Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GayLuma
Danzaburou
Level 89
God Stats
2W - 1L
1,505 SR
Queue Stats
196W - 158L
1,555 Elo+
Solo
Arachne
Arachne
ReekyDeekyDu
Arachne
Level 159
God Stats
10W - 4L
1,710 SR
Queue Stats
313W - 313L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Tastycracker386
Ah Puch
Level 127
God Stats
12W - 4L
1,608 SR
Queue Stats
310W - 293L
1,445 Elo+
Party 1
Team Averages
Level 136
1,565 SR
1,500 Elo+

VS

Team Averages
Level 95
1,473 SR
1,528 Elo+
Nu Wa
Nu Wa
ClearedPenguin
Nu Wa
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 54L
1,502 Elo+
Party 2
Eset
Eset
Emmanuelxox
Eset
Level 155
God Stats
0W - 1L
1,301 SR
Queue Stats
98W - 103L
1,557 Elo+
Solo
Xbalanque
Xbalanque
Humbaba92
Xbalanque
Level 79
God Stats
4W - 9L
1,423 SR
Queue Stats
311W - 344L
1,450 Elo+
Solo
Achilles
Achilles
Pepenador99
Achilles
Level 68
God Stats
1W - 5L
1,426 SR
Queue Stats
173W - 173L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SpaghettiGirth
Tsukuyomi
Level 29
God Stats
1W - 1L
1,714 SR
Queue Stats
81W - 72L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 3 / 10
7,295
912
4,151
11,195
9,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Eset
 
Eset
14
2 / 0 / 10
7,250
906
4,518
2,323
992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
GayLuma
Danzaburou
12
3 / 1 / 7
7,206
901
9,675
7,148
3,146
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arachne
ReekyDeekyDu
Arachne
13
5 / 1 / 7
7,862
983
2,860
4,527
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 7
7,687
961
8,122
4,502
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
6,181
773
6,219
5,889
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 3
6,640
830
3,440
5,175
1,843
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Humbaba92
Xbalanque
13
3 / 3 / 2
6,837
855
7,860
7,191
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Pepenador99
Achilles
12
2 / 4 / 2
6,399
800
4,856
8,743
10,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
SpaghettiGirth
Tsukuyomi
8
0 / 2 / 2
5,445
681
1,490
4,024
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
14
Kills
5
6
Deaths
14
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
10
2
W
Eset
 
Eset
2
0
10
7
L
0
3
5
0.83
L
0
2
3
0.75
W
Danzaburou
GayLuma
Danzaburou
3
1
7
6.5
L
Xbalanque
Humbaba92
Xbalanque
3
3
2
1.33
L
Achilles
Pepenador99
Achilles
2
4
2
0.75
W
Arachne
ReekyDeekyDu
Arachne
5
1
7
8.5
L
Tsukuyomi
SpaghettiGirth
Tsukuyomi
0
2
2
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
23,865
29,695
Taken
31,022
19,451
Mitigated
19,138
11,258
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,151
57
570
2,687
11,195
9,642
268
3,428
7,659
7,839
683
W
Eset
 
Eset
4,518
112
1,234
261
2,323
992
374
765
1,516
9,561
413
L
6,219
1,604
490
875
5,889
2,008
0
2,426
3,463
15,658
0
L
3,440
34
237
1,424
5,175
1,843
0
3,342
1,833
15,795
0
W
Danzaburou
GayLuma
Danzaburou
9,675
2,653
449
3,295
7,148
3,146
761
2,699
4,372
0
23,602
L
Xbalanque
Humbaba92
Xbalanque
7,860
2,012
791
1,393
7,191
2,177
0
3,991
3,200
0
24,095
L
Achilles
Pepenador99
Achilles
4,856
493
745
706
8,743
10,592
0
4,340
4,403
0
8,221
W
Arachne
ReekyDeekyDu
Arachne
2,860
2,066
575
1,114
4,527
3,470
169
1,897
2,554
0
6,679
L
Tsukuyomi
SpaghettiGirth
Tsukuyomi
1,490
203
0
400
4,024
2,518
0
2,048
1,976
0
3,800
W
8,122
25
559
514
4,502
2,201
35
870
3,562
26,249
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
31,502
116
Minions Killed
121
0
Camps Cleared
0
827,015
Distance Traveled
719,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,295
912
23
3
0
157,233
0
W
Eset
7,250
906
13
2
0
173,986
0
L
Nu Wa
6,181
773
23
3
0
138,018
0
L
Eset
6,640
830
43
5
0
153,053
0
W
Danzaburou
7,206
901
21
3
0
161,199
0
L
Xbalanque
6,837
855
40
5
0
154,992
0
L
Achilles
6,399
800
5
1
0
158,067
0
W
Arachne
7,862
983
14
2
0
176,177
0
L
Tsukuyomi
5,445
681
10
1
0
115,400
0
W
Ah Puch
7,687
961
45
6
0
158,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role