1,253
W
Ravana
Trejxy
Ravana
12,943
2,939
0
1,689
9,347
7,409
1,579
2,337
7,004
1,160
88,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,007
Gold Earned
40,478
510
Minions Killed
402
0
Camps Cleared
0
1,783,066
Distance Traveled
1,518,269
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,873
493
96
5
0
357,857
6
L
Mulan
5,945
330
23
1
0
116,821
0
L
Maman Brigitte
8,369
465
88
5
0
362,117
0
W
Cliodhna
9,240
513
99
6
0
406,873
0
L
Terra
8,882
493
56
3
0
374,464
2
L
Cernunnos
8,758
487
109
6
0
312,578
0
W
Kuzenbo
8,833
491
34
2
0
351,594
0
L
Janus
8,524
474
126
7
0
352,289
0
W
Discordia
10,811
601
142
8
0
337,954
5
W
Ravana
12,250
681
139
8
0
328,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role