Player Matchup

Danzaburou
Danzaburou
Aguirre1179277
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,477 Elo+
Solo
Maman Brigitte
Maman Brigitte
Fenixevilangel
Maman Brigitte
Level 145
God Stats
6W - 2L
1,714 SR
Queue Stats
132W - 139L
1,469 Elo+
Solo
Surtr
Surtr
Foulhowl
Surtr
Level 121
God Stats
3W - 0L
1,734 SR
Queue Stats
71W - 57L
1,566 Elo+
Party 1
Ix Chel
Ix Chel
FrankGotDank
Ix Chel
Level 159
God Stats
2W - 0L
1,588 SR
Queue Stats
99W - 92L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Syrinium
Baron Samedi
Level 68
God Stats
9W - 5L
1,184 SR
Queue Stats
295W - 305L
1,510 Elo+
Party 1
Team Averages
Level 112
1,544 SR
1,504 Elo+

VS

Team Averages
Level 83
1,531 SR
1,411 Elo+
Hades
Hades
AKACooby
Hades
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,482 Elo+
Solo
Sylvanus
Sylvanus
JURASSIC x MAN
Sylvanus
Level 129
God Stats
12W - 10L
1,682 SR
Queue Stats
51W - 67L
1,373 Elo+
Solo
Jormungandr
Jormungandr
YouPlayToMuch
Jormungandr
Level 68
God Stats
2W - 1L
1,834 SR
Queue Stats
107W - 101L
1,463 Elo+
Party 2
Anhur
Anhur
gilfs27
Anhur
Level 16
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 3L
1,298 Elo+
Party 2
Mercury
Mercury
thedarknight244
Mercury
Level 85
God Stats
3W - 2L
1,329 SR
Queue Stats
40W - 42L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aguirre1179277
Danzaburou
11
1 / 1 / 2
7,326
564
4,166
4,724
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maman Brigitte
Fenixevilangel
Maman Brigitte
12
1 / 3 / 5
6,854
527
2,878
8,778
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
Foulhowl
Surtr
13
4 / 0 / 2
8,310
639
9,057
8,808
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
FrankGotDank
Ix Chel
12
1 / 1 / 1
6,603
508
2,375
8,501
4,990
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Syrinium
Baron Samedi
15
8 / 1 / 1
8,530
656
8,552
7,809
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AKACooby
Hades
12
0 / 3 / 0
6,242
480
2,832
8,359
4,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
11
1 / 5 / 1
6,532
502
4,403
10,970
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
YouPlayToMuch
Jormungandr
10
1 / 3 / 2
6,198
477
6,216
11,789
9,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
gilfs27
Anhur
9
1 / 1 / 1
5,609
431
2,770
4,636
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 0
7,075
544
3,631
12,340
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
6
6
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
AKACooby
Hades
0
3
0
0
W
Danzaburou
Aguirre1179277
Danzaburou
1
1
2
2
W
Maman Brigitte
Fenixevilangel
Maman Brigitte
1
3
5
1.17
W
Surtr
Foulhowl
Surtr
4
0
2
5
W
Ix Chel
FrankGotDank
Ix Chel
1
1
1
1.5
L
Sylvanus
1
5
1
0.3
W
Baron Samedi
Syrinium
Baron Samedi
8
1
1
8.5
L
Jormungandr
YouPlayToMuch
Jormungandr
1
3
2
0.67
L
Anhur
gilfs27
Anhur
1
1
1
1.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,028
Damage
19,852
38,620
Taken
48,094
18,417
Mitigated
25,875
12,925
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AKACooby
Hades
2,832
219
82
4,187
8,359
4,393
0
646
7,240
38,572
2,388
W
Danzaburou
Aguirre1179277
Danzaburou
4,166
1,253
0
766
4,724
1,583
573
2,569
2,155
0
36,990
W
Maman Brigitte
Fenixevilangel
Maman Brigitte
2,878
362
0
3,801
8,778
2,600
598
1,094
7,684
43,881
0
W
Surtr
Foulhowl
Surtr
9,057
3,536
0
2,332
8,808
5,971
182
3,577
5,231
1,070
52,223
W
Ix Chel
FrankGotDank
Ix Chel
2,375
75
486
2,746
8,501
4,990
37
2,720
5,781
30,733
0
L
Sylvanus
4,403
1,458
383
2,272
10,970
7,030
0
5,355
5,090
29,420
7,012
W
Baron Samedi
Syrinium
Baron Samedi
8,552
547
221
2,573
7,809
3,273
0
2,741
5,068
56,543
309
L
Jormungandr
YouPlayToMuch
Jormungandr
6,216
1,204
0
2,677
11,789
9,101
0
2,696
8,915
35,506
875
L
Anhur
gilfs27
Anhur
2,770
1,314
0
1,380
4,636
1,186
0
2,334
2,290
0
23,094
L
3,631
1,108
0
5,951
12,340
4,165
0
3,042
9,062
0
53,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
31,656
368
Minions Killed
351
0
Camps Cleared
0
1,280,130
Distance Traveled
1,152,748
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,242
480
90
7
0
207,646
0
W
Danzaburou
7,326
564
65
5
0
210,171
0
W
Maman Brigitte
6,854
527
80
6
0
282,813
4
W
Surtr
8,310
639
84
6
0
265,250
4
W
Ix Chel
6,603
508
32
2
0
247,826
2
L
Sylvanus
6,532
502
66
5
0
235,681
0
W
Baron Samedi
8,530
656
107
8
0
274,070
0
L
Jormungandr
6,198
477
53
4
0
243,386
2
L
Anhur
5,609
431
49
4
0
200,895
0
L
Mercury
7,075
544
93
7
0
265,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role