Player Matchup

Kuzenbo
Kuzenbo
Baganoosh
Kuzenbo
Level 14
God Stats
6W - 10L
1,493 SR
Queue Stats
9W - 20L
1,222 Elo+
Party 2
Ah Puch
Ah Puch
IPhone6Edge
Ah Puch
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,345 Elo+
Party 2
Charybdis
Charybdis
spencedawg
Charybdis
Level 64
God Stats
1W - 2L
1,669 SR
Queue Stats
8W - 12L
1,313 Elo+
Party 2
Team Averages
Level 53
1,554 SR
1,294 Elo+

VS

Team Averages
Level 78
1,524 SR
1,441 Elo+
Tyr
Tyr
Aacidex
Tyr
Level 86
God Stats
22W - 14L
1,537 SR
Queue Stats
55W - 51L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
JacobSage98
Kukulkan
Level 73
God Stats
44W - 37L
1,569 SR
Queue Stats
136W - 119L
1,371 Elo+
Solo
Charybdis
Charybdis
Wolf LSK
Charybdis
Level 74
God Stats
8W - 4L
1,467 SR
Queue Stats
97W - 89L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Baganoosh
Kuzenbo
14
0 / 3 / 1
9,313
621
6,640
19,322
26,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
IPhone6Edge
Ah Puch
16
0 / 8 / 2
10,698
713
9,627
12,537
4,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
spencedawg
Charybdis
16
2 / 5 / 0
10,887
726
10,369
16,879
6,286
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
9 / 1 / 7
13,097
873
18,070
20,447
23,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
JacobSage98
Kukulkan
19
2 / 1 / 9
12,508
834
11,765
10,170
4,074
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Wolf LSK
Charybdis
18
5 / 0 / 7
12,186
812
11,877
5,662
2,112
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
16
16
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
9
1
7
12.5
L
Kuzenbo
Baganoosh
Kuzenbo
0
3
1
0.17
L
Ah Puch
IPhone6Edge
Ah Puch
0
8
2
0.13
W
Kukulkan
JacobSage98
Kukulkan
2
1
9
6.5
W
Charybdis
Wolf LSK
Charybdis
5
0
7
8.5
L
Charybdis
spencedawg
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,636
Damage
41,712
48,738
Taken
36,279
37,660
Mitigated
30,112
4,385
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
18,070
951
0
4,547
20,447
23,926
128
8,780
11,654
0
42,927
L
Kuzenbo
Baganoosh
Kuzenbo
6,640
2,436
0
0
19,322
26,488
30
5,535
13,787
16,499
0
L
Ah Puch
IPhone6Edge
Ah Puch
9,627
862
0
1,822
12,537
4,886
0
1,896
10,641
39,400
0
W
Kukulkan
JacobSage98
Kukulkan
11,765
661
0
330
10,170
4,074
1,477
4,220
5,924
66,973
0
W
Charybdis
Wolf LSK
Charybdis
11,877
6,834
0
1,324
5,662
2,112
2,094
3,331
2,331
0
42,361
L
Charybdis
spencedawg
Charybdis
10,369
6,273
0
2,563
16,879
6,286
288
4,365
12,514
0
41,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
37,791
149
Minions Killed
226
0
Camps Cleared
0
801,418
Distance Traveled
906,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,097
873
32
2
0
340,370
0
L
Kuzenbo
9,313
621
17
1
0
325,285
0
L
Ah Puch
10,698
713
58
4
0
232,245
0
W
Kukulkan
12,508
834
119
8
0
298,173
0
W
Charybdis
12,186
812
75
5
0
268,144
0
L
Charybdis
10,887
726
74
5
0
243,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role