Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Keltic Fox
King Arthur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 36L
1,230 Elo+
Party 1
Nox
Nox
MsLilRedd
Nox
Level 56
God Stats
2W - 4L
1,188 SR
Queue Stats
17W - 47L
1,245 Elo+
Party 1
Merlin
Merlin
Troy Scaletta
Merlin
Level 141
God Stats
3W - 4L
1,360 SR
Queue Stats
215W - 207L
1,518 Elo+
Solo
Fenrir
Fenrir
fswo1f
Fenrir
Level 65
God Stats
2W - 3L
1,347 SR
Queue Stats
13W - 38L
1,198 Elo+
Party 1
Team Averages
Level 93
1,379 SR
1,338 Elo+

VS

Team Averages
Level 75
1,495 SR
1,377 Elo+
Apollo
Apollo
Chippster
Apollo
Level 82
God Stats
6W - 7L
1,537 SR
Queue Stats
8W - 13L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
El tuerto2642
Gilgamesh
Level 89
God Stats
7W - 6L
1,459 SR
Queue Stats
51W - 51L
1,381 Elo+
Solo
Lancelot
Lancelot
RoamingSky65825
Lancelot
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,418 Elo+
Solo
Bacchus
Bacchus
TWill63
Bacchus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 85L
1,267 Elo+
Solo
Sol
Sol
TauterChip1
Sol
Level 62
God Stats
56W - 49L
1,477 SR
Queue Stats
184W - 180L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 1
3,964
661
1,375
2,757
664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Keltic Fox
King Arthur
7
0 / 1 / 0
4,058
676
1,269
4,794
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
1 / 0 / 1
3,869
645
1,051
1,802
478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 1
4,219
703
1,114
2,079
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
fswo1f
Fenrir
8
1 / 0 / 0
4,093
682
1,414
3,982
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chippster
Apollo
1
0 / 0 / 0
2,661
444
0
0
0
Gilgamesh
El tuerto2642
Gilgamesh
6
0 / 0 / 1
3,940
657
1,407
3,539
1,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
7
1 / 0 / 0
3,906
651
999
2,307
820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
TWill63
Bacchus
5
0 / 2 / 0
3,557
593
1,296
3,796
2,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
4,132
689
1,624
3,467
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
L
Apollo
Chippster
Apollo
0
0
0
0
L
Gilgamesh
El tuerto2642
Gilgamesh
0
0
1
0.5
W
King Arthur
Keltic Fox
King Arthur
0
1
0
0
W
1
0
1
1.5
L
Lancelot
1
0
0
1
L
Bacchus
TWill63
Bacchus
0
2
0
0
L
0
1
0
0
W
0
0
1
0.5
W
Fenrir
fswo1f
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,223
Damage
5,326
15,414
Taken
13,109
5,429
Mitigated
6,194
5,492
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,375
317
0
948
2,757
664
350
418
2,339
0
21,401
L
Apollo
Chippster
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
El tuerto2642
Gilgamesh
1,407
357
0
698
3,539
1,973
0
0
3,539
0
16,399
W
King Arthur
Keltic Fox
King Arthur
1,269
159
0
978
4,794
2,503
0
0
4,650
0
14,046
W
1,051
396
0
500
1,802
478
355
629
1,173
11,454
0
L
Lancelot
999
110
0
125
2,307
820
0
0
2,307
0
16,523
L
Bacchus
TWill63
Bacchus
1,296
145
0
370
3,796
2,648
0
1,051
2,745
7,036
1,054
L
1,624
575
0
2,072
3,467
753
0
944
2,353
25,188
0
W
1,114
45
0
536
2,079
552
0
1,086
993
20,836
0
W
Fenrir
fswo1f
Fenrir
1,414
313
0
2,530
3,982
1,232
0
538
3,378
0
20,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,203
Gold Earned
18,196
186
Minions Killed
128
0
Camps Cleared
0
583,913
Distance Traveled
495,846
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,964
661
43
7
0
108,441
4
L
Apollo
2,661
444
0
0
0
1,857
0
L
Gilgamesh
3,940
657
33
6
0
131,628
0
W
King Arthur
4,058
676
29
5
0
120,138
0
W
Nox
3,869
645
17
3
0
108,525
0
L
Lancelot
3,906
651
38
6
0
150,811
0
L
Bacchus
3,557
593
11
2
0
111,186
0
L
Sol
4,132
689
46
8
0
100,364
0
W
Merlin
4,219
703
56
9
0
116,449
1
W
Fenrir
4,093
682
41
7
0
130,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role