Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
MrJF23
Sylvanus
Gold III
Level 145
God Stats
1W - 1L
1,840 SR
Queue Stats
49W - 55L
1,580 MMR
Solo
Janus
Janus
Gold III
ottomanslap34
Janus
Gold III
Level 158
God Stats
3W - 7L
1,413 SR
Queue Stats
111W - 124L
1,578 MMR
Solo
Hun Batz
Hun Batz
Gold IV
reyllobera
Hun Batz
Gold IV
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,684 MMR
Party 1
Chaac
Chaac
Silver I
win88
Chaac
Silver I
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,534 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,550 SR
1,575 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,552 SR
1,592 MMR
Nu Wa
Nu Wa
Gold I
AztecVenom
Nu Wa
Gold I
Level 102
God Stats
5W - 2L
1,535 SR
Queue Stats
181W - 189L
1,601 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Borzydar
Cu Chulainn
Gold V
Level 178
God Stats
1W - 2L
1,617 SR
Queue Stats
53W - 56L
1,586 MMR
Solo
Bacchus
Bacchus
Gold I
Doogie24
Bacchus
Gold I
Level 185
God Stats
27W - 21L
1,670 SR
Queue Stats
294W - 299L
1,603 MMR
Solo
Loki
Loki
Platinum V
NotFirst
Loki
Platinum V
Level 143
God Stats
7W - 5L
1,594 SR
Queue Stats
315W - 292L
1,572 MMR
Solo
Olorun
Olorun
Gold III
psychopathey
Olorun
Gold III
Level 158
God Stats
1W - 3L
1,342 SR
Queue Stats
116W - 113L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 3 / 0
5,028
503
2,481
6,855
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
MrJF23
Sylvanus
7
0 / 2 / 2
4,989
499
2,563
7,188
3,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 3 / 0
5,114
511
1,812
4,844
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
reyllobera
Hun Batz
10
2 / 1 / 2
5,464
546
4,070
7,633
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
win88
Chaac
6
0 / 4 / 0
4,161
416
1,943
6,153
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AresAthenaChang'eOsiris

VS

Bans
TsukuyomiFreyaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 3 / 4
5,924
592
2,279
4,785
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Borzydar
Cu Chulainn
11
4 / 0 / 1
7,104
710
6,296
6,712
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Doogie24
Bacchus
9
3 / 0 / 2
5,928
593
5,609
7,038
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
13
4 / 0 / 1
6,616
662
3,494
5,883
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
12
2 / 1 / 2
6,739
674
4,489
3,627
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
Nu Wa
0
3
4
0.67
W
Cu Chulainn
Borzydar
Cu Chulainn
4
0
1
4.5
W
Bacchus
Doogie24
Bacchus
3
0
2
4
L
Sylvanus
MrJF23
Sylvanus
0
2
2
0.5
W
Loki
4
0
1
4.5
L
1
3
0
0.33
W
Olorun
2
1
2
3
L
Hun Batz
reyllobera
Hun Batz
2
1
2
3
L
Chaac
win88
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,869
Damage
22,167
32,673
Taken
28,045
10,489
Mitigated
12,578
10,833
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,481
1,167
0
2,632
6,855
1,484
0
4,022
2,833
0
29,637
W
Nu Wa
2,279
417
0
851
4,785
1,279
593
1,462
3,275
37,374
0
W
Cu Chulainn
Borzydar
Cu Chulainn
6,296
962
0
2,638
6,712
2,933
0
563
6,127
0
41,939
W
Bacchus
Doogie24
Bacchus
5,609
835
0
2,625
7,038
5,482
0
1,125
5,911
15,021
1,733
L
Sylvanus
MrJF23
Sylvanus
2,563
820
1,720
2,680
7,188
3,035
0
3,728
3,460
11,649
0
W
Loki
3,494
811
0
4,083
5,883
1,797
0
168
5,675
0
55,063
L
1,812
133
0
905
4,844
1,334
0
2,025
2,819
31,567
0
W
Olorun
4,489
2,086
120
1,472
3,627
1,087
1,065
945
2,682
47,331
4,164
L
Hun Batz
reyllobera
Hun Batz
4,070
1,223
0
1,947
7,633
2,461
0
1,574
6,059
0
36,355
L
Chaac
win88
Chaac
1,943
456
0
949
6,153
2,175
0
214
5,939
0
16,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
32,311
244
Minions Killed
391
0
Camps Cleared
0
943,730
Distance Traveled
1,008,616
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,028
503
52
5
0
171,135
4
W
Nu Wa
5,924
592
82
8
0
161,868
0
W
Cu Chulainn
7,104
710
86
9
0
171,933
0
W
Bacchus
5,928
593
15
2
0
224,868
3
L
Sylvanus
4,989
499
17
2
0
192,485
1
W
Loki
6,616
662
102
10
0
256,710
0
L
Janus
5,114
511
75
8
0
189,132
2
W
Olorun
6,739
674
106
11
0
193,237
2
L
Hun Batz
5,464
546
78
8
0
246,635
0
L
Chaac
4,161
416
22
2
0
144,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role