Player Matchup

Ullr
Ullr
CaeruleumMors
Ullr
Level 155
God Stats
10W - 3L
1,768 SR
Queue Stats
99W - 97L
1,568 Elo+
Party 1
Sobek
Sobek
Ceramics
Sobek
Level 147
God Stats
2W - 2L
1,496 SR
Queue Stats
84W - 89L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
Donuttron909
Sun Wukong
Level 144
God Stats
3W - 3L
1,634 SR
Queue Stats
194W - 196L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
Imperceive
Baron Samedi
Level 144
God Stats
4W - 1L
1,624 SR
Queue Stats
85W - 83L
1,607 Elo+
Party 1
Ratatoskr
Ratatoskr
deathrage32
Ratatoskr
Level 108
God Stats
32W - 33L
1,724 SR
Queue Stats
416W - 396L
1,604 Elo+
Party 3
Team Averages
Level 140
1,649 SR
1,578 Elo+

VS

Team Averages
Level 167
1,586 SR
1,577 Elo+
Mulan
Mulan
KigOBitties
Mulan
Level 152
God Stats
29W - 28L
1,606 SR
Queue Stats
435W - 434L
1,514 Elo+
Solo
Thanatos
Thanatos
Stringbeannn
Thanatos
Level 126
God Stats
14W - 10L
1,593 SR
Queue Stats
80W - 63L
1,580 Elo+
Party 2
Atlas
Atlas
WalrusSw3G
Atlas
Level 240
God Stats
23W - 16L
1,705 SR
Queue Stats
299W - 251L
1,595 Elo+
Solo
Nut
Nut
hamsterboya
Nut
Level 156
God Stats
2W - 3L
1,674 SR
Queue Stats
89W - 74L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
hhdc
Aphrodite
Level 159
God Stats
0W - 3L
1,349 SR
Queue Stats
81W - 64L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
9,436
555
8,197
14,152
4,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Ceramics
Sobek
13
2 / 3 / 12
8,939
526
8,300
20,709
20,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Donuttron909
Sun Wukong
17
2 / 0 / 2
10,025
590
13,048
14,555
14,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Imperceive
Baron Samedi
16
7 / 3 / 6
9,966
586
18,849
13,776
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
deathrage32
Ratatoskr
17
8 / 1 / 6
9,842
579
7,692
16,559
7,634
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,337
549
13,873
20,586
23,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Stringbeannn
Thanatos
14
2 / 8 / 5
8,082
475
8,259
14,524
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Atlas
13
3 / 3 / 5
8,931
525
10,473
16,193
11,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
3 / 3 / 3
9,633
567
11,947
12,555
4,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
hhdc
Aphrodite
15
2 / 4 / 2
8,763
515
7,250
12,925
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
21
Kills
12
12
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
W
Sobek
Ceramics
Sobek
2
3
12
2.67
W
Sun Wukong
Donuttron909
Sun Wukong
2
0
2
3
W
Baron Samedi
Imperceive
Baron Samedi
7
3
6
3.33
L
2
3
0
0.67
L
Thanatos
Stringbeannn
Thanatos
2
8
5
0.56
L
Atlas
3
3
5
1.83
W
Ratatoskr
deathrage32
Ratatoskr
8
1
6
11
L
3
3
3
1.5
L
Aphrodite
hhdc
Aphrodite
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,086
Damage
51,802
79,751
Taken
76,783
54,156
Mitigated
48,471
30,743
Healing
34,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,197
2,239
0
1,983
14,152
4,969
214
3,423
10,729
0
75,838
W
Sobek
Ceramics
Sobek
8,300
979
0
8,414
20,709
20,858
0
7,303
13,406
28,775
1,751
W
Sun Wukong
Donuttron909
Sun Wukong
13,048
3,335
0
8,038
14,555
14,236
0
944
13,611
221
85,818
W
Baron Samedi
Imperceive
Baron Samedi
18,849
2,538
1,198
4,697
13,776
6,459
33
4,382
9,394
65,567
0
L
13,873
2,286
0
9,359
20,586
23,150
0
1,291
18,077
3,422
77,390
L
Thanatos
Stringbeannn
Thanatos
8,259
2,644
0
9,186
14,524
4,524
0
5,417
8,791
0
49,220
L
Atlas
10,473
3,402
0
2,071
16,193
11,819
0
8,171
7,637
41,796
1,437
W
Ratatoskr
deathrage32
Ratatoskr
7,692
1,533
0
6,413
16,559
7,634
670
3,683
12,876
0
73,614
L
11,947
7,752
0
4,652
12,555
4,792
0
2,123
10,372
0
88,241
L
Aphrodite
hhdc
Aphrodite
7,250
786
3,009
6,623
12,925
4,186
0
8,446
3,779
59,383
1,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,208
Gold Earned
44,746
553
Minions Killed
537
0
Camps Cleared
0
1,735,395
Distance Traveled
1,657,146
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,436
555
148
9
0
335,386
4
W
Sobek
8,939
526
20
1
0
353,159
1
W
Sun Wukong
10,025
590
153
9
0
336,908
2
W
Baron Samedi
9,966
586
128
8
0
312,835
2
L
Mulan
9,337
549
139
8
0
284,005
0
L
Thanatos
8,082
475
74
4
0
370,832
0
L
Atlas
8,931
525
45
3
0
340,094
4
W
Ratatoskr
9,842
579
104
6
0
397,107
2
L
Nut
9,633
567
155
9
0
329,963
6
L
Aphrodite
8,763
515
124
7
0
332,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role