Player Matchup

Serqet
Serqet
 
Serqet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NKxCloudy
Medusa
Level 152
God Stats
4W - 5L
1,390 SR
Queue Stats
240W - 214L
1,546 Elo+
Solo
Hercules
Hercules
bill up next
Hercules
Level 149
God Stats
6W - 12L
1,385 SR
Queue Stats
200W - 217L
1,510 Elo+
Solo
Nu Wa
Nu Wa
lococupcake
Nu Wa
Level 148
God Stats
20W - 18L
1,647 SR
Queue Stats
48W - 55L
1,596 Elo+
Solo
Team Averages
Level 154
1,485 SR
1,530 Elo+

VS

Team Averages
Level 136
1,437 SR
1,520 Elo+
Cupid
Cupid
BallinBenJamin
Cupid
Level 149
God Stats
0W - 2L
1,690 SR
Queue Stats
22W - 19L
1,563 Elo+
Solo
Kumbhakarna
Kumbhakarna
Naitsabess
Kumbhakarna
Level 159
God Stats
1W - 6L
1,184 SR
Queue Stats
156W - 157L
1,533 Elo+
Solo
Zeus
Zeus
SixFourT
Zeus
Level 152
God Stats
7W - 9L
1,465 SR
Queue Stats
438W - 347L
1,640 Elo+
Solo
Charybdis
Charybdis
Taliehoe
Charybdis
Level 156
God Stats
1W - 2L
1,224 SR
Queue Stats
46W - 59L
1,408 Elo+
Solo
Achilles
Achilles
wheremygothmommy
Achilles
Level 66
God Stats
0W - 2L
1,620 SR
Queue Stats
22W - 29L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 1 / 3
6,822
975
5,001
6,781
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
 
Ganesha
12
0 / 1 / 7
6,663
952
3,629
6,075
4,180
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
NKxCloudy
Medusa
14
7 / 0 / 4
7,988
1,141
9,924
4,036
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
bill up next
Hercules
13
3 / 2 / 5
7,577
1,082
6,194
8,633
6,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 5
6,676
954
6,226
4,667
1,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,880
983
4,860
6,660
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Naitsabess
Kumbhakarna
11
0 / 1 / 3
6,736
962
2,584
8,201
6,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
2 / 0 / 1
6,726
961
4,582
3,342
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Taliehoe
Charybdis
11
1 / 5 / 2
6,433
919
5,404
9,597
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 1
6,322
903
3,911
8,118
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
6
6
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
3
4.5
W
Ganesha
 
Ganesha
0
1
7
3.5
L
1
3
0
0.33
W
Medusa
NKxCloudy
Medusa
7
0
4
9
L
Kumbhakarna
Naitsabess
Kumbhakarna
0
1
3
1.5
L
Zeus
2
0
1
2.5
L
Charybdis
Taliehoe
Charybdis
1
5
2
0.4
W
Hercules
bill up next
Hercules
3
2
5
2.75
W
0
2
5
1.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,974
Damage
21,341
30,192
Taken
35,918
16,304
Mitigated
16,565
3,052
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,001
274
0
0
6,781
3,358
0
781
6,000
0
12,075
W
Ganesha
 
Ganesha
3,629
152
0
460
6,075
4,180
0
881
5,194
14,335
0
L
4,860
2,105
78
1,468
6,660
2,072
0
1,423
4,967
0
25,530
W
Medusa
NKxCloudy
Medusa
9,924
3,522
0
609
4,036
1,328
1,725
1,295
2,741
0
28,297
L
Kumbhakarna
Naitsabess
Kumbhakarna
2,584
106
0
868
8,201
6,493
0
2,069
6,132
8,818
114
L
Zeus
4,582
429
0
547
3,342
998
0
2,065
1,277
22,765
0
L
Charybdis
Taliehoe
Charybdis
5,404
2,223
0
1,200
9,597
2,665
0
1,554
7,881
0
20,304
W
Hercules
bill up next
Hercules
6,194
1,491
0
1,524
8,633
6,222
570
3,350
5,283
0
18,237
W
6,226
2,192
93
366
4,667
1,216
703
745
3,922
18,775
255
L
3,911
834
0
300
8,118
4,337
0
2,744
5,293
0
8,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,726
Gold Earned
33,097
161
Minions Killed
152
0
Camps Cleared
0
752,819
Distance Traveled
680,096
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,822
975
21
3
0
151,742
0
W
Ganesha
6,663
952
11
2
0
160,621
0
L
Cupid
6,880
983
57
8
0
136,943
0
W
Medusa
7,988
1,141
52
7
0
157,512
0
L
Kumbhakarna
6,736
962
10
1
0
159,695
0
L
Zeus
6,726
961
45
6
0
138,705
0
L
Charybdis
6,433
919
32
5
0
120,769
1
W
Hercules
7,577
1,082
48
7
0
154,735
0
W
Nu Wa
6,676
954
29
4
0
128,209
0
L
Achilles
6,322
903
8
1
0
123,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role