Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Stronkland
Poseidon
Level 148
God Stats
15W - 8L
1,830 SR
Queue Stats
367W - 367L
1,556 Elo+
Solo
Zeus
Zeus
V1Official__
Zeus
Level 87
God Stats
28W - 15L
1,551 SR
Queue Stats
91W - 86L
1,504 Elo+
Solo
Mulan
Mulan
bigbonker69
Mulan
Level 106
God Stats
43W - 22L
1,645 SR
Queue Stats
212W - 202L
1,491 Elo+
Solo
Arachne
Arachne
ymїr
Arachne
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Team Averages
Level 107
1,605 SR
1,465 Elo+

VS

Team Averages
Level 115
1,475 SR
1,511 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Broke Jawl
Bastet
Level 85
God Stats
1W - 3L
1,322 SR
Queue Stats
216W - 202L
1,545 Elo+
Solo
Tyr
Tyr
Jakerton
Tyr
Level 147
God Stats
5W - 9L
1,669 SR
Queue Stats
132W - 129L
1,489 Elo+
Solo
Ra
Ra
KillThePrxphet-
Ra
Level 85
God Stats
0W - 2L
1,367 SR
Queue Stats
228W - 235L
1,465 Elo+
Solo
Danzaburou
Danzaburou
PB1CUP
Danzaburou
Level 115
God Stats
19W - 23L
1,517 SR
Queue Stats
266W - 274L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 3
4,389
627
1,312
3,800
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Stronkland
Poseidon
9
3 / 0 / 3
4,942
706
3,190
3,371
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 3
4,234
605
957
1,453
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
3 / 2 / 0
5,112
730
5,205
6,950
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
ymїr
Arachne
8
5 / 1 / 2
4,932
705
4,086
4,627
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 3 / 0
3,444
492
3,790
4,830
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Broke Jawl
Bastet
7
2 / 3 / 0
4,209
601
1,459
5,622
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 2 / 0
4,683
669
3,906
8,833
4,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 1 / 1
4,590
656
1,180
2,867
813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PB1CUP
Danzaburou
4
0 / 2 / 0
3,175
454
1,280
2,798
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
4
4
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
3
1.5
L
Cthulhu
 
Cthulhu
0
3
0
0
L
Bastet
Broke Jawl
Bastet
2
3
0
0.67
L
2
2
0
1
L
0
1
1
0.5
L
Danzaburou
PB1CUP
Danzaburou
0
2
0
0
W
Poseidon
Stronkland
Poseidon
3
0
3
4.5
W
0
1
3
1.5
W
3
2
0
1.5
W
Arachne
ymїr
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,750
Damage
11,615
20,201
Taken
24,950
6,236
Mitigated
10,628
9,870
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,312
102
1,487
2,731
3,800
1,271
135
1,815
1,795
15,124
0
L
Cthulhu
 
Cthulhu
3,790
174
0
1,366
4,830
2,839
0
2,295
2,535
12,833
427
L
Bastet
Broke Jawl
Bastet
1,459
325
0
2,510
5,622
1,356
0
584
5,038
0
17,093
L
3,906
897
0
3,176
8,833
4,908
0
0
8,833
0
26,563
L
1,180
146
192
1,700
2,867
813
0
714
2,153
30,059
0
L
Danzaburou
PB1CUP
Danzaburou
1,280
469
0
1,051
2,798
712
0
1,841
957
0
9,472
W
Poseidon
Stronkland
Poseidon
3,190
457
0
631
3,371
941
546
1,404
1,735
37,055
919
W
957
0
0
65
1,453
386
0
605
848
14,607
359
W
5,205
1,181
0
2,491
6,950
2,426
0
0
6,950
0
28,724
W
Arachne
ymїr
Arachne
4,086
2,648
0
2,465
4,627
1,212
0
719
3,908
0
15,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,609
Gold Earned
20,101
226
Minions Killed
183
0
Camps Cleared
0
748,878
Distance Traveled
631,378
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,389
627
31
4
0
151,770
0
L
Cthulhu
3,444
492
20
3
0
138,759
0
L
Bastet
4,209
601
37
5
0
132,700
0
L
Tyr
4,683
669
60
9
0
141,944
0
L
Ra
4,590
656
52
7
0
143,440
0
L
Danzaburou
3,175
454
14
2
0
74,535
0
W
Poseidon
4,942
706
76
11
0
153,822
0
W
Zeus
4,234
605
35
5
0
115,720
3
W
Mulan
5,112
730
58
8
0
155,978
4
W
Arachne
4,932
705
26
4
0
171,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role