Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver III
 
Charon
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold V
aFrogPrince
Ra
Gold V
Level 146
God Stats
17W - 13L
1,610 SR
Queue Stats
183W - 184L
1,165 MMR
Solo
Artio
Artio
Silver II
evanfast
Artio
Silver II
Level 87
God Stats
53W - 54L
1,441 SR
Queue Stats
165W - 194L
1,109 MMR
Solo
Pele
Pele
Silver II
unnamedpig
Pele
Silver II
Level 138
God Stats
0W - 2L
1,438 SR
Queue Stats
187W - 215L
1,067 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,498 SR
1,268 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,437 SR
1,084 MMR
Ares
Ares
Silver III
Scorpion0127
Ares
Silver III
Level 64
God Stats
2W - 1L
1,313 SR
Queue Stats
23W - 37L
1,171 MMR
Solo
Charybdis
Charybdis
Silver V
astrotheagle
Charybdis
Silver V
Level 63
God Stats
1W - 2L
1,242 SR
Queue Stats
13W - 27L
931 MMR
Solo
Osiris
Osiris
Silver IV
dawidgamin
Osiris
Silver IV
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
82W - 114L
960 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
fujeeh
Ah Puch
Silver IV
Level 148
God Stats
20W - 8L
1,523 SR
Queue Stats
65W - 64L
1,207 MMR
Solo
Arachne
Arachne
Silver II
pankrewetka07
Arachne
Silver II
Level 57
God Stats
14W - 11L
1,605 SR
Queue Stats
69W - 96L
1,149 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 1 / 0
5,071
634
3,732
5,809
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
 
Charon
7
0 / 2 / 5
4,440
555
2,127
5,969
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 1 / 1
5,181
648
3,022
3,291
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
evanfast
Artio
6
2 / 0 / 0
3,993
499
1,054
1,764
855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 4
4,043
505
2,101
5,643
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AmaterasuKing ArthurCthulhuErlang Shen

VS

Bans
BacchusScyllaFreyaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,494
562
2,943
5,262
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
astrotheagle
Charybdis
8
1 / 2 / 2
4,745
593
2,560
4,209
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
dawidgamin
Osiris
9
1 / 0 / 1
4,323
540
2,577
5,433
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
fujeeh
Ah Puch
10
4 / 1 / 0
5,686
711
3,356
2,700
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
8
1 / 1 / 1
4,574
572
1,577
4,560
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
6
Kills
7
7
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
L
Charon
 
Charon
0
2
5
1.25
W
0
2
3
0.75
L
3
1
1
3.5
W
Charybdis
astrotheagle
Charybdis
1
2
2
1
W
Osiris
dawidgamin
Osiris
1
0
1
1.5
L
Artio
evanfast
Artio
2
0
0
2
W
Ah Puch
fujeeh
Ah Puch
4
1
0
4
W
Arachne
1
1
1
1.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,036
Damage
13,013
22,476
Taken
22,164
10,831
Mitigated
9,013
7,329
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,732
302
0
1,862
5,809
4,646
0
0
5,474
0
30,661
L
Charon
 
Charon
2,127
208
163
1,397
5,969
3,112
0
2,396
3,573
12,000
0
W
2,943
511
0
1,196
5,262
2,395
0
2,673
2,525
12,175
0
L
3,022
100
84
1,312
3,291
928
0
2,213
1,078
34,375
0
W
Charybdis
astrotheagle
Charybdis
2,560
1,374
0
1,681
4,209
1,251
744
1,521
2,570
0
33,341
W
Osiris
dawidgamin
Osiris
2,577
492
0
1,448
5,433
3,224
0
0
5,433
0
16,770
L
Artio
evanfast
Artio
1,054
416
614
1,182
1,764
855
0
332
1,432
9,114
242
W
Ah Puch
fujeeh
Ah Puch
3,356
60
0
656
2,700
818
0
1,082
1,618
35,827
0
W
Arachne
1,577
1,064
0
2,233
4,560
1,325
0
745
3,815
0
25,098
L
2,101
329
0
715
5,643
1,290
0
1,358
4,249
0
22,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,728
Gold Earned
23,822
190
Minions Killed
214
0
Camps Cleared
0
768,437
Distance Traveled
780,508
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,071
634
52
7
0
178,157
1
L
Charon
4,440
555
18
2
0
169,417
0
W
Ares
4,494
562
16
2
0
179,163
4
L
Ra
5,181
648
70
9
0
166,347
1
W
Charybdis
4,745
593
50
6
0
126,180
1
W
Osiris
4,323
540
29
4
0
148,536
0
L
Artio
3,993
499
15
2
0
109,010
1
W
Ah Puch
5,686
711
69
9
0
161,505
2
W
Arachne
4,574
572
50
6
0
165,124
0
L
Pele
4,043
505
35
4
0
145,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role