Player Matchup

Nike
Nike
DrekenRoh
Nike
Level 169
God Stats
2W - 2L
1,564 SR
Queue Stats
215W - 203L
1,458 Elo+
Solo
Ymir
Ymir
HellishHydra170
Ymir
Level 144
God Stats
7W - 8L
1,590 SR
Queue Stats
150W - 146L
1,448 Elo+
Party 1
Anhur
Anhur
IsraelC49
Anhur
Level 101
God Stats
1W - 3L
1,401 SR
Queue Stats
89W - 78L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
SmilyDrop974790
Erlang Shen
Level 181
God Stats
7W - 8L
1,725 SR
Queue Stats
290W - 351L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
SoteriaStyx
Zhong Kui
Level 116
God Stats
2W - 4L
1,289 SR
Queue Stats
137W - 133L
1,445 Elo+
Party 1
Team Averages
Level 142
1,514 SR
1,472 Elo+

VS

Team Averages
Level 126
1,521 SR
1,470 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Monkey G Law
Arachne
Level 104
God Stats
36W - 19L
1,662 SR
Queue Stats
148W - 156L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
StonedGamerl99o
Sun Wukong
Level 138
God Stats
21W - 22L
1,401 SR
Queue Stats
304W - 310L
1,449 Elo+
Solo
Horus
Horus
brooxe
Horus
Level 108
God Stats
10W - 5L
1,480 SR
Queue Stats
221W - 213L
1,452 Elo+
Solo
Anubis
Anubis
foolish657
Anubis
Level 151
God Stats
8W - 6L
1,563 SR
Queue Stats
574W - 564L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
3
0 / 1 / 0
3,610
401
624
1,600
311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 3 / 1
5,107
567
3,793
7,917
5,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
IsraelC49
Anhur
8
0 / 4 / 1
4,325
481
4,198
6,127
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SmilyDrop974790
Erlang Shen
10
1 / 2 / 0
5,065
563
3,534
7,498
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
SoteriaStyx
Zhong Kui
10
0 / 1 / 1
5,234
582
2,168
4,631
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
5 / 0 / 2
5,801
645
7,640
5,227
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Monkey G Law
Arachne
9
1 / 2 / 3
5,241
582
1,755
7,251
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
StonedGamerl99o
Sun Wukong
10
2 / 0 / 0
5,855
651
2,865
6,463
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
brooxe
Horus
9
2 / 0 / 3
5,537
615
2,798
8,306
4,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anubis
foolish657
Anubis
11
1 / 0 / 1
6,186
687
2,883
3,919
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
11
11
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
2
6
L
Nike
0
1
0
0
L
1
3
1
0.5
L
Anhur
IsraelC49
Anhur
0
4
1
0.13
W
Arachne
Monkey G Law
Arachne
1
2
3
1.25
L
Erlang Shen
SmilyDrop974790
Erlang Shen
1
2
0
0.5
L
Zhong Kui
SoteriaStyx
Zhong Kui
0
1
1
0.5
W
Sun Wukong
StonedGamerl99o
Sun Wukong
2
0
0
2
W
Horus
brooxe
Horus
2
0
3
3.5
W
Anubis
foolish657
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,317
Damage
17,941
27,773
Taken
31,166
13,602
Mitigated
15,103
9,574
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,640
4,524
0
2,873
5,227
1,335
0
743
4,484
0
34,005
L
Nike
624
222
0
583
1,600
311
0
0
1,544
0
5,112
L
3,793
154
142
2,182
7,917
5,531
0
1,158
6,759
17,609
2,708
L
Anhur
IsraelC49
Anhur
4,198
2,234
0
1,438
6,127
1,380
0
0
6,127
0
21,780
W
Arachne
Monkey G Law
Arachne
1,755
862
0
4,318
7,251
2,169
0
933
6,318
0
23,282
L
Erlang Shen
SmilyDrop974790
Erlang Shen
3,534
2,199
0
3,248
7,498
3,424
0
261
7,071
0
32,392
L
Zhong Kui
SoteriaStyx
Zhong Kui
2,168
59
0
1,981
4,631
2,956
0
1,418
3,213
29,138
907
W
Sun Wukong
StonedGamerl99o
Sun Wukong
2,865
910
0
1,582
6,463
5,509
0
0
6,463
0
35,012
W
Horus
brooxe
Horus
2,798
1,510
640
2,467
8,306
4,319
21
2,411
5,895
89
14,382
W
Anubis
foolish657
Anubis
2,883
222
0
1,705
3,919
1,771
0
1,041
2,878
54,741
846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,341
Gold Earned
28,620
217
Minions Killed
292
0
Camps Cleared
0
721,890
Distance Traveled
926,569
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,801
645
45
5
0
199,054
3
L
Nike
3,610
401
8
1
0
29,773
0
L
Ymir
5,107
567
32
4
0
160,396
0
L
Anhur
4,325
481
32
4
0
165,190
1
W
Arachne
5,241
582
60
7
0
214,376
0
L
Erlang Shen
5,065
563
68
8
0
217,873
1
L
Zhong Kui
5,234
582
77
9
0
148,658
0
W
Sun Wukong
5,855
651
56
6
0
139,212
0
W
Horus
5,537
615
31
3
0
198,947
4
W
Anubis
6,186
687
100
11
0
174,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role