Player Matchup

Ah Muzen Cab
Ah Muzen Cab
StaysBlazed420
Ah Muzen Cab
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 166L
1,420 Elo+
Solo
Cthulhu
Cthulhu
ilzfizzle
Cthulhu
Level 38
God Stats
5W - 3L
1,497 SR
Queue Stats
9W - 9L
1,372 Elo+
Party 1
Anubis
Anubis
paperboy0187
Anubis
Level 104
God Stats
1W - 0L
1,655 SR
Queue Stats
14W - 8L
1,445 Elo+
Party 1
Thanatos
Thanatos
pierreovo
Thanatos
Level 42
God Stats
8W - 2L
1,653 SR
Queue Stats
139W - 157L
1,284 Elo+
Solo
Nu Wa
Nu Wa
soloeuri
Nu Wa
Level 98
God Stats
12W - 6L
1,606 SR
Queue Stats
92W - 99L
1,412 Elo+
Solo
Team Averages
Level 86
1,582 SR
1,386 Elo+

VS

Team Averages
Level 60
1,531 SR
1,456 Elo+
Ishtar
Ishtar
GodOfWisdom7954
Ishtar
Level 58
God Stats
5W - 4L
1,613 SR
Queue Stats
89W - 90L
1,413 Elo+
Solo
Zeus
Zeus
PedroFavaro1
Zeus
Level 57
God Stats
2W - 5L
1,150 SR
Queue Stats
66W - 55L
1,558 Elo+
Solo
Jormungandr
Jormungandr
SMASH_BRUHHHH
Jormungandr
Level 82
God Stats
5W - 4L
1,527 SR
Queue Stats
139W - 135L
1,413 Elo+
Party 2
Hun Batz
Hun Batz
TeddyBearSobey
Hun Batz
Level 33
God Stats
3W - 1L
1,863 SR
Queue Stats
53W - 50L
1,399 Elo+
Party 2
Zhong Kui
Zhong Kui
xXGODMarkXx6274
Zhong Kui
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
StaysBlazed420
Ah Muzen Cab
11
2 / 2 / 2
6,365
530
3,904
6,089
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ilzfizzle
Cthulhu
11
3 / 2 / 1
7,038
587
4,549
9,240
4,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
14
7 / 1 / 0
8,463
705
6,640
7,056
2,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
pierreovo
Thanatos
12
3 / 2 / 3
6,617
551
4,670
12,053
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
soloeuri
Nu Wa
12
1 / 1 / 6
6,668
556
6,648
4,900
1,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,438
453
4,326
8,238
2,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 1
6,294
525
5,150
7,423
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SMASH_BRUHHHH
Jormungandr
10
1 / 1 / 0
6,144
512
3,624
9,959
7,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
13
4 / 0 / 2
7,614
635
4,786
9,216
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
xXGODMarkXx6274
Zhong Kui
7
0 / 4 / 3
4,901
408
1,515
5,201
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
8
8
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
2
5
1
0.5
L
Jormungandr
SMASH_BRUHHHH
Jormungandr
1
1
0
1
W
Ah Muzen Cab
StaysBlazed420
Ah Muzen Cab
2
2
2
1.5
L
Hun Batz
4
0
2
5
W
Cthulhu
ilzfizzle
Cthulhu
3
2
1
1.75
W
Anubis
7
1
0
7
W
Thanatos
pierreovo
Thanatos
3
2
3
2.25
W
Nu Wa
soloeuri
Nu Wa
1
1
6
4
L
Zhong Kui
xXGODMarkXx6274
Zhong Kui
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
19,401
39,338
Taken
40,037
14,556
Mitigated
17,252
18,661
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,326
1,976
0
400
8,238
2,296
0
3,843
4,395
0
21,962
L
5,150
383
0
1,350
7,423
1,519
168
3,830
3,593
36,436
0
L
Jormungandr
SMASH_BRUHHHH
Jormungandr
3,624
951
0
3,888
9,959
7,455
0
3,121
6,838
34,522
0
W
Ah Muzen Cab
StaysBlazed420
Ah Muzen Cab
3,904
2,356
0
919
6,089
2,048
735
1,238
4,851
0
29,113
L
Hun Batz
4,786
1,669
0
1,400
9,216
3,033
0
2,951
6,265
0
55,111
W
Cthulhu
ilzfizzle
Cthulhu
4,549
471
1,484
1,795
9,240
4,647
315
732
8,468
36,358
244
W
Anubis
6,640
98
0
4,199
7,056
2,959
0
1,938
4,985
60,381
1,572
W
Thanatos
pierreovo
Thanatos
4,670
1,798
0
8,176
12,053
3,598
0
3,242
8,495
0
38,112
W
Nu Wa
soloeuri
Nu Wa
6,648
2,032
0
2,088
4,900
1,304
130
2,259
2,250
40,585
732
L
Zhong Kui
xXGODMarkXx6274
Zhong Kui
1,515
50
0
217
5,201
2,949
270
3,604
1,597
13,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
30,391
338
Minions Killed
316
0
Camps Cleared
0
1,192,645
Distance Traveled
1,079,889
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,438
453
42
4
0
218,238
0
L
Zeus
6,294
525
68
6
0
196,636
0
L
Jormungandr
6,144
512
77
6
0
250,442
4
W
Ah Muzen Cab
6,365
530
44
4
0
189,127
0
L
Hun Batz
7,614
635
112
9
0
283,516
0
W
Cthulhu
7,038
587
59
5
0
254,723
2
W
Anubis
8,463
705
111
9
0
225,776
6
W
Thanatos
6,617
551
63
5
0
281,203
0
W
Nu Wa
6,668
556
61
5
0
241,816
4
L
Zhong Kui
4,901
408
17
1
0
131,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role