Player Matchup

Surtr
Surtr
JaSlimeV
Surtr
Level 69
God Stats
5W - 3L
1,663 SR
Queue Stats
17W - 15L
1,620 Elo+
Party 1
Neith
Neith
KraftyV
Neith
Level 49
God Stats
4W - 0L
1,754 SR
Queue Stats
9W - 10L
1,571 Elo+
Party 1
Agni
Agni
Rolex1423
Agni
Level 153
God Stats
109W - 92L
1,512 SR
Queue Stats
239W - 235L
1,474 Elo+
Solo
Team Averages
Level 90
1,643 SR
1,555 Elo+

VS

Team Averages
Level 76
1,546 SR
1,466 Elo+
Maman Brigitte
Maman Brigitte
AProudCatDad
Maman Brigitte
Level 61
God Stats
20W - 21L
1,799 SR
Queue Stats
231W - 200L
1,647 Elo+
Solo
Chiron
Chiron
Jovikea
Chiron
Level 60
God Stats
1W - 6L
1,340 SR
Queue Stats
74W - 75L
1,439 Elo+
Party 2
Sobek
Sobek
Personpal1291
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JaSlimeV
Surtr
14
2 / 0 / 7
8,777
878
8,695
9,394
6,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
KraftyV
Neith
13
1 / 3 / 2
7,635
764
3,964
6,136
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
15
6 / 2 / 2
9,026
903
9,109
6,169
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AProudCatDad
Maman Brigitte
14
4 / 3 / 0
8,424
842
9,464
10,068
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
Jovikea
Chiron
12
1 / 3 / 1
7,324
732
3,753
7,123
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 3 / 3
7,390
739
4,101
11,186
7,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
5
5
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AProudCatDad
Maman Brigitte
4
3
0
1.33
W
Surtr
JaSlimeV
Surtr
2
0
7
5.5
L
Chiron
Jovikea
Chiron
1
3
1
0.5
W
Neith
KraftyV
Neith
1
3
2
0.67
L
0
3
3
0.5
W
Agni
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,768
Damage
17,318
21,699
Taken
28,377
10,396
Mitigated
13,146
3,575
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AProudCatDad
Maman Brigitte
9,464
522
0
1,363
10,068
3,442
0
2,080
7,682
31,715
1,279
W
Surtr
JaSlimeV
Surtr
8,695
2,742
0
1,362
9,394
6,550
223
4,696
4,388
1,496
20,820
L
Chiron
Jovikea
Chiron
3,753
1,230
167
1,665
7,123
1,812
0
3,750
2,899
0
20,884
W
Neith
KraftyV
Neith
3,964
1,697
157
1,233
6,136
1,963
66
3,481
2,439
0
13,881
L
4,101
152
0
1,700
11,186
7,892
0
3,089
7,611
14,215
266
W
Agni
9,109
506
0
823
6,169
1,883
492
4,396
1,505
28,091
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,438
Gold Earned
23,138
108
Minions Killed
118
0
Camps Cleared
0
536,668
Distance Traveled
521,217
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,424
842
49
5
0
180,973
0
W
Surtr
8,777
878
34
3
0
198,753
0
L
Chiron
7,324
732
36
4
0
158,370
1
W
Neith
7,635
764
26
3
0
160,271
1
L
Sobek
7,390
739
33
3
0
181,874
0
W
Agni
9,026
903
48
5
0
177,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role