Player Matchup

Lancelot
Lancelot
Masters
ActionDayz
Lancelot
Masters
Level 216
God Stats
3W - 3L
1,877 SR
Queue Stats
335W - 304L
2,517 MMR
Solo
Rama
Rama
Masters
ElJeean
Rama
Masters
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
2,294 MMR
Solo
Medusa
Medusa
Diamond I
RyyRyy
Medusa
Diamond I
Level 158
God Stats
1W - 4L
1,502 SR
Queue Stats
61W - 29L
2,581 MMR
Party 3
Tsukuyomi
Tsukuyomi
Masters
raaize
Tsukuyomi
Masters
Level 124
God Stats
7W - 6L
1,736 SR
Queue Stats
88W - 74L
2,568 MMR
Solo
Sylvanus
Sylvanus
Masters
ΑcTLiKe
Sylvanus
Masters
Level 132
God Stats
1W - 3L
1,748 SR
Queue Stats
131W - 87L
2,443 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 162
1,673 SR
2,481 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,684 SR
2,518 MMR
Cthulhu
Cthulhu
Masters
Alphyy
Cthulhu
Masters
Level 155
God Stats
16W - 5L
1,894 SR
Queue Stats
260W - 189L
2,937 MMR
Party 2
Anhur
Anhur
Diamond II
Arkmans
Anhur
Diamond II
Level 200
God Stats
3W - 4L
1,599 SR
Queue Stats
228W - 205L
2,279 MMR
Solo
Pele
Pele
Masters
Dangerrrrr
Pele
Masters
Level 157
God Stats
56W - 23L
1,799 SR
Queue Stats
277W - 190L
2,818 MMR
Party 2
Horus
Horus
Diamond III
Inkstick
Horus
Diamond III
Level 143
God Stats
1W - 1L
1,463 SR
Queue Stats
120W - 90L
2,206 MMR
Party 1
Nu Wa
Nu Wa
Diamond I
fourgetable
Nu Wa
Diamond I
Level 171
God Stats
8W - 5L
1,665 SR
Queue Stats
142W - 104L
2,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ActionDayz
Lancelot
11
0 / 6 / 0
6,803
454
5,835
19,190
9,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
ElJeean
Rama
14
2 / 5 / 0
8,097
540
6,523
13,705
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
RyyRyy
Medusa
17
8 / 2 / 0
10,160
677
9,625
9,236
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
raaize
Tsukuyomi
14
0 / 5 / 6
7,524
502
4,514
12,451
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ΑcTLiKe
Sylvanus
12
0 / 3 / 2
7,180
479
6,599
16,017
10,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
CamazotzNeithFreyaAres

VS

Bans
Erlang ShenBacchusChang'eApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alphyy
Cthulhu
16
1 / 2 / 6
9,807
654
14,771
12,529
13,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anhur
Arkmans
Anhur
17
5 / 2 / 3
9,664
644
12,930
11,111
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 3 / 6
9,189
613
11,864
11,882
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
Inkstick
Horus
12
1 / 0 / 9
8,054
537
4,836
11,920
9,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 3 / 5
9,786
652
10,864
6,843
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
21
21
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ActionDayz
Lancelot
0
6
0
0
W
Cthulhu
Alphyy
Cthulhu
1
2
6
2
W
Anhur
Arkmans
Anhur
5
2
3
3.25
W
9
3
6
4
L
Rama
ElJeean
Rama
2
5
0
0.4
W
Horus
Inkstick
Horus
1
0
9
5.5
L
Medusa
RyyRyy
Medusa
8
2
0
4
W
5
3
5
2.5
L
Tsukuyomi
raaize
Tsukuyomi
0
5
6
0.6
L
Sylvanus
ΑcTLiKe
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,096
Damage
55,265
70,599
Taken
54,285
30,011
Mitigated
32,217
21,944
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ActionDayz
Lancelot
5,835
672
0
4,379
19,190
9,779
0
12,150
5,670
0
40,054
W
Cthulhu
Alphyy
Cthulhu
14,771
1,266
178
4,793
12,529
13,250
44
277
12,252
75,195
1,101
W
Anhur
Arkmans
Anhur
12,930
6,267
0
6,068
11,111
3,890
0
2,286
8,825
0
90,116
W
11,864
3,355
0
1,341
11,882
4,347
0
985
10,897
0
61,930
L
Rama
ElJeean
Rama
6,523
5,393
0
2,751
13,705
3,341
0
997
12,534
0
66,555
W
Horus
Inkstick
Horus
4,836
2,131
1,252
6,092
11,920
9,002
0
2,921
8,999
0
17,159
L
Medusa
RyyRyy
Medusa
9,625
3,435
0
730
9,236
3,046
0
3,294
5,580
0
94,185
W
10,864
1,282
0
725
6,843
1,728
0
738
6,105
76,403
297
L
Tsukuyomi
raaize
Tsukuyomi
4,514
1,160
0
3,570
12,451
3,142
234
2,529
9,669
0
53,230
L
Sylvanus
ΑcTLiKe
Sylvanus
6,599
1,334
4,257
6,257
16,017
10,703
0
3,772
11,886
27,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
46,500
509
Minions Killed
547
0
Camps Cleared
0
1,503,016
Distance Traveled
1,611,395
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,803
454
79
5
0
318,464
0
W
Cthulhu
9,807
654
157
10
0
337,832
5
W
Anhur
9,664
644
142
9
0
268,084
1
W
Pele
9,189
613
83
6
0
373,111
2
L
Rama
8,097
540
144
10
0
260,369
4
W
Horus
8,054
537
18
1
0
347,556
3
L
Medusa
10,160
677
173
12
0
313,436
2
W
Nu Wa
9,786
652
147
10
0
284,812
1
L
Tsukuyomi
7,524
502
88
6
0
339,996
0
L
Sylvanus
7,180
479
25
2
0
270,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role