Player Matchup

Discordia
Discordia
CreamyMcCream
Discordia
Level 107
God Stats
2W - 3L
1,548 SR
Queue Stats
360W - 251L
1,691 Elo+
Party 1
Nemesis
Nemesis
KoggyS
Nemesis
Level 173
God Stats
1W - 0L
1,557 SR
Queue Stats
115W - 66L
1,699 Elo+
Party 1
Artio
Artio
ShiftUs
Artio
Level 158
God Stats
7W - 2L
1,746 SR
Queue Stats
203W - 112L
1,713 Elo+
Party 1
Ravana
Ravana
Zavreses
Ravana
Level 222
God Stats
1W - 0L
1,761 SR
Queue Stats
158W - 46L
1,841 Elo+
Party 1
Danzaburou
Danzaburou
homesay
Danzaburou
Level 219
God Stats
6W - 2L
1,765 SR
Queue Stats
332W - 220L
1,639 Elo+
Party 1
Team Averages
Level 176
1,675 SR
1,717 Elo+

VS

Team Averages
Level 152
1,585 SR
1,586 Elo+
Xbalanque
Xbalanque
GHTDamokles
Xbalanque
Level 123
God Stats
0W - 2L
1,329 SR
Queue Stats
5W - 7L
1,580 Elo+
Party 2
Bakasura
Bakasura
Lorska
Bakasura
Level 164
God Stats
0W - 2L
1,496 SR
Queue Stats
6W - 8L
1,576 Elo+
Party 2
Arachne
Arachne
Loryk
Arachne
Level 216
God Stats
0W - 1L
1,802 SR
Queue Stats
6W - 8L
1,576 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nightdrifter
Morgan Le Fay
Level 129
God Stats
4W - 6L
1,597 SR
Queue Stats
6W - 8L
1,576 Elo+
Party 2
Bacchus
Bacchus
Pox Crusader
Bacchus
Level 128
God Stats
7W - 2L
1,700 SR
Queue Stats
24W - 27L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CreamyMcCream
Discordia
12
6 / 1 / 1
7,098
710
6,651
4,823
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
KoggyS
Nemesis
12
6 / 2 / 4
6,919
692
5,837
8,940
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Artio
ShiftUs
Artio
9
1 / 2 / 6
6,013
601
2,707
9,484
5,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Zavreses
Ravana
12
4 / 1 / 1
7,281
728
6,568
5,758
3,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Danzaburou
homesay
Danzaburou
12
3 / 2 / 3
6,953
695
5,476
5,217
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GHTDamokles
Xbalanque
9
0 / 5 / 2
5,258
526
1,882
7,124
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Lorska
Bakasura
10
1 / 5 / 1
5,255
526
1,022
9,802
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Loryk
Arachne
10
2 / 3 / 1
5,548
555
4,927
8,374
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Nightdrifter
Morgan Le Fay
9
1 / 5 / 1
5,278
528
4,891
7,525
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
Pox Crusader
Bacchus
8
1 / 2 / 1
5,154
515
1,902
5,411
3,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
20
Kills
5
8
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
CreamyMcCream
Discordia
6
1
1
6.5
L
Xbalanque
GHTDamokles
Xbalanque
0
5
2
0.2
W
Nemesis
KoggyS
Nemesis
6
2
4
4
L
Bakasura
Lorska
Bakasura
1
5
1
0.3
L
Arachne
Loryk
Arachne
2
3
1
0.83
L
Morgan Le Fay
Nightdrifter
Morgan Le Fay
1
5
1
0.3
L
Bacchus
Pox Crusader
Bacchus
1
2
1
0.75
W
Artio
ShiftUs
Artio
1
2
6
2
W
Ravana
Zavreses
Ravana
4
1
1
4.5
W
Danzaburou
homesay
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,239
Damage
14,624
34,222
Taken
38,236
16,178
Mitigated
16,126
9,930
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CreamyMcCream
Discordia
6,651
371
0
700
4,823
1,385
0
2,203
2,620
57,911
0
L
Xbalanque
GHTDamokles
Xbalanque
1,882
668
0
972
7,124
1,533
0
302
6,822
0
30,185
W
Nemesis
KoggyS
Nemesis
5,837
3,140
0
2,227
8,940
4,001
0
326
8,614
0
45,669
L
Bakasura
Lorska
Bakasura
1,022
758
0
3,790
9,802
6,980
0
714
9,088
0
14,899
L
Arachne
Loryk
Arachne
4,927
3,430
0
3,124
8,374
2,770
0
907
7,467
0
31,482
L
Morgan Le Fay
Nightdrifter
Morgan Le Fay
4,891
436
0
883
7,525
1,787
0
5,406
2,119
32,540
850
L
Bacchus
Pox Crusader
Bacchus
1,902
309
0
905
5,411
3,056
0
1,918
3,493
7,533
0
W
Artio
ShiftUs
Artio
2,707
55
276
2,851
9,484
5,659
195
3,703
5,781
12,250
1,637
W
Ravana
Zavreses
Ravana
6,568
1,925
0
2,440
5,758
3,451
134
0
5,538
1,499
48,552
W
Danzaburou
homesay
Danzaburou
5,476
2,739
0
1,436
5,217
1,682
715
316
4,901
0
56,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
26,493
391
Minions Killed
227
0
Camps Cleared
0
1,119,760
Distance Traveled
1,104,804
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,098
710
108
11
0
228,827
4
L
Xbalanque
5,258
526
61
6
0
223,121
1
W
Nemesis
6,919
692
84
8
0
257,217
1
L
Bakasura
5,255
526
45
5
0
204,851
0
L
Arachne
5,548
555
56
6
0
243,280
3
L
Morgan Le Fay
5,278
528
60
6
0
204,239
4
L
Bacchus
5,154
515
5
1
0
229,313
1
W
Artio
6,013
601
20
2
0
229,086
2
W
Ravana
7,281
728
86
9
0
210,215
0
W
Danzaburou
6,953
695
93
9
0
194,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role