Player Matchup

Kumbhakarna
Kumbhakarna
ImFihn
Kumbhakarna
Level 61
God Stats
2W - 4L
1,172 SR
Queue Stats
157W - 178L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
Octiq
Zhong Kui
Level 109
God Stats
58W - 56L
1,601 SR
Queue Stats
167W - 148L
1,546 Elo+
Party 2
Scylla
Scylla
Xavrey
Scylla
Level 129
God Stats
20W - 15L
1,593 SR
Queue Stats
275W - 259L
1,552 Elo+
Party 2
Apollo
Apollo
amato132
Apollo
Level 107
God Stats
14W - 6L
1,627 SR
Queue Stats
158W - 100L
1,615 Elo+
Solo
Cu Chulainn
Cu Chulainn
xMrJohnson
Cu Chulainn
Level 126
God Stats
30W - 32L
1,516 SR
Queue Stats
221W - 241L
1,539 Elo+
Party 2
Team Averages
Level 106
1,502 SR
1,559 Elo+

VS

Team Averages
Level 113
1,668 SR
1,518 Elo+
Loki
Loki
IWIPEMYOWNA55
Loki
Level 88
God Stats
2W - 3L
1,977 SR
Queue Stats
91W - 67L
1,611 Elo+
Party 1
Chernobog
Chernobog
Nam31ess
Chernobog
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,286 Elo+
Solo
Set
Set
TitaniaAbuser
Set
Level 221
God Stats
9W - 15L
1,393 SR
Queue Stats
876W - 858L
1,526 Elo+
Solo
Cthulhu
Cthulhu
hl2SliM
Cthulhu
Level 60
God Stats
25W - 21L
1,808 SR
Queue Stats
56W - 53L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
jadaqq09
Nu Wa
Level 157
God Stats
108W - 86L
1,661 SR
Queue Stats
889W - 853L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ImFihn
Kumbhakarna
11
2 / 1 / 3
7,263
559
3,450
8,780
7,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Octiq
Zhong Kui
14
8 / 1 / 1
7,956
612
5,302
7,609
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Xavrey
Scylla
13
1 / 0 / 4
7,636
587
2,899
3,576
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
amato132
Apollo
13
0 / 1 / 4
7,798
600
5,112
9,344
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
xMrJohnson
Cu Chulainn
13
3 / 4 / 2
7,963
613
11,338
13,385
12,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
6,998
538
5,701
8,963
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Nam31ess
Chernobog
12
1 / 3 / 1
6,949
535
4,659
6,470
1,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 2
7,153
550
7,263
13,329
10,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
hl2SliM
Cthulhu
10
1 / 2 / 1
5,791
445
4,632
7,414
4,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
jadaqq09
Nu Wa
13
1 / 3 / 1
7,085
545
5,314
4,190
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Kumbhakarna
ImFihn
Kumbhakarna
2
1
3
3.5
L
Chernobog
Nam31ess
Chernobog
1
3
1
0.5
W
Zhong Kui
Octiq
Zhong Kui
8
1
1
8.5
L
1
3
2
0.67
W
Scylla
Xavrey
Scylla
1
0
4
3
W
Apollo
amato132
Apollo
0
1
4
2
L
Cthulhu
hl2SliM
Cthulhu
1
2
1
0.75
L
Nu Wa
jadaqq09
Nu Wa
1
3
1
0.5
W
Cu Chulainn
xMrJohnson
Cu Chulainn
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,101
Damage
27,569
42,694
Taken
40,366
28,976
Mitigated
20,109
10,766
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,701
1,866
0
3,779
8,963
2,661
0
2,818
6,105
0
51,295
W
Kumbhakarna
ImFihn
Kumbhakarna
3,450
723
0
1,417
8,780
7,229
84
3,054
5,604
14,402
1,589
L
Chernobog
Nam31ess
Chernobog
4,659
3,095
0
1,413
6,470
1,688
0
1,746
4,686
0
42,871
W
Zhong Kui
Octiq
Zhong Kui
5,302
1,204
0
3,049
7,609
5,614
0
1,856
5,716
56,155
0
L
7,263
3,481
0
3,674
13,329
10,049
0
2,760
10,569
0
50,824
W
Scylla
Xavrey
Scylla
2,899
377
0
794
3,576
1,097
505
2,598
902
58,249
2,036
W
Apollo
amato132
Apollo
5,112
3,486
0
4,163
9,344
2,867
0
1,721
7,478
0
59,758
L
Cthulhu
hl2SliM
Cthulhu
4,632
312
135
1,094
7,414
4,792
0
3,382
3,974
21,507
0
L
Nu Wa
jadaqq09
Nu Wa
5,314
1,667
0
616
4,190
919
0
2,639
1,487
56,157
0
W
Cu Chulainn
xMrJohnson
Cu Chulainn
11,338
1,906
0
1,343
13,385
12,169
0
380
12,966
7,953
49,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,616
Gold Earned
33,976
438
Minions Killed
404
0
Camps Cleared
0
1,322,587
Distance Traveled
1,339,874
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,998
538
99
8
0
317,581
0
W
Kumbhakarna
7,263
559
12
1
0
271,003
5
L
Chernobog
6,949
535
84
6
0
257,507
0
W
Zhong Kui
7,956
612
92
7
0
286,127
0
L
Set
7,153
550
94
7
0
238,475
0
W
Scylla
7,636
587
132
10
0
270,804
2
W
Apollo
7,798
600
113
9
0
238,597
2
L
Cthulhu
5,791
445
24
2
0
283,034
2
L
Nu Wa
7,085
545
103
8
0
243,277
0
W
Cu Chulainn
7,963
613
89
7
0
256,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role