Player Matchup

Vulcan
Vulcan
ChEeSeNeEdLeS
Vulcan
Level 88
God Stats
13W - 20L
1,483 SR
Queue Stats
76W - 79L
1,507 Elo+
Party 2
Bacchus
Bacchus
GergRobetts
Bacchus
Level 26
God Stats
21W - 23L
1,539 SR
Queue Stats
75W - 78L
1,505 Elo+
Party 2
Nemesis
Nemesis
Squillium
Nemesis
Level 27
God Stats
5W - 6L
1,702 SR
Queue Stats
89W - 88L
1,530 Elo+
Party 2
Team Averages
Level 47
1,575 SR
1,514 Elo+

VS

Team Averages
Level 66
1,683 SR
1,559 Elo+
Surtr
Surtr
JaSlimeV
Surtr
Level 69
God Stats
5W - 3L
1,603 SR
Queue Stats
17W - 15L
1,603 Elo+
Party 1
Neith
Neith
KraftyV
Neith
Level 49
God Stats
4W - 0L
1,685 SR
Queue Stats
9W - 10L
1,524 Elo+
Party 1
Anubis
Anubis
RichardDuglez53
Anubis
Level 81
God Stats
25W - 12L
1,759 SR
Queue Stats
293W - 254L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 3
10,365
740
12,730
8,149
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GergRobetts
Bacchus
15
1 / 4 / 3
9,497
678
7,440
13,047
16,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
Squillium
Nemesis
16
5 / 4 / 0
10,831
774
7,906
12,198
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JaSlimeV
Surtr
18
3 / 1 / 8
11,224
802
8,544
12,975
10,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
KraftyV
Neith
18
3 / 2 / 8
11,271
805
7,567
8,965
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 6
12,010
858
9,525
10,463
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
11
11
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Bacchus
GergRobetts
Bacchus
1
4
3
0.63
W
Surtr
JaSlimeV
Surtr
3
1
8
7
W
Neith
KraftyV
Neith
3
2
8
3.5
W
5
3
6
2.67
L
Nemesis
Squillium
Nemesis
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
25,636
33,394
Taken
32,403
23,413
Mitigated
18,285
3,956
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,730
470
0
1,044
8,149
2,805
0
2,196
5,914
52,453
1,210
L
Bacchus
GergRobetts
Bacchus
7,440
678
0
579
13,047
16,283
0
4,156
8,891
16,190
1,114
W
Surtr
JaSlimeV
Surtr
8,544
2,279
0
2,100
12,975
10,856
945
8,425
4,487
1,389
28,261
W
Neith
KraftyV
Neith
7,567
4,303
92
2,609
8,965
2,817
1,736
5,307
3,617
0
31,951
W
9,525
549
0
3,248
10,463
4,612
1,309
5,339
5,061
63,058
452
L
Nemesis
Squillium
Nemesis
7,906
1,714
0
2,333
12,198
4,325
0
3,927
8,227
0
25,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
34,505
163
Minions Killed
207
0
Camps Cleared
0
738,843
Distance Traveled
728,577
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,365
740
96
7
0
249,467
0
L
Bacchus
9,497
678
25
2
0
222,173
0
W
Surtr
11,224
802
38
3
0
258,296
0
W
Neith
11,271
805
53
4
0
235,999
2
W
Anubis
12,010
858
116
8
0
234,282
2
L
Nemesis
10,831
774
42
3
0
267,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role