Player Matchup

Achilles
Achilles
Higgs-_-l
Achilles
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 28L
1,433 Elo+
Solo
Geb
Geb
KingDeCalcinha
Geb
Level 27
God Stats
6W - 4L
1,842 SR
Queue Stats
127W - 101L
1,584 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MzinhoBR
Ah Muzen Cab
Level 159
God Stats
1W - 1L
1,724 SR
Queue Stats
226W - 220L
1,555 Elo+
Party 1
Shiva
Shiva
Veloci_Jose
Shiva
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 96L
1,593 Elo+
Party 1
Nu Wa
Nu Wa
starkwolf55
Nu Wa
Level 118
God Stats
63W - 37L
1,670 SR
Queue Stats
253W - 247L
1,470 Elo+
Solo
Team Averages
Level 115
1,647 SR
1,527 Elo+

VS

Team Averages
Level 140
1,524 SR
1,488 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Herozum
Danzaburou
Level 146
God Stats
5W - 3L
1,583 SR
Queue Stats
326W - 322L
1,447 Elo+
Solo
Ganesha
Ganesha
IDark Sirius
Ganesha
Level 159
God Stats
88W - 64L
1,553 SR
Queue Stats
697W - 715L
1,504 Elo+
Party 2
Camazotz
Camazotz
OldBaldButton
Camazotz
Level 46
God Stats
7W - 2L
1,482 SR
Queue Stats
54W - 57L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Higgs-_-l
Achilles
8
2 / 2 / 0
4,947
495
1,618
5,030
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 1
4,899
490
1,860
7,963
4,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
MzinhoBR
Ah Muzen Cab
10
0 / 1 / 0
5,142
514
3,176
4,944
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 1
5,127
513
6,025
8,779
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,085
509
3,139
4,067
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 0 / 3
6,898
690
5,063
6,996
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
11
1 / 1 / 6
6,017
602
2,877
3,522
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Herozum
Danzaburou
10
0 / 1 / 3
5,683
568
4,507
5,684
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
IDark Sirius
Ganesha
9
0 / 1 / 7
5,649
565
2,787
7,597
2,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
OldBaldButton
Camazotz
11
5 / 0 / 1
5,938
594
3,053
6,805
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
10
10
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
3
5.5
W
Nu Wa
 
Nu Wa
1
1
6
4
W
Danzaburou
Herozum
Danzaburou
0
1
3
1.5
L
Achilles
Higgs-_-l
Achilles
2
2
0
1
W
Ganesha
IDark Sirius
Ganesha
0
1
7
3.5
L
0
2
1
0.25
L
Ah Muzen Cab
MzinhoBR
Ah Muzen Cab
0
1
0
0
W
Camazotz
OldBaldButton
Camazotz
5
0
1
5.5
L
1
2
1
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,818
Damage
18,287
30,783
Taken
30,604
12,407
Mitigated
11,549
6,155
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,063
644
0
1,443
6,996
3,726
0
753
6,243
0
47,035
W
Nu Wa
 
Nu Wa
2,877
574
0
280
3,522
851
0
983
2,539
46,060
1,015
W
Danzaburou
Herozum
Danzaburou
4,507
1,044
0
1,257
5,684
1,812
0
1,012
4,672
0
41,999
L
Achilles
Higgs-_-l
Achilles
1,618
178
0
625
5,030
1,444
0
246
4,784
0
17,489
W
Ganesha
IDark Sirius
Ganesha
2,787
191
1,485
1,952
7,597
2,871
0
1,812
5,785
15,378
3,333
L
1,860
341
1,141
2,369
7,963
4,249
0
1,585
6,378
12,277
0
L
Ah Muzen Cab
MzinhoBR
Ah Muzen Cab
3,176
827
0
280
4,944
1,579
0
658
4,286
0
46,974
W
Camazotz
OldBaldButton
Camazotz
3,053
288
0
2,914
6,805
2,289
0
647
6,158
0
37,902
L
6,025
1,586
70
1,076
8,779
4,173
0
1,424
7,355
0
42,826
L
3,139
932
0
594
4,067
962
0
1,165
2,902
35,388
135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
30,185
284
Minions Killed
346
0
Camps Cleared
0
920,072
Distance Traveled
1,005,925
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,898
690
78
8
0
185,724
1
W
Nu Wa
6,017
602
100
10
0
199,194
3
W
Danzaburou
5,683
568
100
10
0
174,697
0
L
Achilles
4,947
495
34
3
0
128,154
1
W
Ganesha
5,649
565
5
1
0
212,405
4
L
Geb
4,899
490
19
2
0
206,951
2
L
Ah Muzen Cab
5,142
514
92
9
0
186,890
1
W
Camazotz
5,938
594
63
6
0
233,905
2
L
Shiva
5,127
513
75
8
0
216,362
2
L
Nu Wa
5,085
509
64
6
0
181,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role